GeneralOptionsTab.cpp 12 KB

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  1. /*
  2. * GeneralOptionsTab.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "GeneralOptionsTab.h"
  12. #include "CGameInfo.h"
  13. #include "CMusicHandler.h"
  14. #include "CPlayerInterface.h"
  15. #include "CServerHandler.h"
  16. #include "render/IScreenHandler.h"
  17. #include "windows/GUIClasses.h"
  18. #include "../../eventsSDL/InputHandler.h"
  19. #include "../../gui/CGuiHandler.h"
  20. #include "../../gui/WindowHandler.h"
  21. #include "../../widgets/Buttons.h"
  22. #include "../../widgets/Images.h"
  23. #include "../../widgets/Slider.h"
  24. #include "../../widgets/TextControls.h"
  25. #include "../../../lib/CGeneralTextHandler.h"
  26. #include "../../../lib/filesystem/ResourceID.h"
  27. static void setIntSetting(std::string group, std::string field, int value)
  28. {
  29. Settings entry = settings.write[group][field];
  30. entry->Float() = value;
  31. }
  32. static void setBoolSetting(std::string group, std::string field, bool value)
  33. {
  34. Settings entry = settings.write[group][field];
  35. entry->Bool() = value;
  36. }
  37. static std::string scalingToEntryString( int scaling)
  38. {
  39. return std::to_string(scaling) + '%';
  40. }
  41. static std::string scalingToLabelString( int scaling)
  42. {
  43. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.scalingButton.hover");
  44. boost::replace_all(string, "%p", std::to_string(scaling));
  45. return string;
  46. }
  47. static std::string longTouchToEntryString( int duration)
  48. {
  49. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.entry");
  50. boost::replace_all(string, "%d", std::to_string(duration));
  51. return string;
  52. }
  53. static std::string longTouchToLabelString( int duration)
  54. {
  55. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.longTouchButton.hover");
  56. boost::replace_all(string, "%d", std::to_string(duration));
  57. return string;
  58. }
  59. static std::string resolutionToEntryString( int w, int h)
  60. {
  61. std::string string = "%wx%h";
  62. boost::replace_all(string, "%w", std::to_string(w));
  63. boost::replace_all(string, "%h", std::to_string(h));
  64. return string;
  65. }
  66. static std::string resolutionToLabelString( int w, int h)
  67. {
  68. std::string string = CGI->generaltexth->translate("vcmi.systemOptions.resolutionButton.hover");
  69. boost::replace_all(string, "%w", std::to_string(w));
  70. boost::replace_all(string, "%h", std::to_string(h));
  71. return string;
  72. }
  73. GeneralOptionsTab::GeneralOptionsTab()
  74. : InterfaceObjectConfigurable(),
  75. onFullscreenChanged(settings.listen["video"]["fullscreen"])
  76. {
  77. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  78. type |= REDRAW_PARENT;
  79. addConditional("touchscreen", GH.input().hasTouchInputDevice());
  80. #ifdef VCMI_MOBILE
  81. addConditional("mobile", true);
  82. addConditional("desktop", false);
  83. #else
  84. addConditional("mobile", false);
  85. addConditional("desktop", true);
  86. #endif
  87. const JsonNode config(ResourceID("config/widgets/settings/generalOptionsTab.json"));
  88. addCallback("spellbookAnimationChanged", [](bool value)
  89. {
  90. setBoolSetting("video", "spellbookAnimation", value);
  91. });
  92. addCallback("setMusic", [this](int value)
  93. {
  94. setIntSetting("general", "music", value);
  95. widget<CSlider>("musicSlider")->redraw();
  96. auto targetLabel = widget<CLabel>("musicValueLabel");
  97. if (targetLabel)
  98. targetLabel->setText(std::to_string(value) + "%");
  99. });
  100. addCallback("setVolume", [this](int value)
  101. {
  102. setIntSetting("general", "sound", value);
  103. widget<CSlider>("soundVolumeSlider")->redraw();
  104. auto targetLabel = widget<CLabel>("soundValueLabel");
  105. if (targetLabel)
  106. targetLabel->setText(std::to_string(value) + "%");
  107. });
  108. //settings that do not belong to base game:
  109. addCallback("fullscreenBorderlessChanged", [this](bool value)
  110. {
  111. setFullscreenMode(value, false);
  112. });
  113. addCallback("fullscreenExclusiveChanged", [this](bool value)
  114. {
  115. setFullscreenMode(value, true);
  116. });
  117. addCallback("setGameResolution", [this](int dummyValue)
  118. {
  119. selectGameResolution();
  120. });
  121. addCallback("setGameScaling", [this](int dummyValue)
  122. {
  123. selectGameScaling();
  124. });
  125. addCallback("setLongTouchDuration", [this](int dummyValue)
  126. {
  127. selectLongTouchDuration();
  128. });
  129. addCallback("framerateChanged", [](bool value)
  130. {
  131. setBoolSetting("video", "showfps", value);
  132. });
  133. //moved from "other" tab that is disabled for now to avoid excessible tabs with barely any content
  134. addCallback("availableCreaturesAsDwellingChanged", [=](int value)
  135. {
  136. setBoolSetting("gameTweaks", "availableCreaturesAsDwellingLabel", value > 0);
  137. });
  138. addCallback("compactTownCreatureInfoChanged", [](bool value)
  139. {
  140. setBoolSetting("gameTweaks", "compactTownCreatureInfo", value);
  141. });
  142. build(config);
  143. const auto & currentResolution = settings["video"]["resolution"];
  144. std::shared_ptr<CLabel> scalingLabel = widget<CLabel>("scalingLabel");
  145. scalingLabel->setText(scalingToLabelString(currentResolution["scaling"].Integer()));
  146. std::shared_ptr<CLabel> longTouchLabel = widget<CLabel>("longTouchLabel");
  147. longTouchLabel->setText(longTouchToLabelString(settings["general"]["longTouchTimeMilliseconds"].Integer()));
  148. std::shared_ptr<CToggleButton> spellbookAnimationCheckbox = widget<CToggleButton>("spellbookAnimationCheckbox");
  149. spellbookAnimationCheckbox->setSelected(settings["video"]["spellbookAnimation"].Bool());
  150. std::shared_ptr<CToggleButton> fullscreenBorderlessCheckbox = widget<CToggleButton>("fullscreenBorderlessCheckbox");
  151. if (fullscreenBorderlessCheckbox)
  152. fullscreenBorderlessCheckbox->setSelected(settings["video"]["fullscreen"].Bool() && !settings["video"]["realFullscreen"].Bool());
  153. std::shared_ptr<CToggleButton> fullscreenExclusiveCheckbox = widget<CToggleButton>("fullscreenExclusiveCheckbox");
  154. if (fullscreenExclusiveCheckbox)
  155. fullscreenExclusiveCheckbox->setSelected(settings["video"]["fullscreen"].Bool() && settings["video"]["realFullscreen"].Bool());
  156. std::shared_ptr<CToggleButton> framerateCheckbox = widget<CToggleButton>("framerateCheckbox");
  157. framerateCheckbox->setSelected(settings["video"]["showfps"].Bool());
  158. std::shared_ptr<CSlider> musicSlider = widget<CSlider>("musicSlider");
  159. musicSlider->scrollTo(CCS->musich->getVolume());
  160. std::shared_ptr<CSlider> volumeSlider = widget<CSlider>("soundVolumeSlider");
  161. volumeSlider->scrollTo(CCS->soundh->getVolume());
  162. std::shared_ptr<CToggleGroup> creatureGrowthAsDwellingPicker = widget<CToggleGroup>("availableCreaturesAsDwellingPicker");
  163. creatureGrowthAsDwellingPicker->setSelected(settings["gameTweaks"]["availableCreaturesAsDwellingLabel"].Bool());
  164. std::shared_ptr<CToggleButton> compactTownCreatureInfo = widget<CToggleButton>("compactTownCreatureInfoCheckbox");
  165. compactTownCreatureInfo->setSelected(settings["gameTweaks"]["compactTownCreatureInfo"].Bool());
  166. std::shared_ptr<CLabel> musicVolumeLabel = widget<CLabel>("musicValueLabel");
  167. musicVolumeLabel->setText(std::to_string(CCS->musich->getVolume()) + "%");
  168. std::shared_ptr<CLabel> soundVolumeLabel = widget<CLabel>("soundValueLabel");
  169. soundVolumeLabel->setText(std::to_string(CCS->soundh->getVolume()) + "%");
  170. updateResolutionSelector();
  171. }
  172. void GeneralOptionsTab::updateResolutionSelector()
  173. {
  174. std::shared_ptr<CButton> resolutionButton = widget<CButton>("resolutionButton");
  175. std::shared_ptr<CLabel> resolutionLabel = widget<CLabel>("resolutionLabel");
  176. if (settings["video"]["fullscreen"].Bool() && !settings["video"]["realFullscreen"].Bool())
  177. {
  178. if (resolutionButton)
  179. resolutionButton->disable();
  180. if (resolutionLabel)
  181. resolutionLabel->setText(resolutionToLabelString(GH.screenDimensions().x, GH.screenDimensions().y));
  182. }
  183. else
  184. {
  185. const auto & currentResolution = settings["video"]["resolution"];
  186. if (resolutionButton)
  187. resolutionButton->enable();
  188. if (resolutionLabel)
  189. resolutionLabel->setText(resolutionToLabelString(currentResolution["width"].Integer(), currentResolution["height"].Integer()));
  190. }
  191. }
  192. void GeneralOptionsTab::selectGameResolution()
  193. {
  194. supportedResolutions = GH.screenHandler().getSupportedResolutions();
  195. std::vector<std::string> items;
  196. size_t currentResolutionIndex = 0;
  197. size_t i = 0;
  198. for(const auto & it : supportedResolutions)
  199. {
  200. auto resolutionStr = resolutionToEntryString(it.x, it.y);
  201. if(widget<CLabel>("resolutionLabel")->getText() == resolutionToLabelString(it.x, it.y))
  202. currentResolutionIndex = i;
  203. items.push_back(std::move(resolutionStr));
  204. ++i;
  205. }
  206. GH.windows().createAndPushWindow<CObjectListWindow>(items, nullptr,
  207. CGI->generaltexth->translate("vcmi.systemOptions.resolutionMenu.hover"),
  208. CGI->generaltexth->translate("vcmi.systemOptions.resolutionMenu.help"),
  209. [this](int index)
  210. {
  211. setGameResolution(index);
  212. },
  213. currentResolutionIndex);
  214. }
  215. void GeneralOptionsTab::setGameResolution(int index)
  216. {
  217. assert(index >= 0 && index < supportedResolutions.size());
  218. if ( index < 0 || index >= supportedResolutions.size() )
  219. return;
  220. Point resolution = supportedResolutions[index];
  221. Settings gameRes = settings.write["video"]["resolution"];
  222. gameRes["width"].Float() = resolution.x;
  223. gameRes["height"].Float() = resolution.y;
  224. widget<CLabel>("resolutionLabel")->setText(resolutionToLabelString(resolution.x, resolution.y));
  225. }
  226. void GeneralOptionsTab::setFullscreenMode(bool on, bool exclusive)
  227. {
  228. setBoolSetting("video", "realFullscreen", exclusive);
  229. setBoolSetting("video", "fullscreen", on);
  230. std::shared_ptr<CToggleButton> fullscreenExclusiveCheckbox = widget<CToggleButton>("fullscreenExclusiveCheckbox");
  231. std::shared_ptr<CToggleButton> fullscreenBorderlessCheckbox = widget<CToggleButton>("fullscreenBorderlessCheckbox");
  232. if (fullscreenBorderlessCheckbox)
  233. fullscreenBorderlessCheckbox->setSelected(on && !exclusive);
  234. if (fullscreenExclusiveCheckbox)
  235. fullscreenExclusiveCheckbox->setSelected(on && exclusive);
  236. updateResolutionSelector();
  237. }
  238. void GeneralOptionsTab::selectGameScaling()
  239. {
  240. supportedScaling.clear();
  241. // generate list of all possible scaling values, with 10% step
  242. // also add one value over maximum, so if player can use scaling up to 123.456% he will be able to select 130%
  243. // and let screen handler clamp that value to actual maximum
  244. auto [minimalScaling, maximalScaling] = GH.screenHandler().getSupportedScalingRange();
  245. for (int i = 0; i <= maximalScaling + 10 - 1; i += 10)
  246. {
  247. if (i >= minimalScaling)
  248. supportedScaling.push_back(i);
  249. }
  250. std::vector<std::string> items;
  251. size_t currentIndex = 0;
  252. size_t i = 0;
  253. for(const auto & it : supportedScaling)
  254. {
  255. auto resolutionStr = scalingToEntryString(it);
  256. if(widget<CLabel>("scalingLabel")->getText() == scalingToLabelString(it))
  257. currentIndex = i;
  258. items.push_back(std::move(resolutionStr));
  259. ++i;
  260. }
  261. GH.windows().createAndPushWindow<CObjectListWindow>(
  262. items,
  263. nullptr,
  264. CGI->generaltexth->translate("vcmi.systemOptions.scalingMenu.hover"),
  265. CGI->generaltexth->translate("vcmi.systemOptions.scalingMenu.help"),
  266. [this](int index)
  267. {
  268. setGameScaling(index);
  269. },
  270. currentIndex
  271. );
  272. }
  273. void GeneralOptionsTab::setGameScaling(int index)
  274. {
  275. assert(index >= 0 && index < supportedScaling.size());
  276. if ( index < 0 || index >= supportedScaling.size() )
  277. return;
  278. int scaling = supportedScaling[index];
  279. Settings gameRes = settings.write["video"]["resolution"];
  280. gameRes["scaling"].Float() = scaling;
  281. widget<CLabel>("scalingLabel")->setText(scalingToLabelString(scaling));
  282. }
  283. void GeneralOptionsTab::selectLongTouchDuration()
  284. {
  285. longTouchDurations = { 500, 750, 1000, 1250, 1500, 1750, 2000 };
  286. std::vector<std::string> items;
  287. size_t currentIndex = 0;
  288. size_t i = 0;
  289. for(const auto & it : longTouchDurations)
  290. {
  291. auto resolutionStr = longTouchToEntryString(it);
  292. if(widget<CLabel>("longTouchLabel")->getText() == longTouchToLabelString(it))
  293. currentIndex = i;
  294. items.push_back(std::move(resolutionStr));
  295. ++i;
  296. }
  297. GH.windows().createAndPushWindow<CObjectListWindow>(
  298. items,
  299. nullptr,
  300. CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.hover"),
  301. CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.help"),
  302. [this](int index)
  303. {
  304. setLongTouchDuration(index);
  305. },
  306. currentIndex
  307. );
  308. }
  309. void GeneralOptionsTab::setLongTouchDuration(int index)
  310. {
  311. assert(index >= 0 && index < longTouchDurations.size());
  312. if ( index < 0 || index >= longTouchDurations.size() )
  313. return;
  314. int scaling = longTouchDurations[index];
  315. Settings longTouchTime = settings.write["general"]["longTouchTimeMilliseconds"];
  316. longTouchTime->Float() = scaling;
  317. widget<CLabel>("longTouchLabel")->setText(longTouchToLabelString(scaling));
  318. }