GeneralOptionsTab.cpp 13 KB

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  1. /*
  2. * GeneralOptionsTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "GeneralOptionsTab.h"
  12. #include "CGameInfo.h"
  13. #include "CMusicHandler.h"
  14. #include "CPlayerInterface.h"
  15. #include "CServerHandler.h"
  16. #include "render/IScreenHandler.h"
  17. #include "windows/GUIClasses.h"
  18. #include "../../eventsSDL/InputHandler.h"
  19. #include "../../gui/CGuiHandler.h"
  20. #include "../../gui/WindowHandler.h"
  21. #include "../../widgets/Buttons.h"
  22. #include "../../widgets/Images.h"
  23. #include "../../widgets/Slider.h"
  24. #include "../../widgets/TextControls.h"
  25. #include "../../../lib/CGeneralTextHandler.h"
  26. #include "../../../lib/filesystem/ResourcePath.h"
  27. static void setIntSetting(std::string group, std::string field, int value)
  28. {
  29. Settings entry = settings.write[group][field];
  30. entry->Float() = value;
  31. }
  32. static void setBoolSetting(std::string group, std::string field, bool value)
  33. {
  34. Settings entry = settings.write[group][field];
  35. entry->Bool() = value;
  36. }
  37. static std::string scalingToEntryString( int scaling)
  38. {
  39. return std::to_string(scaling) + '%';
  40. }
  41. static std::string scalingToLabelString( int scaling)
  42. {
  43. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.scalingButton.hover");
  44. boost::replace_all(string, "%p", std::to_string(scaling));
  45. return string;
  46. }
  47. static std::string longTouchToEntryString( int duration)
  48. {
  49. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.entry");
  50. boost::replace_all(string, "%d", std::to_string(duration));
  51. return string;
  52. }
  53. static std::string longTouchToLabelString( int duration)
  54. {
  55. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.longTouchButton.hover");
  56. boost::replace_all(string, "%d", std::to_string(duration));
  57. return string;
  58. }
  59. static std::string resolutionToEntryString( int w, int h)
  60. {
  61. std::string string = "%wx%h";
  62. boost::replace_all(string, "%w", std::to_string(w));
  63. boost::replace_all(string, "%h", std::to_string(h));
  64. return string;
  65. }
  66. static std::string resolutionToLabelString( int w, int h)
  67. {
  68. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.resolutionButton.hover");
  69. boost::replace_all(string, "%w", std::to_string(w));
  70. boost::replace_all(string, "%h", std::to_string(h));
  71. return string;
  72. }
  73. GeneralOptionsTab::GeneralOptionsTab()
  74. : InterfaceObjectConfigurable(),
  75. onFullscreenChanged(settings.listen["video"]["fullscreen"])
  76. {
  77. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  78. setRedrawParent(true);
  79. addConditional("touchscreen", GH.input().hasTouchInputDevice());
  80. #ifdef VCMI_MOBILE
  81. addConditional("mobile", true);
  82. addConditional("desktop", false);
  83. #else
  84. addConditional("mobile", false);
  85. addConditional("desktop", true);
  86. #endif
  87. const JsonNode config(JsonPath::builtin("config/widgets/settings/generalOptionsTab.json"));
  88. addCallback("spellbookAnimationChanged", [](bool value)
  89. {
  90. setBoolSetting("video", "spellbookAnimation", value);
  91. });
  92. addCallback("setMusic", [this](int value)
  93. {
  94. setIntSetting("general", "music", value);
  95. widget<CSlider>("musicSlider")->redraw();
  96. auto targetLabel = widget<CLabel>("musicValueLabel");
  97. if (targetLabel)
  98. targetLabel->setText(std::to_string(value) + "%");
  99. });
  100. addCallback("setVolume", [this](int value)
  101. {
  102. setIntSetting("general", "sound", value);
  103. widget<CSlider>("soundVolumeSlider")->redraw();
  104. auto targetLabel = widget<CLabel>("soundValueLabel");
  105. if (targetLabel)
  106. targetLabel->setText(std::to_string(value) + "%");
  107. });
  108. //settings that do not belong to base game:
  109. addCallback("fullscreenBorderlessChanged", [this](bool value)
  110. {
  111. setFullscreenMode(value, false);
  112. });
  113. addCallback("fullscreenExclusiveChanged", [this](bool value)
  114. {
  115. setFullscreenMode(value, true);
  116. });
  117. addCallback("setGameResolution", [this](int dummyValue)
  118. {
  119. selectGameResolution();
  120. });
  121. addCallback("setGameScaling", [this](int dummyValue)
  122. {
  123. selectGameScaling();
  124. });
  125. addCallback("setLongTouchDuration", [this](int dummyValue)
  126. {
  127. selectLongTouchDuration();
  128. });
  129. addCallback("framerateChanged", [](bool value)
  130. {
  131. setBoolSetting("video", "showfps", value);
  132. });
  133. addCallback("hapticFeedbackChanged", [](bool value)
  134. {
  135. setBoolSetting("general", "hapticFeedback", value);
  136. });
  137. addCallback("enableUiEnhancementsChanged", [](bool value)
  138. {
  139. setBoolSetting("general", "enableUiEnhancements", value);
  140. });
  141. addCallback("enableLargeSpellbookChanged", [](bool value)
  142. {
  143. setBoolSetting("gameTweaks", "enableLargeSpellbook", value);
  144. });
  145. //moved from "other" tab that is disabled for now to avoid excessible tabs with barely any content
  146. addCallback("availableCreaturesAsDwellingChanged", [=](int value)
  147. {
  148. setBoolSetting("gameTweaks", "availableCreaturesAsDwellingLabel", value > 0);
  149. });
  150. addCallback("compactTownCreatureInfoChanged", [](bool value)
  151. {
  152. setBoolSetting("gameTweaks", "compactTownCreatureInfo", value);
  153. });
  154. build(config);
  155. const auto & currentResolution = settings["video"]["resolution"];
  156. std::shared_ptr<CLabel> scalingLabel = widget<CLabel>("scalingLabel");
  157. scalingLabel->setText(scalingToLabelString(currentResolution["scaling"].Integer()));
  158. std::shared_ptr<CLabel> longTouchLabel = widget<CLabel>("longTouchLabel");
  159. if (longTouchLabel)
  160. longTouchLabel->setText(longTouchToLabelString(settings["general"]["longTouchTimeMilliseconds"].Integer()));
  161. std::shared_ptr<CToggleButton> spellbookAnimationCheckbox = widget<CToggleButton>("spellbookAnimationCheckbox");
  162. spellbookAnimationCheckbox->setSelected(settings["video"]["spellbookAnimation"].Bool());
  163. std::shared_ptr<CToggleButton> fullscreenBorderlessCheckbox = widget<CToggleButton>("fullscreenBorderlessCheckbox");
  164. if (fullscreenBorderlessCheckbox)
  165. fullscreenBorderlessCheckbox->setSelected(settings["video"]["fullscreen"].Bool() && !settings["video"]["realFullscreen"].Bool());
  166. std::shared_ptr<CToggleButton> fullscreenExclusiveCheckbox = widget<CToggleButton>("fullscreenExclusiveCheckbox");
  167. if (fullscreenExclusiveCheckbox)
  168. fullscreenExclusiveCheckbox->setSelected(settings["video"]["fullscreen"].Bool() && settings["video"]["realFullscreen"].Bool());
  169. std::shared_ptr<CToggleButton> framerateCheckbox = widget<CToggleButton>("framerateCheckbox");
  170. framerateCheckbox->setSelected(settings["video"]["showfps"].Bool());
  171. std::shared_ptr<CToggleButton> hapticFeedbackCheckbox = widget<CToggleButton>("hapticFeedbackCheckbox");
  172. if (hapticFeedbackCheckbox)
  173. hapticFeedbackCheckbox->setSelected(settings["general"]["hapticFeedback"].Bool());
  174. std::shared_ptr<CToggleButton> enableUiEnhancementsCheckbox = widget<CToggleButton>("enableUiEnhancementsCheckbox");
  175. if (enableUiEnhancementsCheckbox)
  176. enableUiEnhancementsCheckbox->setSelected(settings["general"]["enableUiEnhancements"].Bool());
  177. std::shared_ptr<CToggleButton> enableLargeSpellbookCheckbox = widget<CToggleButton>("enableLargeSpellbookCheckbox");
  178. if (enableLargeSpellbookCheckbox)
  179. enableLargeSpellbookCheckbox->setSelected(settings["gameTweaks"]["enableLargeSpellbook"].Bool());
  180. std::shared_ptr<CSlider> musicSlider = widget<CSlider>("musicSlider");
  181. musicSlider->scrollTo(CCS->musich->getVolume());
  182. std::shared_ptr<CSlider> volumeSlider = widget<CSlider>("soundVolumeSlider");
  183. volumeSlider->scrollTo(CCS->soundh->getVolume());
  184. std::shared_ptr<CToggleGroup> creatureGrowthAsDwellingPicker = widget<CToggleGroup>("availableCreaturesAsDwellingPicker");
  185. creatureGrowthAsDwellingPicker->setSelected(settings["gameTweaks"]["availableCreaturesAsDwellingLabel"].Bool());
  186. std::shared_ptr<CToggleButton> compactTownCreatureInfo = widget<CToggleButton>("compactTownCreatureInfoCheckbox");
  187. compactTownCreatureInfo->setSelected(settings["gameTweaks"]["compactTownCreatureInfo"].Bool());
  188. std::shared_ptr<CLabel> musicVolumeLabel = widget<CLabel>("musicValueLabel");
  189. musicVolumeLabel->setText(std::to_string(CCS->musich->getVolume()) + "%");
  190. std::shared_ptr<CLabel> soundVolumeLabel = widget<CLabel>("soundValueLabel");
  191. soundVolumeLabel->setText(std::to_string(CCS->soundh->getVolume()) + "%");
  192. updateResolutionSelector();
  193. }
  194. void GeneralOptionsTab::updateResolutionSelector()
  195. {
  196. std::shared_ptr<CButton> resolutionButton = widget<CButton>("resolutionButton");
  197. std::shared_ptr<CLabel> resolutionLabel = widget<CLabel>("resolutionLabel");
  198. if (resolutionButton)
  199. {
  200. if (settings["video"]["fullscreen"].Bool() && !settings["video"]["realFullscreen"].Bool())
  201. resolutionButton->disable();
  202. else
  203. resolutionButton->enable();
  204. }
  205. if (resolutionLabel)
  206. {
  207. Point resolution = GH.screenHandler().getRenderResolution();
  208. resolutionLabel->setText(resolutionToLabelString(resolution.x, resolution.y));
  209. }
  210. }
  211. void GeneralOptionsTab::selectGameResolution()
  212. {
  213. supportedResolutions = GH.screenHandler().getSupportedResolutions();
  214. std::vector<std::string> items;
  215. size_t currentResolutionIndex = 0;
  216. size_t i = 0;
  217. for(const auto & it : supportedResolutions)
  218. {
  219. auto resolutionStr = resolutionToEntryString(it.x, it.y);
  220. if(widget<CLabel>("resolutionLabel")->getText() == resolutionToLabelString(it.x, it.y))
  221. currentResolutionIndex = i;
  222. items.push_back(std::move(resolutionStr));
  223. ++i;
  224. }
  225. GH.windows().createAndPushWindow<CObjectListWindow>(items, nullptr,
  226. CGI->generaltexth->translate("vcmi.systemOptions.resolutionMenu.hover"),
  227. CGI->generaltexth->translate("vcmi.systemOptions.resolutionMenu.help"),
  228. [this](int index)
  229. {
  230. setGameResolution(index);
  231. },
  232. currentResolutionIndex);
  233. }
  234. void GeneralOptionsTab::setGameResolution(int index)
  235. {
  236. assert(index >= 0 && index < supportedResolutions.size());
  237. if ( index < 0 || index >= supportedResolutions.size() )
  238. return;
  239. Point resolution = supportedResolutions[index];
  240. Settings gameRes = settings.write["video"]["resolution"];
  241. gameRes["width"].Float() = resolution.x;
  242. gameRes["height"].Float() = resolution.y;
  243. widget<CLabel>("resolutionLabel")->setText(resolutionToLabelString(resolution.x, resolution.y));
  244. GH.dispatchMainThread([](){
  245. GH.onScreenResize();
  246. });
  247. }
  248. void GeneralOptionsTab::setFullscreenMode(bool on, bool exclusive)
  249. {
  250. if (on == settings["video"]["fullscreen"].Bool() && exclusive == settings["video"]["realFullscreen"].Bool())
  251. return;
  252. setBoolSetting("video", "realFullscreen", exclusive);
  253. setBoolSetting("video", "fullscreen", on);
  254. std::shared_ptr<CToggleButton> fullscreenExclusiveCheckbox = widget<CToggleButton>("fullscreenExclusiveCheckbox");
  255. std::shared_ptr<CToggleButton> fullscreenBorderlessCheckbox = widget<CToggleButton>("fullscreenBorderlessCheckbox");
  256. if (fullscreenBorderlessCheckbox)
  257. fullscreenBorderlessCheckbox->setSelectedSilent(on && !exclusive);
  258. if (fullscreenExclusiveCheckbox)
  259. fullscreenExclusiveCheckbox->setSelectedSilent(on && exclusive);
  260. updateResolutionSelector();
  261. GH.dispatchMainThread([](){
  262. GH.onScreenResize();
  263. });
  264. }
  265. void GeneralOptionsTab::selectGameScaling()
  266. {
  267. supportedScaling.clear();
  268. // generate list of all possible scaling values, with 10% step
  269. // also add one value over maximum, so if player can use scaling up to 123.456% he will be able to select 130%
  270. // and let screen handler clamp that value to actual maximum
  271. auto [minimalScaling, maximalScaling] = GH.screenHandler().getSupportedScalingRange();
  272. for (int i = 0; i <= maximalScaling + 10 - 1; i += 10)
  273. {
  274. if (i >= minimalScaling)
  275. supportedScaling.push_back(i);
  276. }
  277. std::vector<std::string> items;
  278. size_t currentIndex = 0;
  279. size_t i = 0;
  280. for(const auto & it : supportedScaling)
  281. {
  282. auto resolutionStr = scalingToEntryString(it);
  283. if(widget<CLabel>("scalingLabel")->getText() == scalingToLabelString(it))
  284. currentIndex = i;
  285. items.push_back(std::move(resolutionStr));
  286. ++i;
  287. }
  288. GH.windows().createAndPushWindow<CObjectListWindow>(
  289. items,
  290. nullptr,
  291. CGI->generaltexth->translate("vcmi.systemOptions.scalingMenu.hover"),
  292. CGI->generaltexth->translate("vcmi.systemOptions.scalingMenu.help"),
  293. [this](int index)
  294. {
  295. setGameScaling(index);
  296. },
  297. currentIndex
  298. );
  299. }
  300. void GeneralOptionsTab::setGameScaling(int index)
  301. {
  302. assert(index >= 0 && index < supportedScaling.size());
  303. if ( index < 0 || index >= supportedScaling.size() )
  304. return;
  305. int scaling = supportedScaling[index];
  306. Settings gameRes = settings.write["video"]["resolution"];
  307. gameRes["scaling"].Float() = scaling;
  308. widget<CLabel>("scalingLabel")->setText(scalingToLabelString(scaling));
  309. GH.dispatchMainThread([](){
  310. GH.onScreenResize();
  311. });
  312. }
  313. void GeneralOptionsTab::selectLongTouchDuration()
  314. {
  315. longTouchDurations = { 500, 750, 1000, 1250, 1500, 1750, 2000 };
  316. std::vector<std::string> items;
  317. size_t currentIndex = 0;
  318. size_t i = 0;
  319. for(const auto & it : longTouchDurations)
  320. {
  321. auto resolutionStr = longTouchToEntryString(it);
  322. if(widget<CLabel>("longTouchLabel")->getText() == longTouchToLabelString(it))
  323. currentIndex = i;
  324. items.push_back(std::move(resolutionStr));
  325. ++i;
  326. }
  327. GH.windows().createAndPushWindow<CObjectListWindow>(
  328. items,
  329. nullptr,
  330. CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.hover"),
  331. CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.help"),
  332. [this](int index)
  333. {
  334. setLongTouchDuration(index);
  335. },
  336. currentIndex
  337. );
  338. }
  339. void GeneralOptionsTab::setLongTouchDuration(int index)
  340. {
  341. assert(index >= 0 && index < longTouchDurations.size());
  342. if ( index < 0 || index >= longTouchDurations.size() )
  343. return;
  344. int scaling = longTouchDurations[index];
  345. Settings longTouchTime = settings.write["general"]["longTouchTimeMilliseconds"];
  346. longTouchTime->Float() = scaling;
  347. widget<CLabel>("longTouchLabel")->setText(longTouchToLabelString(scaling));
  348. }