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- /*
- * SetRewardableConfiguration.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "NetPacksBase.h"
- #include "../rewardable/Configuration.h"
- #include "../mapObjectConstructors/CBankInstanceConstructor.h"
- VCMI_LIB_NAMESPACE_BEGIN
- struct DLL_LINKAGE SetRewardableConfiguration : public CPackForClient
- {
- void applyGs(CGameState * gs);
- void visitTyped(ICPackVisitor & visitor) override;
- ObjectInstanceID objectID;
- BuildingID buildingID;
- Rewardable::Configuration configuration;
- template <typename Handler> void serialize(Handler & h)
- {
- h & objectID;
- h & buildingID;
- h & configuration;
- }
- };
- struct DLL_LINKAGE SetBankConfiguration : public CPackForClient
- {
- void applyGs(CGameState * gs);
- void visitTyped(ICPackVisitor & visitor) override;
- ObjectInstanceID objectID;
- BankConfig configuration;
- template <typename Handler> void serialize(Handler & h)
- {
- h & objectID;
- h & configuration;
- }
- };
- VCMI_LIB_NAMESPACE_END
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