Ivan Savenko 78f34c5a1d Fix SPELLCASTER bonus regressions 2 weeks ago
..
AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 1 year ago
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 year ago
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 years ago
BattleAction.cpp 3663fc9e19 New CPU_CONTROLLED bonus + small changes in existing similar logic 2 months ago
BattleAction.h 3663fc9e19 New CPU_CONTROLLED bonus + small changes in existing similar logic 2 months ago
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 1 year ago
BattleHex.h 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 8 months ago
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 1 year ago
BattleHexArray.h 4b0fe811ac Contains returns false instead of true for invalid hexes 1 year ago
BattleInfo.cpp 09b144d383 Merge pull request #6802 from IvanSavenko/bonus_trigger 1 month ago
BattleInfo.h 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking 2 months ago
BattleLayout.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 8 months ago
BattleLayout.h 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 9 months ago
BattleProxy.cpp 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking 2 months ago
BattleProxy.h 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking 2 months ago
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleStateInfoForRetreat.cpp 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 8 months ago
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 1 year ago
BattleUnitTurnReason.h 5550edeb9a Fix inability of unit to cast spell after receiving morale 10 months ago
CBattleInfoCallback.cpp 78f34c5a1d Fix SPELLCASTER bonus regressions 2 weeks ago
CBattleInfoCallback.h 78f34c5a1d Fix SPELLCASTER bonus regressions 2 weeks ago
CBattleInfoEssentials.cpp db18b231b3 Change boolean to amount of rounds 2 months ago
CBattleInfoEssentials.h 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking 2 months ago
CObstacleInstance.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 8 months ago
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 1 year ago
CPlayerBattleCallback.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 10 months ago
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CUnitState.cpp bdebf6ab8b Reworked bonus addInfo into more extensible and type-safe form 1 month ago
CUnitState.h b6e8731329 code review 8 months ago
DamageCalculator.cpp c5f3de4f9e Remove upper cap of damage since this logic breaks range randomization 2 months ago
DamageCalculator.h 9056050374 [HotA] Add DAMAGE_RECEIVED_CAP bonus (#6436) 2 months ago
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 3 years ago
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 3 years ago
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 year ago
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
IBattleState.h 21b45da1f8 Add setting to disable spell hit & run in first battle round when attacking 2 months ago
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
PossiblePlayerBattleAction.h bb182416fd Working basic logic 2 months ago
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 1 year ago
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 1 year ago
SideInBattle.cpp 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building 2 months ago
SideInBattle.h 20e89e8401 Fix COMBAT_MANA_BONUS when coming from town building 2 months ago
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 2 years ago
Unit.cpp c03b49b5e0 fix unit chooses invalid move target 3 months ago
Unit.h c03b49b5e0 fix unit chooses invalid move target 3 months ago