MapView.cpp 5.6 KB

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  1. /*
  2. * MapView.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapView.h"
  12. #include "MapViewActions.h"
  13. #include "MapViewCache.h"
  14. #include "MapViewController.h"
  15. #include "MapViewModel.h"
  16. #include "mapHandler.h"
  17. #include "../CPlayerInterface.h"
  18. #include "../adventureMap/AdventureMapInterface.h"
  19. #include "../GameEngine.h"
  20. #include "../render/CAnimation.h"
  21. #include "../render/Canvas.h"
  22. #include "../render/IImage.h"
  23. #include "../eventsSDL/InputHandler.h"
  24. #include "../../CCallback.h"
  25. #include "../../lib/CConfigHandler.h"
  26. #include "../../lib/mapObjects/CGHeroInstance.h"
  27. #include "MapOverlayLogVisualizer.h"
  28. BasicMapView::~BasicMapView() = default;
  29. std::shared_ptr<MapViewModel> BasicMapView::createModel(const Point & dimensions) const
  30. {
  31. auto result = std::make_shared<MapViewModel>();
  32. result->setLevel(0);
  33. result->setTileSize(Point(32, 32));
  34. result->setViewCenter(Point(0, 0));
  35. result->setViewDimensions(dimensions);
  36. return result;
  37. }
  38. BasicMapView::BasicMapView(const Point & offset, const Point & dimensions)
  39. : model(createModel(dimensions))
  40. , tilesCache(new MapViewCache(model))
  41. , controller(new MapViewController(model, tilesCache))
  42. {
  43. OBJECT_CONSTRUCTION;
  44. pos += offset;
  45. pos.w = dimensions.x;
  46. pos.h = dimensions.y;
  47. }
  48. void BasicMapView::render(Canvas & target, bool fullUpdate)
  49. {
  50. Canvas targetClipped(target, pos);
  51. tilesCache->update(controller->getContext());
  52. tilesCache->render(controller->getContext(), targetClipped, fullUpdate);
  53. MapOverlayLogVisualizer r(targetClipped, model);
  54. logVisual->visualize(r);
  55. }
  56. void BasicMapView::tick(uint32_t msPassed)
  57. {
  58. controller->tick(msPassed);
  59. }
  60. void BasicMapView::show(Canvas & to)
  61. {
  62. CanvasClipRectGuard guard(to, pos);
  63. render(to, false);
  64. controller->afterRender();
  65. }
  66. void BasicMapView::showAll(Canvas & to)
  67. {
  68. CanvasClipRectGuard guard(to, pos);
  69. render(to, true);
  70. }
  71. void MapView::tick(uint32_t msPassed)
  72. {
  73. if(settings["adventure"]["smoothDragging"].Bool())
  74. postSwipe(msPassed);
  75. BasicMapView::tick(msPassed);
  76. }
  77. void MapView::show(Canvas & to)
  78. {
  79. actions->setContext(controller->getContext());
  80. BasicMapView::show(to);
  81. }
  82. MapView::MapView(const Point & offset, const Point & dimensions)
  83. : BasicMapView(offset, dimensions)
  84. {
  85. OBJECT_CONSTRUCTION;
  86. actions = std::make_shared<MapViewActions>(*this, model);
  87. actions->setContext(controller->getContext());
  88. // catch min 6 frames
  89. postSwipeCatchIntervalMs = std::max(100, static_cast<int>(6.0 * 1000.0 * (1.0 / settings["video"]["targetfps"].Float())));
  90. }
  91. void MapView::onMapLevelSwitched()
  92. {
  93. if(LOCPLINT->cb->getMapSize().z > 1)
  94. {
  95. if(model->getLevel() == 0)
  96. controller->setViewCenter(model->getMapViewCenter(), 1);
  97. else
  98. controller->setViewCenter(model->getMapViewCenter(), 0);
  99. }
  100. }
  101. void MapView::onMapScrolled(const Point & distance)
  102. {
  103. if(!isGesturing())
  104. {
  105. postSwipeSpeed = 0.0;
  106. controller->setViewCenter(model->getMapViewCenter() + distance, model->getLevel());
  107. }
  108. }
  109. void MapView::onMapSwiped(const Point & viewPosition)
  110. {
  111. if(settings["adventure"]["smoothDragging"].Bool())
  112. swipeHistory.push_back(std::pair<uint32_t, Point>(ENGINE->input().getTicks(), viewPosition));
  113. controller->setViewCenter(model->getMapViewCenter() + viewPosition, model->getLevel());
  114. }
  115. void MapView::postSwipe(uint32_t msPassed)
  116. {
  117. if(!actions->dragActive)
  118. {
  119. if(swipeHistory.size() > 1)
  120. {
  121. Point diff = Point(0, 0);
  122. std::pair<uint32_t, Point> firstAccepted;
  123. uint32_t now = ENGINE->input().getTicks();
  124. for (auto & x : swipeHistory) {
  125. if(now - x.first < postSwipeCatchIntervalMs) { // only the last x ms are caught
  126. if(firstAccepted.first == 0)
  127. firstAccepted = x;
  128. diff += x.second;
  129. }
  130. }
  131. uint32_t timediff = swipeHistory.back().first - firstAccepted.first;
  132. if(diff.length() > 0 && timediff > 0)
  133. {
  134. postSwipeAngle = diff.angle();
  135. postSwipeSpeed = static_cast<double>(diff.length()) / static_cast<double>(timediff); // unit: pixel/millisecond
  136. }
  137. }
  138. swipeHistory.clear();
  139. } else
  140. postSwipeSpeed = 0.0;
  141. if(postSwipeSpeed > postSwipeMinimalSpeed) {
  142. double len = postSwipeSpeed * static_cast<double>(msPassed);
  143. Point delta = Point(len * cos(postSwipeAngle), len * sin(postSwipeAngle));
  144. controller->setViewCenter(model->getMapViewCenter() + delta, model->getLevel());
  145. postSwipeSpeed /= 1 + msPassed * postSwipeSlowdownSpeed;
  146. }
  147. }
  148. void MapView::onCenteredTile(const int3 & tile)
  149. {
  150. controller->setViewCenter(tile);
  151. }
  152. void MapView::onCenteredObject(const CGObjectInstance * target)
  153. {
  154. controller->setViewCenter(target->getSightCenter());
  155. }
  156. void MapView::onViewSpellActivated(uint32_t tileSize, const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain)
  157. {
  158. controller->activateSpellViewContext();
  159. controller->setTileSize(Point(tileSize, tileSize));
  160. controller->setOverlayVisibility(objectPositions);
  161. controller->setTerrainVisibility(showTerrain);
  162. }
  163. void MapView::onViewWorldActivated(uint32_t tileSize)
  164. {
  165. controller->activateWorldViewContext();
  166. controller->setTileSize(Point(tileSize, tileSize));
  167. }
  168. void MapView::onMapZoomLevelChanged(int stepsChange, bool useDeadZone)
  169. {
  170. controller->modifyTileSize(stepsChange, useDeadZone);
  171. }
  172. void MapView::onViewMapActivated()
  173. {
  174. controller->activateAdventureContext();
  175. controller->setTileSize(Point(32, 32));
  176. }
  177. PuzzleMapView::PuzzleMapView(const Point & offset, const Point & dimensions, const int3 & tileToCenter)
  178. : BasicMapView(offset, dimensions)
  179. {
  180. controller->activatePuzzleMapContext(tileToCenter);
  181. controller->setViewCenter(tileToCenter);
  182. }