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- /*
- * MapView.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "MapView.h"
- #include "MapViewActions.h"
- #include "MapViewCache.h"
- #include "MapViewController.h"
- #include "MapViewModel.h"
- #include "mapHandler.h"
- #include "../CGameInfo.h"
- #include "../CPlayerInterface.h"
- #include "../adventureMap/CAdventureMapInterface.h"
- #include "../gui/CGuiHandler.h"
- #include "../render/CAnimation.h"
- #include "../render/Canvas.h"
- #include "../render/IImage.h"
- #include "../renderSDL/SDL_Extensions.h"
- #include "../../CCallback.h"
- #include "../../lib/CConfigHandler.h"
- #include "../../lib/mapObjects/CGHeroInstance.h"
- #include "../../lib/mapping/CMap.h"
- BasicMapView::~BasicMapView() = default;
- std::shared_ptr<MapViewModel> BasicMapView::createModel(const Point & dimensions) const
- {
- auto result = std::make_shared<MapViewModel>();
- result->setLevel(0);
- result->setTileSize(Point(32, 32));
- result->setViewCenter(Point(0, 0));
- result->setViewDimensions(dimensions);
- return result;
- }
- BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
- : model(createModel(dimensions))
- , tilesCache(new MapViewCache(model))
- , controller(new MapViewController(model, tilesCache))
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
- pos += offset;
- pos.w = dimensions.x;
- pos.h = dimensions.y;
- }
- void BasicMapView::render(Canvas & target, bool fullUpdate)
- {
- Canvas targetClipped(target, pos);
- tilesCache->update(controller->getContext());
- tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
- }
- void BasicMapView::show(SDL_Surface * to)
- {
- controller->updateBefore(GH.mainFPSmng->getElapsedMilliseconds());
- Canvas target(to);
- CSDL_Ext::CClipRectGuard guard(to, pos);
- render(target, false);
- controller->updateAfter(GH.mainFPSmng->getElapsedMilliseconds());
- }
- void BasicMapView::showAll(SDL_Surface * to)
- {
- controller->updateBefore(0);
- Canvas target(to);
- CSDL_Ext::CClipRectGuard guard(to, pos);
- render(target, true);
- }
- void MapView::show(SDL_Surface * to)
- {
- actions->setContext(controller->getContext());
- BasicMapView::show(to);
- }
- MapView::MapView(const Point & offset, const Point & dimensions)
- : BasicMapView(offset, dimensions)
- , isSwiping(false)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
- actions = std::make_shared<MapViewActions>(*this, model);
- actions->setContext(controller->getContext());
- }
- void MapView::onMapLevelSwitched()
- {
- if(LOCPLINT->cb->getMapSize().z > 1)
- {
- if(model->getLevel() == 0)
- controller->setViewCenter(model->getMapViewCenter(), 1);
- else
- controller->setViewCenter(model->getMapViewCenter(), 0);
- }
- }
- void MapView::onMapScrolled(const Point & distance)
- {
- if(!isSwiping)
- controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
- }
- void MapView::onMapSwiped(const Point & viewPosition)
- {
- isSwiping = true;
- controller->setViewCenter(viewPosition, model->getLevel());
- }
- void MapView::onMapSwipeEnded()
- {
- isSwiping = false;
- }
- void MapView::onCenteredTile(const int3 & tile)
- {
- controller->setViewCenter(tile);
- }
- void MapView::onCenteredObject(const CGObjectInstance * target)
- {
- controller->setViewCenter(target->getSightCenter());
- }
- void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
- {
- controller->activateSpellViewContext();
- controller->setTileSize(Point(tileSize, tileSize));
- controller->setOverlayVisibility(objectPositions);
- controller->setTerrainVisibility(showTerrain);
- }
- void MapView::onViewWorldActivated(uint32_t tileSize)
- {
- controller->activateWorldViewContext();
- controller->setTileSize(Point(tileSize, tileSize));
- }
- void MapView::onViewMapActivated()
- {
- controller->activateAdventureContext();
- controller->setTileSize(Point(32, 32));
- }
- PuzzleMapView::PuzzleMapView(const Point & offset, const Point & dimensions, const int3 & tileToCenter)
- : BasicMapView(offset, dimensions)
- {
- controller->activatePuzzleMapContext(tileToCenter);
- controller->setViewCenter(tileToCenter);
- }
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