CArtifactsOfHeroBase.cpp 6.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247
  1. /*
  2. * CArtifactsOfHeroBase.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CArtifactsOfHeroBase.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "../gui/Shortcut.h"
  14. #include "Buttons.h"
  15. #include "../CPlayerInterface.h"
  16. #include "../CGameInfo.h"
  17. #include "../../CCallback.h"
  18. #include "../../lib/ArtifactUtils.h"
  19. #include "../../lib/mapObjects/CGHeroInstance.h"
  20. #include "../../lib/networkPacks/ArtifactLocation.h"
  21. CArtifactsOfHeroBase::CArtifactsOfHeroBase()
  22. : curHero(nullptr)
  23. {
  24. }
  25. void CArtifactsOfHeroBase::putBackPickedArtifact()
  26. {
  27. // Artifact located in artifactsTransitionPos should be returned
  28. if(getPickedArtifact())
  29. {
  30. auto slot = ArtifactUtils::getArtAnyPosition(curHero, curHero->artifactsTransitionPos.begin()->artifact->getTypeId());
  31. if(slot == ArtifactPosition::PRE_FIRST)
  32. {
  33. LOCPLINT->cb->eraseArtifactByClient(ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
  34. }
  35. else
  36. {
  37. LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS), ArtifactLocation(curHero->id, slot));
  38. }
  39. }
  40. }
  41. void CArtifactsOfHeroBase::init(
  42. const CArtPlace::ClickFunctor & onClickPressedCallback,
  43. const CArtPlace::ClickFunctor & onShowPopupCallback,
  44. const Point & position,
  45. const BpackScrollFunctor & scrollCallback)
  46. {
  47. // CArtifactsOfHeroBase::init may be transform to CArtifactsOfHeroBase::CArtifactsOfHeroBase if OBJECT_CONSTRUCTION_CAPTURING is removed
  48. OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
  49. pos += position;
  50. for(int g = 0; g < ArtifactPosition::BACKPACK_START; g++)
  51. {
  52. artWorn[ArtifactPosition(g)] = std::make_shared<CHeroArtPlace>(slotPos[g]);
  53. }
  54. backpack.clear();
  55. for(int s = 0; s < 5; s++)
  56. {
  57. auto artPlace = std::make_shared<CHeroArtPlace>(Point(403 + 46 * s, 365));
  58. backpack.push_back(artPlace);
  59. }
  60. for(auto artPlace : artWorn)
  61. {
  62. artPlace.second->slot = artPlace.first;
  63. artPlace.second->setArtifact(nullptr);
  64. artPlace.second->setClickPressedCallback(onClickPressedCallback);
  65. artPlace.second->setShowPopupCallback(onShowPopupCallback);
  66. }
  67. for(auto artPlace : backpack)
  68. {
  69. artPlace->setArtifact(nullptr);
  70. artPlace->setClickPressedCallback(onClickPressedCallback);
  71. artPlace->setShowPopupCallback(onShowPopupCallback);
  72. }
  73. leftBackpackRoll = std::make_shared<CButton>(Point(379, 364), AnimationPath::builtin("hsbtns3.def"), CButton::tooltip(),
  74. [scrollCallback](){scrollCallback(true);}, EShortcut::MOVE_LEFT);
  75. rightBackpackRoll = std::make_shared<CButton>(Point(632, 364), AnimationPath::builtin("hsbtns5.def"), CButton::tooltip(),
  76. [scrollCallback](){scrollCallback(false);}, EShortcut::MOVE_RIGHT);
  77. leftBackpackRoll->block(true);
  78. rightBackpackRoll->block(true);
  79. setRedrawParent(true);
  80. }
  81. void CArtifactsOfHeroBase::clickPrassedArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
  82. {
  83. if(clickPressedCallback)
  84. clickPressedCallback(*this, artPlace, cursorPosition);
  85. }
  86. void CArtifactsOfHeroBase::showPopupArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
  87. {
  88. if(showPopupCallback)
  89. showPopupCallback(*this, artPlace, cursorPosition);
  90. }
  91. void CArtifactsOfHeroBase::gestureArtPlace(CArtPlace & artPlace, const Point & cursorPosition)
  92. {
  93. if(gestureCallback)
  94. gestureCallback(*this, artPlace, cursorPosition);
  95. }
  96. void CArtifactsOfHeroBase::setHero(const CGHeroInstance * hero)
  97. {
  98. curHero = hero;
  99. for(auto slot : artWorn)
  100. {
  101. setSlotData(slot.second, slot.first);
  102. }
  103. updateBackpackSlots();
  104. }
  105. const CGHeroInstance * CArtifactsOfHeroBase::getHero() const
  106. {
  107. return curHero;
  108. }
  109. void CArtifactsOfHeroBase::scrollBackpack(bool left)
  110. {
  111. LOCPLINT->cb->scrollBackpackArtifacts(curHero->id, left);
  112. }
  113. void CArtifactsOfHeroBase::markPossibleSlots(const CArtifactInstance * art, bool assumeDestRemoved)
  114. {
  115. for(auto artPlace : artWorn)
  116. artPlace.second->selectSlot(art->canBePutAt(curHero, artPlace.second->slot, assumeDestRemoved));
  117. }
  118. void CArtifactsOfHeroBase::unmarkSlots()
  119. {
  120. for(auto & artPlace : artWorn)
  121. artPlace.second->selectSlot(false);
  122. for(auto & artPlace : backpack)
  123. artPlace->selectSlot(false);
  124. }
  125. CArtifactsOfHeroBase::ArtPlacePtr CArtifactsOfHeroBase::getArtPlace(const ArtifactPosition & slot)
  126. {
  127. if(ArtifactUtils::isSlotEquipment(slot))
  128. {
  129. if(artWorn.find(slot) == artWorn.end())
  130. {
  131. logGlobal->error("CArtifactsOfHero::getArtPlace: invalid slot %d", slot);
  132. return nullptr;
  133. }
  134. return artWorn[slot];
  135. }
  136. if(ArtifactUtils::isSlotBackpack(slot))
  137. {
  138. for(ArtPlacePtr artPlace : backpack)
  139. if(artPlace->slot == slot)
  140. return artPlace;
  141. return nullptr;
  142. }
  143. else
  144. {
  145. return nullptr;
  146. }
  147. }
  148. void CArtifactsOfHeroBase::updateWornSlots()
  149. {
  150. for(auto place : artWorn)
  151. updateSlot(place.first);
  152. }
  153. void CArtifactsOfHeroBase::updateBackpackSlots()
  154. {
  155. ArtifactPosition slot = ArtifactPosition::BACKPACK_START;
  156. for(const auto & artPlace : backpack)
  157. {
  158. setSlotData(artPlace, slot);
  159. slot = slot + 1;
  160. }
  161. auto scrollingPossible = static_cast<int>(curHero->artifactsInBackpack.size()) > backpack.size();
  162. // Blocking scrolling if there is not enough artifacts to scroll
  163. if(leftBackpackRoll)
  164. leftBackpackRoll->block(!scrollingPossible);
  165. if(rightBackpackRoll)
  166. rightBackpackRoll->block(!scrollingPossible);
  167. }
  168. void CArtifactsOfHeroBase::updateSlot(const ArtifactPosition & slot)
  169. {
  170. setSlotData(getArtPlace(slot), slot);
  171. }
  172. const CArtifactInstance * CArtifactsOfHeroBase::getPickedArtifact()
  173. {
  174. // Returns only the picked up artifact. Not just highlighted like in the trading window.
  175. if(!curHero || curHero->artifactsTransitionPos.empty())
  176. return nullptr;
  177. else
  178. return curHero->getArt(ArtifactPosition::TRANSITION_POS);
  179. }
  180. void CArtifactsOfHeroBase::addGestureCallback(CArtPlace::ClickFunctor callback)
  181. {
  182. for(auto & artPlace : artWorn)
  183. {
  184. artPlace.second->setGestureCallback(callback);
  185. artPlace.second->addUsedEvents(GESTURE);
  186. }
  187. }
  188. void CArtifactsOfHeroBase::setSlotData(ArtPlacePtr artPlace, const ArtifactPosition & slot)
  189. {
  190. // Spurious call from artifactMoved in attempt to update hidden backpack slot
  191. if(!artPlace && ArtifactUtils::isSlotBackpack(slot))
  192. {
  193. return;
  194. }
  195. artPlace->slot = slot;
  196. if(auto slotInfo = curHero->getSlot(slot))
  197. {
  198. artPlace->lockSlot(slotInfo->locked);
  199. artPlace->setArtifact(slotInfo->artifact);
  200. if(!slotInfo->artifact->isCombined())
  201. {
  202. // If the artifact is part of at least one combined artifact, add additional information
  203. std::map<const CArtifact*, int> arts;
  204. for(const auto combinedArt : slotInfo->artifact->artType->getPartOf())
  205. {
  206. arts.insert(std::pair(combinedArt, 0));
  207. for(const auto part : combinedArt->getConstituents())
  208. {
  209. if(curHero->hasArt(part->getId(), false))
  210. arts.at(combinedArt)++;
  211. }
  212. }
  213. artPlace->addCombinedArtInfo(arts);
  214. }
  215. }
  216. else
  217. {
  218. artPlace->setArtifact(nullptr);
  219. }
  220. }