| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197 | /* * CFilesystemLoader.cpp, part of VCMI engine * * Authors: listed in file AUTHORS in main folder * * License: GNU General Public License v2.0 or later * Full text of license available in license.txt file, in main folder * */#include "StdInc.h"#include "CFilesystemLoader.h"#include "CFileInputStream.h"#include "../ExceptionsCommon.h"VCMI_LIB_NAMESPACE_BEGINCFilesystemLoader::CFilesystemLoader(std::string _mountPoint, boost::filesystem::path baseDirectory, size_t depth, bool initial):	baseDirectory(std::move(baseDirectory)),	mountPoint(std::move(_mountPoint)),	recursiveDepth(depth){	try {		fileList = listFiles(mountPoint, depth, initial);	}	catch (const boost::filesystem::filesystem_error & e) {		throw DataLoadingException("Failed to load content of '" + baseDirectory.string() + "'. Reason: " + e.what());	}	logGlobal->trace("File system loaded, %d files found", fileList.size());}std::unique_ptr<CInputStream> CFilesystemLoader::load(const ResourcePath & resourceName) const{	assert(fileList.count(resourceName));	boost::filesystem::path file = baseDirectory / fileList.at(resourceName);	logGlobal->trace("loading %s", file.string());	return std::make_unique<CFileInputStream>(file);}bool CFilesystemLoader::existsResource(const ResourcePath & resourceName) const{	return fileList.count(resourceName);}std::string CFilesystemLoader::getMountPoint() const{	return mountPoint;}std::optional<boost::filesystem::path> CFilesystemLoader::getResourceName(const ResourcePath & resourceName) const{	assert(existsResource(resourceName));	return baseDirectory / fileList.at(resourceName);}void CFilesystemLoader::updateFilteredFiles(std::function<bool(const std::string &)> filter) const{	if (filter(mountPoint))	{		fileList = listFiles(mountPoint, recursiveDepth, false);	}}std::unordered_set<ResourcePath> CFilesystemLoader::getFilteredFiles(std::function<bool(const ResourcePath &)> filter) const{	std::unordered_set<ResourcePath> foundID;	for (auto & file : fileList)	{		if (filter(file.first))			foundID.insert(file.first);	}	return foundID;}bool CFilesystemLoader::createResource(const std::string & requestedFilename, bool update){	std::string filename = requestedFilename;	ResourcePath resID(filename);	if (fileList.find(resID) != fileList.end())		return true;	if (!boost::iequals(mountPoint, filename.substr(0, mountPoint.size())))	{		logGlobal->trace("Can't create file: wrong mount point: %s", mountPoint);		return false;	}	filename = filename.substr(mountPoint.size());	if (!update)	{		// create folders if not exists		boost::filesystem::path p((baseDirectory / filename).c_str());		boost::filesystem::create_directories(p.parent_path());		// create file, if not exists		std::ofstream file((baseDirectory / filename).c_str(), std::ofstream::binary);		if (!file.is_open())			return false;	}	fileList[resID] = filename;	return true;}std::unordered_map<ResourcePath, boost::filesystem::path> CFilesystemLoader::listFiles(const std::string &mountPoint, size_t depth, bool initial) const{	static const EResType initArray[] = {		EResType::DIRECTORY,		EResType::JSON,		EResType::ARCHIVE_LOD,		EResType::ARCHIVE_VID,		EResType::ARCHIVE_SND,		EResType::ARCHIVE_ZIP };	static const std::set<EResType> initialTypes(initArray, initArray + std::size(initArray));	std::unordered_map<ResourcePath, boost::filesystem::path> fileList;	if(!boost::filesystem::is_directory(baseDirectory))		return fileList;	std::vector<boost::filesystem::path> path; //vector holding relative path to our file	boost::filesystem::recursive_directory_iterator enddir;#if BOOST_VERSION >= 107200 // 1.72	boost::filesystem::recursive_directory_iterator it(baseDirectory, boost::filesystem::directory_options::follow_directory_symlink);#else	boost::filesystem::recursive_directory_iterator it(baseDirectory, boost::filesystem::symlink_option::recurse);#endif	for(; it != enddir; ++it)	{		EResType type;#if BOOST_VERSION >= 107200		const auto currentDepth = it.depth();#else		const auto currentDepth = it.level();#endif		if (boost::filesystem::is_directory(it->status()))		{			path.resize(currentDepth + 1);			path.back() = it->path().filename();			// don't iterate into directory if depth limit reached#if BOOST_VERSION >= 107200			it.disable_recursion_pending(depth <= currentDepth);#else			it.no_push(depth <= currentDepth);#endif			type = EResType::DIRECTORY;		}		else			type = EResTypeHelper::getTypeFromExtension(it->path().extension().string());		if (!initial || vstd::contains(initialTypes, type))		{			//reconstruct relative filename (not possible via boost AFAIK)			boost::filesystem::path filename;			const size_t iterations = std::min(static_cast<size_t>(currentDepth), path.size());			if (iterations)			{				filename = path.front();				for (size_t i = 1; i < iterations; ++i)					filename /= path[i];				filename /= it->path().filename();			}			else				filename = it->path().filename();			std::string resName;			if (boost::filesystem::path::preferred_separator != '/')			{				// resource names are using UNIX slashes (/)				resName.reserve(resName.size() + filename.native().size());				resName = mountPoint;				for (const char c : filename.string())					if (c != boost::filesystem::path::preferred_separator)						resName.push_back(c);					else						resName.push_back('/');			}			else				resName = mountPoint + filename.string();			fileList[ResourcePath(resName, type)] = std::move(filename);		}	}	return fileList;}VCMI_LIB_NAMESPACE_END
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