CSpellHandler.cpp 7.2 KB

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  1. #define VCMI_DLL
  2. #include "../stdafx.h"
  3. #include "CSpellHandler.h"
  4. #include "CLodHandler.h"
  5. #include "CSoundBase.h"
  6. #include "../lib/VCMI_Lib.h"
  7. #include <boost/algorithm/string/replace.hpp>
  8. #include <cctype>
  9. extern CLodHandler *bitmaph;
  10. /*
  11. * CSpellHandler.cpp, part of VCMI engine
  12. *
  13. * Authors: listed in file AUTHORS in main folder
  14. *
  15. * License: GNU General Public License v2.0 or later
  16. * Full text of license available in license.txt file, in main folder
  17. *
  18. */
  19. namespace SRSLPraserHelpers
  20. {
  21. static int XYToHex(int x, int y)
  22. {
  23. return x + 17 * y;
  24. }
  25. static int XYToHex(std::pair<int, int> xy)
  26. {
  27. return XYToHex(xy.first, xy.second);
  28. }
  29. static int hexToY(int battleFieldPosition)
  30. {
  31. return battleFieldPosition/17;
  32. }
  33. static int hexToX(int battleFieldPosition)
  34. {
  35. int pos = battleFieldPosition - hexToY(battleFieldPosition) * 17;
  36. return pos;
  37. }
  38. static std::pair<int, int> hexToPair(int battleFieldPosition)
  39. {
  40. return std::make_pair(hexToX(battleFieldPosition), hexToY(battleFieldPosition));
  41. }
  42. //moves hex by one hex in given direction
  43. //0 - left top, 1 - right top, 2 - right, 3 - right bottom, 4 - left bottom, 5 - left
  44. static std::pair<int, int> gotoDir(int x, int y, int direction)
  45. {
  46. switch(direction)
  47. {
  48. case 0: //top left
  49. return std::make_pair(y%2 ? x-1 : x, y-1);
  50. case 1: //top right
  51. return std::make_pair(y%2 ? x : x+1, y-1);
  52. case 2: //right
  53. return std::make_pair(x+1, y);
  54. case 3: //right bottom
  55. return std::make_pair(y%2 ? x : x+1, y+1);
  56. case 4: //left bottom
  57. return std::make_pair(y%2 ? x-1 : x, y+1);
  58. case 5: //left
  59. return std::make_pair(x-1, y);
  60. default:
  61. throw std::string("Disaster: wrong direction in SRSLPraserHelpers::gotoDir!\n");
  62. }
  63. }
  64. static std::pair<int, int> gotoDir(std::pair<int, int> xy, int direction)
  65. {
  66. return gotoDir(xy.first, xy.second, direction);
  67. }
  68. static bool isGoodHex(std::pair<int, int> xy)
  69. {
  70. return xy.first >=0 && xy.first < 17 && xy.second >= 0 && xy.second < 11;
  71. }
  72. //helper fonction for std::set<ui16> CSpell::rangeInHexes(unsigned int centralHex, ui8 schoolLvl ) const
  73. static std::set<ui16> getInRange(unsigned int center, int low, int high)
  74. {
  75. std::set<ui16> ret;
  76. if(low == 0)
  77. {
  78. ret.insert(center);
  79. }
  80. std::pair<int, int> mainPointForLayer[6]; //A, B, C, D, E, F points
  81. for(int b=0; b<6; ++b)
  82. mainPointForLayer[b] = hexToPair(center);
  83. for(int it=1; it<=high; ++it) //it - distance to the center
  84. {
  85. for(int b=0; b<6; ++b)
  86. mainPointForLayer[b] = gotoDir(mainPointForLayer[b], b);
  87. if(it>=low)
  88. {
  89. std::pair<int, int> curHex;
  90. //adding lines (A-b, B-c, C-d, etc)
  91. for(int v=0; v<6; ++v)
  92. {
  93. curHex = mainPointForLayer[v];
  94. for(int h=0; h<it; ++h)
  95. {
  96. if(isGoodHex(curHex))
  97. ret.insert(XYToHex(curHex));
  98. curHex = gotoDir(curHex, (v+2)%6);
  99. }
  100. }
  101. } //if(it>=low)
  102. }
  103. return ret;
  104. }
  105. }
  106. using namespace SRSLPraserHelpers;
  107. CSpellHandler::CSpellHandler()
  108. {
  109. VLC->spellh = this;
  110. }
  111. std::set<ui16> CSpell::rangeInHexes(unsigned int centralHex, ui8 schoolLvl ) const
  112. {
  113. std::set<ui16> ret;
  114. std::string rng = range[schoolLvl] + ','; //copy + artificial comma for easier handling
  115. if(rng.size() >= 1 && rng[0] != 'X') //there is at lest one hex in range
  116. {
  117. std::string number1, number2;
  118. int beg, end;
  119. bool readingFirst = true;
  120. for(int it=0; it<rng.size(); ++it)
  121. {
  122. if( std::isdigit(rng[it]) ) //reading numer
  123. {
  124. if(readingFirst)
  125. number1 += rng[it];
  126. else
  127. number2 += rng[it];
  128. }
  129. else if(rng[it] == ',') //comma
  130. {
  131. //calculating variables
  132. if(readingFirst)
  133. {
  134. beg = atoi(number1.c_str());
  135. number1 = "";
  136. }
  137. else
  138. {
  139. end = atoi(number2.c_str());
  140. number2 = "";
  141. }
  142. //obtaining new hexes
  143. std::set<ui16> curLayer;
  144. if(readingFirst)
  145. {
  146. curLayer = getInRange(centralHex, beg, beg);
  147. }
  148. else
  149. {
  150. curLayer = getInRange(centralHex, beg, end);
  151. readingFirst = true;
  152. }
  153. //adding abtained hexes
  154. for(std::set<ui16>::iterator it = curLayer.begin(); it != curLayer.end(); ++it)
  155. {
  156. ret.insert(*it);
  157. }
  158. }
  159. else if(rng[it] == '-') //dash
  160. {
  161. beg = atoi(number1.c_str());
  162. number1 = "";
  163. readingFirst = false;
  164. }
  165. }
  166. }
  167. return ret;
  168. }
  169. static bool startsWithX(const std::string &s)
  170. {
  171. return s.size() && s[0] == 'x';
  172. }
  173. bool DLL_EXPORT isInScreenRange(const int3 &center, const int3 &pos)
  174. {
  175. int3 diff = pos - center;
  176. if(diff.x >= -9 && diff.x <= 9 && diff.y >= -8 && diff.y <= 8)
  177. return true;
  178. else
  179. return false;
  180. }
  181. void CSpellHandler::loadSpells()
  182. {
  183. std::string buf = bitmaph->getTextFile("SPTRAITS.TXT"), pom;
  184. int andame = buf.size(), i=0; //buf iterator
  185. for(int z=0; z<5; ++z)
  186. loadToIt(pom,buf,i,3);
  187. bool combSpells=false; //true, if we are reading combat spells
  188. bool creatureAbility=false; //if true, only creature can use this spell
  189. int ifHit = 0;
  190. while(i<andame)
  191. {
  192. if(spells.size()==81)
  193. break;
  194. CSpell nsp; //new currently being read spell
  195. loadToIt(nsp.name,buf,i,4);
  196. if(nsp.name == std::string(""))
  197. {
  198. if(ifHit == 0)
  199. {
  200. combSpells = true;
  201. }
  202. if(ifHit == 1)
  203. {
  204. creatureAbility = true;
  205. }
  206. for(int z=0; z<3; ++z)
  207. loadToIt(pom,buf,i,3);
  208. loadToIt(nsp.name,buf,i,4);
  209. ++ifHit;
  210. }
  211. loadToIt(nsp.abbName,buf,i,4);
  212. loadToIt(nsp.level,buf,i,4);
  213. loadToIt(pom,buf,i,4);
  214. nsp.earth = startsWithX(pom);
  215. loadToIt(pom,buf,i,4);
  216. nsp.water = startsWithX(pom);
  217. loadToIt(pom,buf,i,4);
  218. nsp.fire = startsWithX(pom);
  219. loadToIt(pom,buf,i,4);
  220. nsp.air = startsWithX(pom);
  221. nsp.costs.resize(4);
  222. for (int z = 0; z < 4 ; z++)
  223. loadToIt(nsp.costs[z],buf,i,4);
  224. loadToIt(nsp.power,buf,i,4);
  225. nsp.powers.resize(4);
  226. for (int z = 0; z < 4 ; z++)
  227. loadToIt(nsp.powers[z],buf,i,4);
  228. nsp.probabilities.resize(9);
  229. for (int z = 0; z < 9 ; z++)
  230. loadToIt(nsp.probabilities[z],buf,i,4);
  231. nsp.AIVals.resize(4);
  232. for (int z = 0; z < 4 ; z++)
  233. loadToIt(nsp.AIVals[z],buf,i,4);
  234. nsp.descriptions.resize(4);
  235. for (int z = 0; z < 4 ; z++)
  236. {
  237. loadToIt(nsp.descriptions[z],buf,i,4);
  238. boost::algorithm::replace_all(nsp.descriptions[z],"\"","");
  239. }
  240. loadToIt(nsp.attributes,buf,i,3);
  241. nsp.id = spells.size();
  242. nsp.combatSpell = combSpells;
  243. nsp.creatureAbility = creatureAbility;
  244. nsp.mainEffectAnim = -1;
  245. nsp.soundID = soundBase::invalid;
  246. spells.push_back(nsp);
  247. }
  248. //loading of additional spell traits
  249. std::ifstream ast;
  250. ast.open(DATA_DIR "/config/spell_info.txt", std::ios::binary);
  251. if(!ast.is_open())
  252. {
  253. tlog1<<"lack of config/spell_info.txt file!"<<std::endl;
  254. }
  255. else
  256. {
  257. //reading header
  258. std::string dump;
  259. for(int i=0; i<60; ++i) ast>>dump;
  260. //reading exact info
  261. int spellID;
  262. ast>>spellID;
  263. while(spellID != -1)
  264. {
  265. int buf;
  266. ast >> buf;
  267. spells[spellID].positiveness = buf;
  268. ast >> buf;
  269. spells[spellID].mainEffectAnim = buf;
  270. spells[spellID].range.resize(4);
  271. for(int g=0; g<4; ++g)
  272. ast>>spells[spellID].range[g];
  273. ast>>spellID;
  274. }
  275. }
  276. }