12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394 |
- /*
- * CBonusTypeHandler.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "IBonusTypeHandler.h"
- #include "IHandlerBase.h"
- #include "HeroBonus.h"
- class JsonNode;
- typedef Bonus::BonusType BonusTypeID;
- class MacroString
- {
- struct Item
- {
- enum ItemType
- {
- STRING, MACRO
- };
- Item(ItemType _type, std::string _value): type(_type), value(_value){};
- ItemType type;
- std::string value; //constant string or macro name
- };
- std::vector<Item> items;
- public:
- typedef std::function <std::string(const std::string&)> GetValue;
- MacroString(){};
- MacroString(const std::string &format);
- std::string build(const GetValue& getValue) const;
- };
- class DLL_LINKAGE CBonusType
- {
- public:
- CBonusType();
- ~CBonusType();
- template <typename Handler> void serialize(Handler &h, const int version)
- {
- h & icon & nameTemplate & descriptionTemplate & hidden;
- if (!h.saving)
- buildMacros();
- }
- protected:
- private:
- void buildMacros();
- MacroString name, description;
- friend class CBonusTypeHandler;
- std::string icon;
- std::string nameTemplate, descriptionTemplate;
- bool hidden;
- };
- class DLL_LINKAGE CBonusTypeHandler : public IBonusTypeHandler
- {
- public:
- CBonusTypeHandler();
- virtual ~CBonusTypeHandler();
- std::string bonusToString(const std::shared_ptr<Bonus>& bonus, const IBonusBearer *bearer, bool description) const override;
- std::string bonusToGraphics(const std::shared_ptr<Bonus>& bonus) const override;
- void load();
- void load(const JsonNode& config);
- template <typename Handler> void serialize(Handler &h, const int version)
- {
- h & bonusTypes;
- }
- private:
- void loadItem(const JsonNode &source, CBonusType &dest);
- std::vector<CBonusType> bonusTypes; //index = BonusTypeID
- };
|