英雄无敌3(跨平台含手机)

nordsoft fea05a4320 Finally game restart works 3 years ago
.github d3e33b096f prepare CI for iOS 3 years ago
AI dab9d206f1 Revert "don't build Nullkiller for 32-bit" 3 years ago
CI 7b4412758c [CI] download dependencies from VCMI repo 3 years ago
Mods 99a9680f62 Final preparations for merge into develop (#780) 3 years ago
client fea05a4320 Finally game restart works 3 years ago
cmake_modules e1c9903a45 extract iOS helpers into a shared lib 3 years ago
config 90eeb41618 fix healing from Elixir of Life 3 years ago
debian 7daff67e03 Disable tests to fix building deb packages 5 years ago
include ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ios 3ab21d8491 show loading indicator when starting local server 3 years ago
launcher 6ad468ecd3 Merge pull request #995 from Nordsoft91/hotfix/mods-deps 3 years ago
lib fea05a4320 Finally game restart works 3 years ago
lib_client c6e51852d0 add ability to build VCMI as single process 3 years ago
lib_server c6e51852d0 add ability to build VCMI as single process 3 years ago
osx b824a90295 initial iOS support to fix building 3 years ago
rpm 3338e4b855 Update RPM spec 5 years ago
scripting a851e630d5 fix building vcmiLua for iOS 3 years ago
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 years ago
server fea05a4320 Finally game restart works 3 years ago
test ad01c7ffce Vlc obstacles [part 1] (#888) 3 years ago
win 735c4f149a Update vcpkg, fix QT paths 3 years ago
.gitignore e0244c69a3 add CMake presets for iOS 3 years ago
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
.travis.yml ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
AUTHORS ec6c72807b update AUTHORS 3 years ago
CCallback.cpp 7e6ed0583c disable all scripting code when configuring without scripting modules 3 years ago
CCallback.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CMakeLists.txt a5b62104d4 remove solved TODOs 3 years ago
CMakePresets.json 2a50fb487f [CI] produce full iOS build log 3 years ago
ChangeLog 2c7198a01a Increment vcmi version 3 years ago
Global.h b8eef4ce35 support building against iOS SDK < 13.0 3 years ago
README.md beaa1dd17c add instructions for iOS 3 years ago
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 years ago
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 years ago
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 years ago
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 years ago
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 years ago
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Version.h 44174da9a2 fix MXE build 3 years ago
conanfile.py d7650ce9c0 use Conan to make macOS CI builds for both Intel and ARM (#782) 3 years ago
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
license.txt 6d8373a473 Configure github actions 4 years ago
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
vcmibuilder 031ba967d3 fix indentation 3 years ago
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 years ago

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)