kdmcser ffb31cc77c support setting dice molecule for rolling morale and luck 8 months ago
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BattleActionProcessor.cpp ffb31cc77c support setting dice molecule for rolling morale and luck 8 months ago
BattleActionProcessor.h ecdd394bb1 Use BattleHex as const ref wherever possible 10 months ago
BattleFlowProcessor.cpp ffb31cc77c support setting dice molecule for rolling morale and luck 8 months ago
BattleFlowProcessor.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 11 months ago
BattleProcessor.cpp 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 8 months ago
BattleProcessor.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
BattleResultProcessor.cpp 82506d5eff Removed ConstTransitivePtr from StackLocation 8 months ago
BattleResultProcessor.h 82506d5eff Removed ConstTransitivePtr from StackLocation 8 months ago