2
0

VCMI_client.cbp 5.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145
  1. <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
  2. <CodeBlocks_project_file>
  3. <FileVersion major="1" minor="6" />
  4. <Project>
  5. <Option title="Client" />
  6. <Option platforms="Windows;" />
  7. <Option pch_mode="2" />
  8. <Option compiler="gcc" />
  9. <Build>
  10. <Target title="Debug Win32">
  11. <Option platforms="Windows;" />
  12. <Option output="bin\Debug\VCMI_client" prefix_auto="1" extension_auto="1" />
  13. <Option working_dir="bin\Debug\" />
  14. <Option object_output="obj\Debug\" />
  15. <Option type="1" />
  16. <Option compiler="gcc" />
  17. <Option use_console_runner="0" />
  18. <Compiler>
  19. <Add option="-g" />
  20. <Add option="-D_DEBUG" />
  21. </Compiler>
  22. <Linker>
  23. <Add library="..\..\lib\bin\Debug\libVCMI_lib.a" />
  24. </Linker>
  25. </Target>
  26. <Target title="Release Win32">
  27. <Option platforms="Windows;" />
  28. <Option output="bin\Release\VCMI_client" prefix_auto="1" extension_auto="1" />
  29. <Option working_dir="bin\Release\" />
  30. <Option object_output="obj\Release\" />
  31. <Option type="1" />
  32. <Option compiler="gcc" />
  33. <Option use_console_runner="0" />
  34. <Compiler>
  35. <Add option="-fexpensive-optimizations" />
  36. <Add option="-Os" />
  37. <Add option="-O3" />
  38. <Add option="-O2" />
  39. <Add option="-O1" />
  40. <Add option="-O" />
  41. </Compiler>
  42. <Linker>
  43. <Add option="-s" />
  44. <Add library="..\..\lib\bin\Release\libVCMI_lib.a" />
  45. </Linker>
  46. </Target>
  47. </Build>
  48. <Compiler>
  49. <Add option="-D_WIN32" />
  50. <Add option="-D_WIN32_WINDOWS" />
  51. <Add directory="$(#boost.include)" />
  52. <Add directory="$(#sdl.include)" />
  53. <Add directory="$(#zlib.include)" />
  54. </Compiler>
  55. <Linker>
  56. <Add option="-lSDL" />
  57. <Add option="-lSDL_image" />
  58. <Add option="-lSDL_ttf" />
  59. <Add option="-lSDL_mixer" />
  60. <Add option="-lzlib1" />
  61. <Add option="-llibboost_thread-mgw43-mt-1_37" />
  62. <Add option="-llibboost_system-mgw43-mt-1_37" />
  63. <Add option="-llibboost_filesystem-mgw43-mt-1_37" />
  64. <Add directory="$(#sdl.lib)" />
  65. <Add directory="$(#boost.lib)" />
  66. <Add directory="$(#zlib.lib)" />
  67. </Linker>
  68. <Unit filename="..\AI_Base.h" />
  69. <Unit filename="..\AdventureMapButton.cpp" />
  70. <Unit filename="..\AdventureMapButton.h" />
  71. <Unit filename="..\CAdvmapInterface.cpp" />
  72. <Unit filename="..\CAdvmapInterface.h" />
  73. <Unit filename="..\CBattleInterface.cpp" />
  74. <Unit filename="..\CBattleInterface.h" />
  75. <Unit filename="..\CCallback.cpp" />
  76. <Unit filename="..\CCallback.h" />
  77. <Unit filename="..\CCastleInterface.cpp" />
  78. <Unit filename="..\CCastleInterface.h" />
  79. <Unit filename="..\CCursorHandler.cpp" />
  80. <Unit filename="..\CCursorHandler.h" />
  81. <Unit filename="..\CGameInfo.cpp" />
  82. <Unit filename="..\CGameInfo.h" />
  83. <Unit filename="..\CGameInterface.cpp" />
  84. <Unit filename="..\CGameInterface.h" />
  85. <Unit filename="..\CHeroWindow.cpp" />
  86. <Unit filename="..\CHeroWindow.h" />
  87. <Unit filename="..\CMT.cpp" />
  88. <Unit filename="..\CMessage.cpp" />
  89. <Unit filename="..\CMessage.h" />
  90. <Unit filename="..\CPathfinder.cpp" />
  91. <Unit filename="..\CPathfinder.h" />
  92. <Unit filename="..\CPlayerInterface.cpp" />
  93. <Unit filename="..\CPlayerInterface.h" />
  94. <Unit filename="..\CPreGame.cpp" />
  95. <Unit filename="..\CPreGame.h" />
  96. <Unit filename="..\CThreadHelper.cpp" />
  97. <Unit filename="..\CThreadHelper.h" />
  98. <Unit filename="..\ChangeLog" />
  99. <Unit filename="..\SDL_Extensions.cpp" />
  100. <Unit filename="..\SDL_Extensions.h" />
  101. <Unit filename="..\SDL_framerate.cpp" />
  102. <Unit filename="..\SDL_framerate.h" />
  103. <Unit filename="..\StartInfo.h" />
  104. <Unit filename="CBitmapHandler.cpp" />
  105. <Unit filename="CBitmapHandler.h" />
  106. <Unit filename="CConfigHandler.cpp" />
  107. <Unit filename="CConfigHandler.h" />
  108. <Unit filename="CCreatureAnimation.cpp" />
  109. <Unit filename="CCreatureAnimation.h" />
  110. <Unit filename="CSpellWindow.cpp" />
  111. <Unit filename="CSpellWindow.h" />
  112. <Unit filename="Client.cpp" />
  113. <Unit filename="Client.h" />
  114. <Unit filename="FunctionList.h" />
  115. <Unit filename="Graphics.cpp" />
  116. <Unit filename="Graphics.h" />
  117. <Unit filename="..\global.h" />
  118. <Unit filename="..\hch\CAbilityHandler.cpp" />
  119. <Unit filename="..\hch\CAbilityHandler.h" />
  120. <Unit filename="..\hch\CAmbarCendamo.h" />
  121. <Unit filename="..\hch\CArtHandler.h" />
  122. <Unit filename="..\hch\CBuildingHandler.h" />
  123. <Unit filename="..\hch\CDefHandler.cpp" />
  124. <Unit filename="..\hch\CDefHandler.h" />
  125. <Unit filename="..\hch\CHeroHandler.h" />
  126. <Unit filename="..\hch\CMusicHandler.cpp" />
  127. <Unit filename="..\hch\CMusicHandler.h" />
  128. <Unit filename="..\hch\CObjectHandler.h" />
  129. <Unit filename="..\hch\CSndHandler.cpp" />
  130. <Unit filename="..\hch\CSndHandler.h" />
  131. <Unit filename="..\int3.h" />
  132. <Unit filename="..\map.h" />
  133. <Unit filename="..\mapHandler.cpp" />
  134. <Unit filename="..\mapHandler.h" />
  135. <Unit filename="..\nodrze.h" />
  136. <Unit filename="..\stdafx.h" />
  137. <Unit filename="..\timeHandler.h" />
  138. <Extensions>
  139. <code_completion />
  140. <envvars />
  141. <debugger />
  142. <lib_finder disable_auto="1" />
  143. </Extensions>
  144. </Project>
  145. </CodeBlocks_project_file>