MapReaderH3M.cpp 12 KB

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  1. /*
  2. * MapReaderH3M.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapReaderH3M.h"
  12. #include "../filesystem/CBinaryReader.h"
  13. #include "../int3.h"
  14. #include "../mapObjects/ObjectTemplate.h"
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. template<>
  17. BuildingID MapReaderH3M::remapIdentifier(const BuildingID & identifier)
  18. {
  19. return identifier;
  20. }
  21. template<>
  22. GameResID MapReaderH3M::remapIdentifier(const GameResID & identifier)
  23. {
  24. return identifier;
  25. }
  26. template<>
  27. SpellID MapReaderH3M::remapIdentifier(const SpellID & identifier)
  28. {
  29. return identifier;
  30. }
  31. template<>
  32. PlayerColor MapReaderH3M::remapIdentifier(const PlayerColor & identifier)
  33. {
  34. return identifier;
  35. }
  36. template<class Identifier>
  37. Identifier MapReaderH3M::remapIdentifier(const Identifier & identifier)
  38. {
  39. return remapper.remap(identifier);
  40. }
  41. MapReaderH3M::MapReaderH3M(CInputStream * stream)
  42. : reader(std::make_unique<CBinaryReader>(stream))
  43. {
  44. }
  45. void MapReaderH3M::setFormatLevel(const MapFormatFeaturesH3M & newFeatures)
  46. {
  47. features = newFeatures;
  48. }
  49. void MapReaderH3M::setIdentifierRemapper(const MapIdentifiersH3M & newRemapper)
  50. {
  51. remapper = newRemapper;
  52. }
  53. ArtifactID MapReaderH3M::readArtifact()
  54. {
  55. ArtifactID result;
  56. if(features.levelAB)
  57. result = ArtifactID(reader->readUInt16());
  58. else
  59. result = ArtifactID(reader->readUInt8());
  60. if(result.getNum() == features.artifactIdentifierInvalid)
  61. return ArtifactID::NONE;
  62. if (result.getNum() < features.artifactsCount)
  63. return remapIdentifier(result);
  64. logGlobal->warn("Map contains invalid artifact %d. Will be removed!", result.getNum());
  65. return ArtifactID::NONE;
  66. }
  67. ArtifactID MapReaderH3M::readArtifact8()
  68. {
  69. ArtifactID result(reader->readUInt8());
  70. if(result.getNum() == 0xff)
  71. return ArtifactID::NONE;
  72. if (result.getNum() < features.artifactsCount)
  73. return remapIdentifier(result);
  74. logGlobal->warn("Map contains invalid artifact %d. Will be removed!", result.getNum());
  75. return ArtifactID::NONE;
  76. }
  77. ArtifactID MapReaderH3M::readArtifact32()
  78. {
  79. ArtifactID result(reader->readInt32());
  80. if(result == ArtifactID::NONE)
  81. return ArtifactID::NONE;
  82. if (result.getNum() < features.artifactsCount)
  83. return remapIdentifier(result);
  84. logGlobal->warn("Map contains invalid artifact %d. Will be removed!", result.getNum());
  85. return ArtifactID::NONE;
  86. }
  87. HeroTypeID MapReaderH3M::readHero()
  88. {
  89. HeroTypeID result(reader->readUInt8());
  90. if(result.getNum() == features.heroIdentifierInvalid)
  91. return HeroTypeID(-1);
  92. assert(result.getNum() < features.heroesCount);
  93. return remapIdentifier(result);
  94. }
  95. HeroTypeID MapReaderH3M::readHero32()
  96. {
  97. HeroTypeID result(reader->readInt32());
  98. assert(result.getNum() < features.heroesCount);
  99. return remapIdentifier(result);
  100. }
  101. HeroTypeID MapReaderH3M::readHeroPortrait()
  102. {
  103. HeroTypeID result(reader->readUInt8());
  104. if(result.getNum() == features.heroIdentifierInvalid)
  105. return HeroTypeID::NONE;
  106. if (result.getNum() >= features.heroesPortraitsCount)
  107. {
  108. logGlobal->warn("Map contains invalid hero portrait ID %d. Will be reset!", result.getNum() );
  109. return HeroTypeID::NONE;
  110. }
  111. return remapper.remapPortrait(result);
  112. }
  113. CreatureID MapReaderH3M::readCreature32()
  114. {
  115. CreatureID result(reader->readUInt32());
  116. if(result.getNum() == features.creatureIdentifierInvalid)
  117. return CreatureID::NONE;
  118. if(result.getNum() < features.creaturesCount)
  119. return remapIdentifier(result);
  120. // this may be random creature in army/town, to be randomized later
  121. CreatureID randomIndex(result.getNum() - features.creatureIdentifierInvalid - 1);
  122. assert(randomIndex < CreatureID::NONE);
  123. if (randomIndex.getNum() > -16)
  124. return randomIndex;
  125. logGlobal->warn("Map contains invalid creature %d. Will be removed!", result.getNum());
  126. return CreatureID::NONE;
  127. }
  128. CreatureID MapReaderH3M::readCreature()
  129. {
  130. CreatureID result;
  131. if(features.levelAB)
  132. result = CreatureID(reader->readUInt16());
  133. else
  134. result = CreatureID(reader->readUInt8());
  135. if(result.getNum() == features.creatureIdentifierInvalid)
  136. return CreatureID::NONE;
  137. if(result.getNum() < features.creaturesCount)
  138. return remapIdentifier(result);
  139. // this may be random creature in army/town, to be randomized later
  140. CreatureID randomIndex(result.getNum() - features.creatureIdentifierInvalid - 1);
  141. assert(randomIndex < CreatureID::NONE);
  142. if (randomIndex.getNum() > -16)
  143. return randomIndex;
  144. logGlobal->warn("Map contains invalid creature %d. Will be removed!", result.getNum());
  145. return CreatureID::NONE;
  146. }
  147. FactionID MapReaderH3M::readFaction32()
  148. {
  149. FactionID result(readInt32());
  150. assert(result.getNum() < features.factionsCount);
  151. return remapIdentifier(result);
  152. }
  153. TerrainId MapReaderH3M::readTerrain()
  154. {
  155. TerrainId result(readUInt8());
  156. assert(result.getNum() < features.terrainsCount);
  157. return remapIdentifier(result);
  158. }
  159. RoadId MapReaderH3M::readRoad()
  160. {
  161. RoadId result(readInt8());
  162. assert(result.getNum() <= features.roadsCount);
  163. return result;
  164. }
  165. RiverId MapReaderH3M::readRiver()
  166. {
  167. const uint8_t raw = readInt8();
  168. // Keep low 3 bits as river type (0..4); discard high-bit flags set by some editors (HotA ?)
  169. const uint8_t type = raw & 0x07;
  170. assert(type <= features.riversCount);
  171. return RiverId(type);
  172. }
  173. PrimarySkill MapReaderH3M::readPrimary()
  174. {
  175. PrimarySkill result(readUInt8());
  176. assert(result <= PrimarySkill::KNOWLEDGE );
  177. return result;
  178. }
  179. PrimarySkill MapReaderH3M::readPrimary32()
  180. {
  181. PrimarySkill result(readInt32());
  182. assert(result <= PrimarySkill::KNOWLEDGE );
  183. return result;
  184. }
  185. SecondarySkill MapReaderH3M::readSkill()
  186. {
  187. SecondarySkill result(readUInt8());
  188. assert(result.getNum() < features.skillsCount);
  189. return remapIdentifier(result);
  190. }
  191. SecondarySkill MapReaderH3M::readSkill32()
  192. {
  193. SecondarySkill result(readInt32());
  194. assert(result.getNum() < features.skillsCount);
  195. return remapIdentifier(result);
  196. }
  197. SpellID MapReaderH3M::readSpell()
  198. {
  199. SpellID result(readUInt8());
  200. if(result.getNum() == features.spellIdentifierInvalid)
  201. return SpellID::NONE;
  202. if(result.getNum() == features.spellIdentifierInvalid - 1)
  203. return SpellID::PRESET;
  204. assert(result.getNum() < features.spellsCount);
  205. return remapIdentifier(result);
  206. }
  207. SpellID MapReaderH3M::readSpell16()
  208. {
  209. SpellID result(readInt16());
  210. if(result.getNum() == features.spellIdentifierInvalid)
  211. return SpellID::NONE;
  212. assert(result.getNum() < features.spellsCount);
  213. return result;
  214. }
  215. SpellID MapReaderH3M::readSpell32()
  216. {
  217. SpellID result(readInt32());
  218. if(result.getNum() == features.spellIdentifierInvalid)
  219. return SpellID::NONE;
  220. assert(result.getNum() < features.spellsCount);
  221. return result;
  222. }
  223. GameResID MapReaderH3M::readGameResID()
  224. {
  225. GameResID result(readInt8());
  226. assert(result.getNum() < features.resourcesCount);
  227. return result;
  228. }
  229. GameResID MapReaderH3M::readGameResID32()
  230. {
  231. GameResID result(readInt32());
  232. assert(result.getNum() < features.resourcesCount);
  233. return result;
  234. }
  235. PlayerColor MapReaderH3M::readPlayer()
  236. {
  237. uint8_t value = readUInt8();
  238. if (value == 255)
  239. return PlayerColor::NEUTRAL;
  240. if (value >= PlayerColor::PLAYER_LIMIT_I)
  241. {
  242. logGlobal->warn("Map contains invalid player ID %d. Will be reset!", value );
  243. return PlayerColor::NEUTRAL;
  244. }
  245. return PlayerColor(value);
  246. }
  247. PlayerColor MapReaderH3M::readPlayer32()
  248. {
  249. uint32_t value = readUInt32();
  250. if (value == 255)
  251. return PlayerColor::NEUTRAL;
  252. if (value >= PlayerColor::PLAYER_LIMIT_I)
  253. {
  254. logGlobal->warn("Map contains invalid player ID %d. Will be reset!", value );
  255. return PlayerColor::NEUTRAL;
  256. }
  257. return PlayerColor(value);
  258. }
  259. BuildingID MapReaderH3M::readBuilding32(std::optional<FactionID> faction)
  260. {
  261. uint32_t value = readUInt32();
  262. return remapper.remapBuilding(faction, value);
  263. }
  264. void MapReaderH3M::readBitmaskBuildings(std::set<BuildingID> & dest, std::optional<FactionID> faction)
  265. {
  266. std::set<BuildingID> h3m;
  267. readBitmask(h3m, features.buildingsBytes, features.buildingsCount, false);
  268. for (auto const & h3mEntry : h3m)
  269. {
  270. BuildingID mapped = remapper.remapBuilding(faction, h3mEntry);
  271. if (mapped != BuildingID::NONE) // artifact merchant may be set in random town, but not present in actual town
  272. dest.insert(mapped);
  273. }
  274. }
  275. void MapReaderH3M::readBitmaskFactions(std::set<FactionID> & dest, bool invert)
  276. {
  277. readBitmask(dest, features.factionsBytes, features.factionsCount, invert);
  278. }
  279. void MapReaderH3M::readBitmaskPlayers(std::set<PlayerColor> & dest, bool invert)
  280. {
  281. readBitmask(dest, 1, 8, invert);
  282. }
  283. void MapReaderH3M::readBitmaskResources(std::set<GameResID> & dest, bool invert)
  284. {
  285. readBitmask(dest, features.resourcesBytes, features.resourcesCount, invert);
  286. }
  287. void MapReaderH3M::readBitmaskHeroClassesSized(std::set<HeroClassID> & dest, bool invert)
  288. {
  289. uint32_t classesCount = reader->readUInt32();
  290. uint32_t classesBytes = (classesCount + 7) / 8;
  291. readBitmask(dest, classesBytes, classesCount, invert);
  292. }
  293. void MapReaderH3M::readBitmaskHeroes(std::set<HeroTypeID> & dest, bool invert)
  294. {
  295. readBitmask<HeroTypeID>(dest, features.heroesBytes, features.heroesCount, invert);
  296. }
  297. void MapReaderH3M::readBitmaskHeroesSized(std::set<HeroTypeID> & dest, bool invert)
  298. {
  299. uint32_t heroesCount = readUInt32();
  300. uint32_t heroesBytes = (heroesCount + 7) / 8;
  301. assert(heroesCount <= features.heroesCount);
  302. readBitmask<HeroTypeID>(dest, heroesBytes, heroesCount, invert);
  303. }
  304. void MapReaderH3M::readBitmaskArtifacts(std::set<ArtifactID> &dest, bool invert)
  305. {
  306. readBitmask<ArtifactID>(dest, features.artifactsBytes, features.artifactsCount, invert);
  307. }
  308. void MapReaderH3M::readBitmaskArtifactsSized(std::set<ArtifactID> &dest, bool invert)
  309. {
  310. uint32_t artifactsCount = reader->readUInt32();
  311. uint32_t artifactsBytes = (artifactsCount + 7) / 8;
  312. assert(artifactsCount <= features.artifactsCount);
  313. readBitmask<ArtifactID>(dest, artifactsBytes, artifactsCount, invert);
  314. }
  315. void MapReaderH3M::readBitmaskSpells(std::set<SpellID> & dest, bool invert)
  316. {
  317. readBitmask(dest, features.spellsBytes, features.spellsCount, invert);
  318. }
  319. void MapReaderH3M::readBitmaskSkills(std::set<SecondarySkill> & dest, bool invert)
  320. {
  321. readBitmask(dest, features.skillsBytes, features.skillsCount, invert);
  322. }
  323. template<class Identifier>
  324. void MapReaderH3M::readBitmask(std::set<Identifier> & dest, int bytesToRead, int objectsToRead, bool invert)
  325. {
  326. for(int byte = 0; byte < bytesToRead; ++byte)
  327. {
  328. const ui8 mask = reader->readUInt8();
  329. for(int bit = 0; bit < 8; ++bit)
  330. {
  331. if(byte * 8 + bit < objectsToRead)
  332. {
  333. const size_t index = byte * 8 + bit;
  334. const bool flag = mask & (1 << bit);
  335. const bool result = (flag != invert);
  336. Identifier h3mID(index);
  337. Identifier vcmiID = remapIdentifier(h3mID);
  338. if (result)
  339. dest.insert(vcmiID);
  340. else
  341. dest.erase(vcmiID);
  342. }
  343. }
  344. }
  345. }
  346. int3 MapReaderH3M::readInt3()
  347. {
  348. int3 p;
  349. p.x = reader->readUInt8();
  350. p.y = reader->readUInt8();
  351. p.z = reader->readUInt8();
  352. return p;
  353. }
  354. std::shared_ptr<ObjectTemplate> MapReaderH3M::readObjectTemplate()
  355. {
  356. auto tmpl = std::make_shared<ObjectTemplate>();
  357. tmpl->readMap(*reader);
  358. return tmpl;
  359. }
  360. void MapReaderH3M::remapTemplate(ObjectTemplate & tmpl)
  361. {
  362. remapper.remapTemplate(tmpl);
  363. }
  364. void MapReaderH3M::skipUnused(size_t amount)
  365. {
  366. reader->skip(amount);
  367. }
  368. void MapReaderH3M::skipZero(size_t amount)
  369. {
  370. #ifdef NDEBUG
  371. skipUnused(amount);
  372. #else
  373. for(size_t i = 0; i < amount; ++i)
  374. {
  375. uint8_t value = reader->readUInt8();
  376. assert(value == 0);
  377. }
  378. #endif
  379. }
  380. void MapReaderH3M::readResources(TResources & resources)
  381. {
  382. for(int x = 0; x < features.resourcesCount; ++x)
  383. resources[x] = reader->readInt32();
  384. }
  385. bool MapReaderH3M::readBool()
  386. {
  387. uint8_t result = readUInt8();
  388. assert(result == 0 || result == 1);
  389. return result != 0;
  390. }
  391. int8_t MapReaderH3M::readInt8Checked(int8_t lowerLimit, int8_t upperLimit)
  392. {
  393. int8_t result = readInt8();
  394. int8_t resultClamped = std::clamp(result, lowerLimit, upperLimit);
  395. if (result != resultClamped)
  396. logGlobal->warn("Map contains out of range value %d! Expected %d-%d", static_cast<int>(result), static_cast<int>(lowerLimit), static_cast<int>(upperLimit));
  397. return resultClamped;
  398. }
  399. uint8_t MapReaderH3M::readUInt8()
  400. {
  401. return reader->readUInt8();
  402. }
  403. int8_t MapReaderH3M::readInt8()
  404. {
  405. return reader->readInt8();
  406. }
  407. uint16_t MapReaderH3M::readUInt16()
  408. {
  409. return reader->readUInt16();
  410. }
  411. int16_t MapReaderH3M::readInt16()
  412. {
  413. return reader->readInt16();
  414. }
  415. uint32_t MapReaderH3M::readUInt32()
  416. {
  417. return reader->readUInt32();
  418. }
  419. int32_t MapReaderH3M::readInt32()
  420. {
  421. return reader->readInt32();
  422. }
  423. std::string MapReaderH3M::readBaseString()
  424. {
  425. return reader->readBaseString();
  426. }
  427. VCMI_LIB_NAMESPACE_END