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AttackPossibility.cpp
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7359b66f99
Do not use floating point equality checks
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1 year ago |
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AttackPossibility.h
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4c70abbeb5
Reduced usage of global variables - removed or made const / constexpr
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1 year ago |
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BattleAI.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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BattleAI.cpp
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4c70abbeb5
Reduced usage of global variables - removed or made const / constexpr
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1 year ago |
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BattleAI.h
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036df2e0ad
Support multiple battles in AI
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2 years ago |
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BattleAI.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |
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BattleEvaluator.cpp
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a9866bb5c6
Added RandomGeneratorUtil::nextItemWeighted convenience method
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1 year ago |
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BattleEvaluator.h
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036df2e0ad
Support multiple battles in AI
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2 years ago |
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BattleExchangeVariant.cpp
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7359b66f99
Do not use floating point equality checks
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1 year ago |
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BattleExchangeVariant.h
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3602be5eab
BattleAI: remove adjustPositions method as it gives more troubles than usefulness
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1 year ago |
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CMakeLists.txt
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9ebd194ab1
Merge pull request #3609 from IvanSavenko/single_process
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1 year ago |
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EnemyInfo.cpp
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0b70baa95e
Spells configuration version 2 (effect-based)
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7 years ago |
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EnemyInfo.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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PossibleSpellcast.cpp
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0b70baa95e
Spells configuration version 2 (effect-based)
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7 years ago |
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PossibleSpellcast.h
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5f13a0bbda
BattleAI: spellcast fixes and floating point score
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2 years ago |
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PotentialTargets.cpp
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274bf739b8
BattleAI: damage cache and switch to different model of spells evaluation
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2 years ago |
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PotentialTargets.h
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274bf739b8
BattleAI: damage cache and switch to different model of spells evaluation
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2 years ago |
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StackWithBonuses.cpp
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73019c204d
Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers
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1 year ago |
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StackWithBonuses.h
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b58301849b
Pass functor via reference to avoid costly copies
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1 year ago |
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StdInc.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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StdInc.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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ThreatMap.cpp
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b472c89276
vcmi: make some CStack properties private
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2 years ago |
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ThreatMap.h
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3de891b4b4
Moving/dividing classes from BattleState to separate files.
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8 years ago |
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main.cpp
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4c70abbeb5
Reduced usage of global variables - removed or made const / constexpr
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1 year ago |