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							- /*
 
-  * CZipLoader.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "ISimpleResourceLoader.h"
 
- #include "CInputStream.h"
 
- #include "ResourceID.h"
 
- #include "CCompressedStream.h"
 
- #include "MinizipExtensions.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class DLL_LINKAGE CZipStream : public CBufferedStream
 
- {
 
- 	unzFile file;
 
- public:
 
- 	/**
 
- 	 * @brief constructs zip stream from already opened file
 
- 	 * @param api virtual filesystem interface
 
- 	 * @param archive path to archive to open
 
- 	 * @param filepos position of file to open
 
- 	 */
 
- 	CZipStream(std::shared_ptr<CIOApi> api, const boost::filesystem::path & archive, unz64_file_pos filepos);
 
- 	~CZipStream();
 
- 	si64 getSize() override;
 
- 	ui32 calculateCRC32() override;
 
- protected:
 
- 	si64 readMore(ui8 * data, si64 size) override;
 
- };
 
- class DLL_LINKAGE CZipLoader : public ISimpleResourceLoader
 
- {
 
- 	std::shared_ptr<CIOApi> ioApi;
 
- 	zlib_filefunc64_def zlibApi;
 
- 	boost::filesystem::path archiveName;
 
- 	std::string mountPoint;
 
- 	std::unordered_map<ResourceID, unz64_file_pos> files;
 
- 	std::unordered_map<ResourceID, unz64_file_pos> listFiles(const std::string & mountPoint, const boost::filesystem::path &archive);
 
- public:
 
- 	CZipLoader(const std::string & mountPoint, const boost::filesystem::path & archive, std::shared_ptr<CIOApi> api = std::shared_ptr<CIOApi>(new CDefaultIOApi()));
 
- 	/// Interface implementation
 
- 	/// @see ISimpleResourceLoader
 
- 	std::unique_ptr<CInputStream> load(const ResourceID & resourceName) const override;
 
- 	bool existsResource(const ResourceID & resourceName) const override;
 
- 	std::string getMountPoint() const override;
 
- 	void updateFilteredFiles(std::function<bool(const std::string &)> filter) const override {}
 
- 	std::unordered_set<ResourceID> getFilteredFiles(std::function<bool(const ResourceID &)> filter) const override;
 
- };
 
- namespace ZipArchive
 
- {
 
- 	/// List all files present in archive
 
- 	std::vector<std::string> DLL_LINKAGE listFiles(boost::filesystem::path filename);
 
- 	/// extracts all files from archive "from" into destination directory "where". Directory must exist
 
- 	bool DLL_LINKAGE extract(boost::filesystem::path from, boost::filesystem::path where);
 
- 	///same as above, but extracts only files mentioned in "what" list
 
- 	bool DLL_LINKAGE extract(boost::filesystem::path from, boost::filesystem::path where, std::vector<std::string> what);
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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