minimap.json 1.0 KB

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  1. {
  2. "MinimapColors":
  3. // Colors of terrain in minimap, in RGB format
  4. [
  5. { "name": "Dirt", "terrain_id": 0, "unblocked": [ 82, 56, 8 ], "blocked": [ 57, 40, 8 ] },
  6. { "name": "Sand", "terrain_id": 1, "unblocked": [ 222, 207, 140 ], "blocked": [ 165, 158, 107 ] },
  7. { "name": "Grass", "terrain_id": 2, "unblocked": [ 0, 65, 0 ], "blocked": [ 0, 48, 0 ] },
  8. { "name": "Snow", "terrain_id": 3, "unblocked": [ 181, 199, 198 ], "blocked": [ 140, 158, 156 ] },
  9. { "name": "Swamp", "terrain_id": 4, "unblocked": [ 74, 134, 107 ], "blocked": [ 33, 89, 66 ] },
  10. { "name": "Rough", "terrain_id": 5, "unblocked": [ 132, 113, 49 ], "blocked": [ 99, 81, 33 ] },
  11. { "name": "Subterranean", "terrain_id": 6, "unblocked": [ 132, 48, 0 ], "blocked": [ 90, 8, 0 ] },
  12. { "name": "Lava", "terrain_id": 7, "unblocked": [ 74, 73, 74 ], "blocked": [ 41, 40, 41 ] },
  13. { "name": "Water", "terrain_id": 8, "unblocked": [ 8, 81, 148 ], "blocked": [ 8, 81, 148 ] },
  14. { "name": "Rock", "terrain_id": 9, "unblocked": [ 0, 0, 0 ], "blocked": [ 0, 0, 0 ] }
  15. ]
  16. }