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- /*
- * CCallbackBase.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CCallbackBase.h"
- #include "BattleInfo.h"
- #include "../CGameState.h"
- bool CCallbackBase::duringBattle() const
- {
- return getBattle() != nullptr;
- }
- const BattleInfo *CCallbackBase::getBattle() const
- {
- return battle;
- }
- CCallbackBase::CCallbackBase(CGameState * GS, boost::optional<PlayerColor> Player)
- : battle(nullptr), gs(GS), player(Player)
- {}
- CCallbackBase::CCallbackBase()
- : battle(nullptr), gs(nullptr)
- {}
- void CCallbackBase::setBattle(const BattleInfo * B)
- {
- battle = B;
- }
- boost::optional<PlayerColor> CCallbackBase::getPlayerID() const
- {
- return player;
- }
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