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- #ifndef __AI_BASE_H__
- #define __AI_BASE_H__
- #include <vector>
- #include <iostream>
- #include "lib/CGameInterface.h"
- /*
- * AI_Base.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #define AI_INTERFACE_VER 1
- #endif // __AI_BASE_H__
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