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- {
- /// These are objects that have subtypes that change various aspects of their mechanics
- /// Should be made configurable (either directly or via other parts of modding system ASAP)
- /// Editing these objects either directly or via mod may have negative effect on game since they are handled by engine
-
- // subtype: artifact ID
- "artifact" : {
- "index" :5,
- "handler": "artifact",
- "base" : {
- "base" : {
- "visitableFrom" : [ "+++", "+-+", "+++" ],
- "mask" : [ "VV", "VA"]
- }
- }
- },
-
- // subtype: hero CLASS (not hero).
- "hero" : {
- "index" :34,
- "handler": "hero",
- "base" : {
- "base" : {
- "visitableFrom" : [ "+++", "+-+", "+++" ],
- "mask" : [ "VV", "AV"]
- }
- }
- },
-
- // subtype: creatures
- "monster" : {
- "index" :54,
- "handler": "monster",
- "base" : {
- "base" : {
- "visitableFrom" : [ "+++", "+-+", "+++" ],
- "mask" : [ "VV", "VA"]
- }
- }
- },
- // subtype: resource ID
- "resource" : {
- "index" :79,
- "handler": "resource",
- "base" : {
- "base" : {
- "visitableFrom" : [ "+++", "+-+", "+++" ],
- "mask" : [ "VA" ]
- }
- },
- "types" : {
- "wood" : { "index" : 0, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTwood0.def" } } },
- "mercury" : { "index" : 1, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTmerc0.def" } } },
- "ore" : { "index" : 2, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTore0.def" } } },
- "sulfur" : { "index" : 3, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTsulf0.def" } } },
- "crystal" : { "index" : 4, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTcrys0.def" } } },
- "gems" : { "index" : 5, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgems0.def" } } },
- "gold" : { "index" : 6, "rmg" : { "value" : 750, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgold0.def" } } },
- "mithril" : { "index" : 7 } // TODO: move to WoG?
- }
- },
-
- // subtype: faction
- "town" : {
- "index" :98,
- "handler": "town",
- "base" : {
- "filters" : {
- // village image - fort not present
- "village" : [ "noneOf", [ "fort" ] ],
- // fort image - fort is here but not capitol
- "fort" : [ "allOf", [ "fort" ], [ "noneOf", ["capitol" ] ] ],
- // capitol image only when capitol is built
- "capitol" : [ "capitol" ]
- },
-
- // "faction" : "stringID", // should be set by engine
- "base" : {
- "visitableFrom" : [ "---", "+++", "+++" ],
- "mask" : [
- "VVVVVV", // a LOT of just visible rows due to towns like Tower
- "VVVVVV",
- "VVVVVV",
- "VVBBBV",
- "VBBBBB",
- "VBBABB"
- ]
- }
- }
- },
- // subtype: one of 3 possible boats
- "boat" : {
- "index" :8,
- "handler": "boat",
- "base" : {
- "base" : {
- "visitableFrom" : [ "+++", "+-+", "+++" ],
- "mask" : [ "VVV", "VAV" ]
- }
- },
- "types" : {
- "evil" : { "index" : 0, "rmg" : { "mapLimit" : 64 } },
- "good" : { "index" : 1, "rmg" : { "mapLimit" : 64 } },
- "neutral" : { "index" : 2, "rmg" : { "mapLimit" : 64 } },
- }
- },
- // subtype: color of guard
- "borderGuard" : {
- "index" :9,
- "handler": "borderGuard",
- "types" : {
- "lblue" : { "index" : 0 },
- "green" : { "index" : 1 },
- "red" : { "index" : 2 },
- "dblue" : { "index" : 3 },
- "brown" : { "index" : 4 },
- "purple" : { "index" : 5 },
- "white" : { "index" : 6 },
- "black" : { "index" : 7 }
- }
- },
- "borderGate" : {
- "index" :212,
- "handler": "borderGate",
- "types" : {
- "lblue" : { "index" : 0 },
- "green" : { "index" : 1 },
- "red" : { "index" : 2 },
- "dblue" : { "index" : 3 },
- "brown" : { "index" : 4 },
- "purple" : { "index" : 5 },
- "white" : { "index" : 6 },
- "black" : { "index" : 7 }
- }
- },
- "keymasterTent" : {
- "index" :10,
- "handler": "keymaster",
- "types" : {
- "lblue" : { "index" : 0 },
- "green" : { "index" : 1 },
- "red" : { "index" : 2 },
- "dblue" : { "index" : 3 },
- "brown" : { "index" : 4 },
- "purple" : { "index" : 5 },
- "white" : { "index" : 6 },
- "black" : { "index" : 7 }
- }
- },
- //Seer Hut object is set off bottom-right corner, need to fix that
- "seerHut" : {
- "index" :83,
- "handler": "seerHut",
- "base" : {
- "base" : {
- "visitableFrom" : [ "---", "+++", "+++" ],
- "mask" : [ "VVV", "VVV", "VAV" ]
- }
- },
- "types" : {
- "0" : { "index" : 0 },
- "1" : { "index" : 1 },
- "2" : { "index" : 2 }
- }
- },
- // subtype: different revealed areas
- "cartographer" : {
- "index" :13,
- "handler": "cartographer",
- "types" : {
- "water" : { "index" : 0, "rmg" : { "zoneLimit" : 1, "value" : 5000, "rarity" : 20 } },
- "land" : { "index" : 1, "rmg" : { "zoneLimit" : 1, "value" : 10000, "rarity" : 20 } },
- "subterra" : { "index" : 2, "rmg" : { "zoneLimit" : 1, "value" : 7500, "rarity" : 20 } }
- }
- },
- // subtype: resource ID
- "mine" : {
- "index" :53,
- "handler": "mine",
- "types" : {
- "sawmill" : { "index" : 0, "rmg" : { "value" : 1500 } },
- "alchemistLab" : { "index" : 1, "rmg" : { "value" : 3500 } },
- "orePit" : { "index" : 2, "rmg" : { "value" : 1500 } },
- "sulfurDune" : { "index" : 3, "rmg" : { "value" : 3500 } },
- "crystalCavern" : { "index" : 4, "rmg" : { "value" : 3500 } },
- "gemPond" : { "index" : 5, "rmg" : { "value" : 3500 } },
- "goldMine" : { "index" : 6, "rmg" : { "value" : 7000 } },
- "abandoned" : { "index" : 7}
- }
- },
- "abandonedMine" : {
- "index" :220,
- "handler": "mine",
- "types" : {
- "mine" : { "index" : 7 }
- }
- },
- "garrisonHorizontal": {
- "index" :33,
- "handler": "garrison",
- "types":{
- "normal":{"index": 0},
- "antiMagic":{"index": 1}
- }
- },
- "garrisonVertical": {
- "index" :219,
- "handler": "garrison",
- "types":{
- "normal":{"index": 0},
- "antiMagic":{"index": 1}
- }
- },
- // Subtype: paired monoliths
- "monolithOneWayEntrance" : {
- "index" :43,
- "handler": "monolith",
- "types" : {
- "monolith1" : { "index" : 0 },
- "monolith2" : { "index" : 1 },
- "monolith3" : { "index" : 2 },
- "monolith4" : { "index" : 3 },
- "monolith5" : { "index" : 4 },
- "monolith6" : { "index" : 5 },
- "monolith7" : { "index" : 6 },
- "monolith8" : { "index" : 7 }
- }
- },
- "monolithOneWayExit" : {
- "index" :44,
- "handler": "monolith",
- "types" : {
- "monolith1" : { "index" : 0 },
- "monolith2" : { "index" : 1 },
- "monolith3" : { "index" : 2 },
- "monolith4" : { "index" : 3 },
- "monolith5" : { "index" : 4 },
- "monolith6" : { "index" : 5 },
- "monolith7" : { "index" : 6 },
- "monolith8" : { "index" : 7 }
- }
- },
- "monolithTwoWay" : {
- "index" :45,
- "handler": "monolith",
- "types" : {
- "monolith1" : { "index" : 0 },
- "monolith2" : { "index" : 1 },
- "monolith3" : { "index" : 2 },
- "monolith4" : { "index" : 3 },
- "monolith5" : { "index" : 4 },
- "monolith6" : { "index" : 5 },
- "monolith7" : { "index" : 6 },
- "monolith8" : { "index" : 7 }
- }
- },
- // subtype: level
- "randomDwellingLvl" : {
- "index" :217, "handler": "randomDwelling",
- "types" : {
- "objectLvl1" : { "index" : 0},
- "objectLvl2" : { "index" : 1},
- "objectLvl3" : { "index" : 2},
- "objectLvl4" : { "index" : 3},
- "objectLvl5" : { "index" : 4},
- "objectLvl6" : { "index" : 5},
- "objectLvl7" : { "index" : 6}
- }
- },
-
- // subtype: faction ID
- "randomDwellingFaction" : {
- "index" :218,
- "handler": "randomDwelling",
- "types" : {
- "objectCastle" : { "index" : 0},
- "objectRampart" : { "index" : 1},
- "objectTower" : { "index" : 2},
- "objectInferno" : { "index" : 3},
- "objectNecropolis" : { "index" : 4},
- "objectDungeon" : { "index" : 5},
- "objectStronghold" : { "index" : 6},
- "objectFortress" : { "index" : 7},
- "objectConflux" : { "index" : 8},
- }
- },
- // don't have subtypes (at least now), but closely connected to this objects
- "spellScroll" : {
- "index" :93,
- "handler": "artifact",
- "types" : {
- "object" : {
- "index" : 0,
- "templates" : {
- "normal" : {
- "visitableFrom" : [ "+++", "+-+", "+++" ],
- "mask" : [ "VA" ],
- "animation" : "AVA0001.def"
- }
- }
- }
- }
- },
- "heroPlaceholder" : { "index" :214, "handler": "heroPlaceholder", "types" : { "object" : { "index" : 0 } } }
- }
|