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- /*
- * ThreatMap.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- /*
- #pragma once
- #include "common.h"
- #include "CCallback.h"
- /*
- class ThreatMap
- {
- public:
- std::array<std::vector<BattleAttackInfo>, GameConstants::BFIELD_SIZE> threatMap; // [hexNr] -> enemies able to strike
- const CStack *endangered;
- std::array<int, GameConstants::BFIELD_SIZE> sufferedDamage;
- ThreatMap(const CStack *Endangered);
- };*/ // These lines may be usefull but they are't used in the code.
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