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- /*
- * CArtifactsOfHeroBase.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CArtifactsOfHeroBase.h"
- #include "../GameEngine.h"
- #include "../gui/Shortcut.h"
- #include "Buttons.h"
- #include "../CPlayerInterface.h"
- #include "../../CCallback.h"
- #include "../../lib/ArtifactUtils.h"
- #include "../../lib/mapObjects/CGHeroInstance.h"
- #include "../../lib/networkPacks/ArtifactLocation.h"
- CArtifactsOfHeroBase::CArtifactsOfHeroBase()
- : curHero(nullptr)
- {
- }
- void CArtifactsOfHeroBase::putBackPickedArtifact()
- {
- // Artifact located in artifactsTransitionPos should be returned
- if(const auto art = getPickedArtifact())
- {
- auto slot = ArtifactUtils::getArtAnyPosition(curHero, art->getTypeId());
- if(slot == ArtifactPosition::PRE_FIRST)
- {
- LOCPLINT->cb->eraseArtifactByClient(ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS));
- }
- else
- {
- LOCPLINT->cb->swapArtifacts(ArtifactLocation(curHero->id, ArtifactPosition::TRANSITION_POS), ArtifactLocation(curHero->id, slot));
- }
- }
- }
- void CArtifactsOfHeroBase::init(
- const Point & position,
- const BpackScrollFunctor & scrollCallback)
- {
- // CArtifactsOfHeroBase::init may be transform to CArtifactsOfHeroBase::CArtifactsOfHeroBase if OBJECT_CONSTRUCTION is removed
- OBJECT_CONSTRUCTION;
- pos += position;
- for(int g = 0; g < ArtifactPosition::BACKPACK_START; g++)
- {
- artWorn[ArtifactPosition(g)] = std::make_shared<CArtPlace>(slotPos[g]);
- }
- backpack.clear();
- for(int s = 0; s < 5; s++)
- {
- auto artPlace = std::make_shared<CArtPlace>(Point(403 + 46 * s, 365));
- backpack.push_back(artPlace);
- }
- for(auto & artPlace : artWorn)
- {
- artPlace.second->slot = artPlace.first;
- artPlace.second->setArtifact(ArtifactID(ArtifactID::NONE));
- }
- for(const auto & artPlace : backpack)
- {
- artPlace->setArtifact(ArtifactID(ArtifactID::NONE));
- }
- leftBackpackRoll = std::make_shared<CButton>(Point(379, 364), AnimationPath::builtin("hsbtns3.def"), CButton::tooltip(),
- [scrollCallback](){scrollCallback(true);}, EShortcut::MOVE_LEFT);
- rightBackpackRoll = std::make_shared<CButton>(Point(632, 364), AnimationPath::builtin("hsbtns5.def"), CButton::tooltip(),
- [scrollCallback](){scrollCallback(false);}, EShortcut::MOVE_RIGHT);
- leftBackpackRoll->block(true);
- rightBackpackRoll->block(true);
- backpackScroller = std::make_shared<BackpackScroller>(this, Rect(380, 30, 278, 382));
- backpackScroller->setScrollingEnabled(false);
- setRedrawParent(true);
- }
- void CArtifactsOfHeroBase::setClickPressedArtPlacesCallback(const CArtPlace::ClickFunctor & callback) const
- {
- for(const auto & [slot, artPlace] : artWorn)
- artPlace->setClickPressedCallback(callback);
- for(const auto & artPlace : backpack)
- artPlace->setClickPressedCallback(callback);
- }
- void CArtifactsOfHeroBase::setShowPopupArtPlacesCallback(const CArtPlace::ClickFunctor & callback) const
- {
- for(const auto & [slot, artPlace] : artWorn)
- artPlace->setShowPopupCallback(callback);
- for(const auto & artPlace : backpack)
- artPlace->setShowPopupCallback(callback);
- }
- void CArtifactsOfHeroBase::clickPressedArtPlace(CComponentHolder & artPlace, const Point & cursorPosition)
- {
- if(auto ownedPlace = getArtPlace(cursorPosition))
- {
- if(ownedPlace->isLocked())
- return;
- if(clickPressedCallback)
- clickPressedCallback(*ownedPlace, cursorPosition);
- }
- }
- void CArtifactsOfHeroBase::showPopupArtPlace(CComponentHolder & artPlace, const Point & cursorPosition)
- {
- if(auto ownedPlace = getArtPlace(cursorPosition))
- {
- if(ownedPlace->isLocked())
- return;
- if(showPopupCallback)
- showPopupCallback(*ownedPlace, cursorPosition);
- }
- }
- void CArtifactsOfHeroBase::gestureArtPlace(CComponentHolder & artPlace, const Point & cursorPosition)
- {
- if(auto ownedPlace = getArtPlace(cursorPosition))
- {
- if(ownedPlace->isLocked())
- return;
- if(gestureCallback)
- gestureCallback(*ownedPlace, cursorPosition);
- }
- }
- void CArtifactsOfHeroBase::setHero(const CGHeroInstance * hero)
- {
- curHero = hero;
- if (!hero)
- return;
- for(auto slot : artWorn)
- {
- setSlotData(slot.second, slot.first);
- }
- updateBackpackSlots();
- }
- const CGHeroInstance * CArtifactsOfHeroBase::getHero() const
- {
- return curHero;
- }
- void CArtifactsOfHeroBase::scrollBackpack(bool left)
- {
- LOCPLINT->cb->scrollBackpackArtifacts(curHero->id, left);
- }
- void CArtifactsOfHeroBase::markPossibleSlots(const CArtifact * art, bool assumeDestRemoved)
- {
- for(const auto & artPlace : artWorn)
- artPlace.second->selectSlot(art->canBePutAt(curHero, artPlace.second->slot, assumeDestRemoved));
- }
- void CArtifactsOfHeroBase::unmarkSlots()
- {
- for(auto & artPlace : artWorn)
- artPlace.second->selectSlot(false);
- for(auto & artPlace : backpack)
- artPlace->selectSlot(false);
- }
- CArtifactsOfHeroBase::ArtPlacePtr CArtifactsOfHeroBase::getArtPlace(const ArtifactPosition & slot)
- {
- if(ArtifactUtils::isSlotEquipment(slot) && artWorn.find(slot) != artWorn.end())
- return artWorn[slot];
- if(ArtifactUtils::isSlotBackpack(slot) && slot - ArtifactPosition::BACKPACK_START < backpack.size())
- return(backpack[slot - ArtifactPosition::BACKPACK_START]);
- logGlobal->error("CArtifactsOfHero::getArtPlace: invalid slot %d", slot);
- return nullptr;
- }
- CArtifactsOfHeroBase::ArtPlacePtr CArtifactsOfHeroBase::getArtPlace(const Point & cursorPosition)
- {
- for(const auto & [slot, artPlace] : artWorn)
- {
- if(artPlace->pos.isInside(cursorPosition))
- return artPlace;
- }
- for(const auto & artPlace : backpack)
- {
- if(artPlace->pos.isInside(cursorPosition))
- return artPlace;
- }
- return nullptr;
- }
- void CArtifactsOfHeroBase::updateWornSlots()
- {
- for(auto place : artWorn)
- updateSlot(place.first);
- }
- void CArtifactsOfHeroBase::updateBackpackSlots()
- {
- ArtifactPosition slot = ArtifactPosition::BACKPACK_START;
- for(const auto & artPlace : backpack)
- {
- setSlotData(artPlace, slot);
- slot = slot + 1;
- }
- auto scrollingPossible = static_cast<int>(curHero->artifactsInBackpack.size()) > backpack.size();
- // Blocking scrolling if there is not enough artifacts to scroll
- if(leftBackpackRoll)
- leftBackpackRoll->block(!scrollingPossible);
- if(rightBackpackRoll)
- rightBackpackRoll->block(!scrollingPossible);
- if (backpackScroller)
- backpackScroller->setScrollingEnabled(scrollingPossible);
- }
- void CArtifactsOfHeroBase::updateSlot(const ArtifactPosition & slot)
- {
- setSlotData(getArtPlace(slot), slot);
- }
- const CArtifactInstance * CArtifactsOfHeroBase::getPickedArtifact()
- {
- // Returns only the picked up artifact. Not just highlighted like in the trading window.
- if(curHero)
- return curHero->getArt(ArtifactPosition::TRANSITION_POS);
- else
- return nullptr;
- }
- void CArtifactsOfHeroBase::enableGesture()
- {
- for(auto & artPlace : artWorn)
- {
- artPlace.second->setGestureCallback(std::bind(&CArtifactsOfHeroBase::gestureArtPlace, this, _1, _2));
- artPlace.second->addUsedEvents(GESTURE);
- }
- }
- const CArtifactInstance * CArtifactsOfHeroBase::getArt(const ArtifactPosition & slot) const
- {
- return curHero ? curHero->getArt(slot) : nullptr;
- }
- void CArtifactsOfHeroBase::enableKeyboardShortcuts()
- {
- addUsedEvents(AEventsReceiver::KEYBOARD);
- }
- void CArtifactsOfHeroBase::setSlotData(ArtPlacePtr artPlace, const ArtifactPosition & slot)
- {
- // Spurious call from artifactMoved in attempt to update hidden backpack slot
- if(!artPlace && ArtifactUtils::isSlotBackpack(slot))
- {
- return;
- }
- artPlace->slot = slot;
- if(auto slotInfo = curHero->getSlot(slot))
- {
- artPlace->lockSlot(slotInfo->locked);
- artPlace->setArtifact(slotInfo->artifact->getTypeId(), slotInfo->artifact->getScrollSpellID());
- if(slotInfo->locked || slotInfo->artifact->isCombined())
- return;
- // If the artifact is part of at least one combined artifact, add additional information
- std::map<const ArtifactID, std::vector<ArtifactID>> arts;
- for(const auto combinedArt : slotInfo->artifact->getType()->getPartOf())
- {
- assert(combinedArt->isCombined());
- arts.try_emplace(combinedArt->getId());
- CArtifactFittingSet fittingSet(*curHero);
- for(const auto part : combinedArt->getConstituents())
- {
- const auto partSlot = fittingSet.getArtPos(part->getId(), false, false);
- if(partSlot != ArtifactPosition::PRE_FIRST)
- {
- arts.at(combinedArt->getId()).emplace_back(part->getId());
- fittingSet.lockSlot(partSlot);
- }
- }
- }
- artPlace->addCombinedArtInfo(arts);
- }
- else
- {
- artPlace->setArtifact(ArtifactID(ArtifactID::NONE));
- }
- }
- BackpackScroller::BackpackScroller(CArtifactsOfHeroBase * owner, const Rect & dimensions)
- : Scrollable(0, Point(), Orientation::HORIZONTAL)
- , owner(owner)
- {
- pos = dimensions + pos.topLeft();
- setPanningStep(46);
- }
- void BackpackScroller::scrollBy(int distance)
- {
- if (distance != 0)
- owner->scrollBackpack(distance < 0);
- }
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