AI_Base.h 412 B

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  1. #ifndef __AI_BASE_H__
  2. #define __AI_BASE_H__
  3. #include <vector>
  4. #include <iostream>
  5. #include "lib/CGameInterface.h"
  6. /*
  7. * AI_Base.h, part of VCMI engine
  8. *
  9. * Authors: listed in file AUTHORS in main folder
  10. *
  11. * License: GNU General Public License v2.0 or later
  12. * Full text of license available in license.txt file, in main folder
  13. *
  14. */
  15. #define AI_INTERFACE_VER 1
  16. #endif // __AI_BASE_H__