123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="RD|Win32">
- <Configuration>RD</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="RD|x64">
- <Configuration>RD</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{B952FFC5-3039-4DE1-9F08-90ACDA483D8F}</ProjectGuid>
- <RootNamespace>VCMI_lib</RootNamespace>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <CharacterSet>Unicode</CharacterSet>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <PlatformToolset>v120_xp</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <CharacterSet>Unicode</CharacterSet>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <PlatformToolset>v120_xp</PlatformToolset>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <CharacterSet>Unicode</CharacterSet>
- <PlatformToolset>v120_xp</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- <PlatformToolset>v120_xp</PlatformToolset>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\VCMI_global_release.props" />
- <Import Project="..\VCMI_global.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\VCMI_global_release.props" />
- <Import Project="..\VCMI_global.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\VCMI_global_debug.props" />
- <Import Project="..\VCMI_global.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="..\VCMI_global_debug.props" />
- <Import Project="..\VCMI_global.props" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(VCMI_Out)</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Configuration)\</IntDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">..</OutDir>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='RD|x64'">$(VCMI_Out)</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">$(Configuration)\</IntDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='RD|x64'">$(Configuration)\</IntDir>
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='RD|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
- <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='RD|x64'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|Win32'" />
- <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='RD|x64'" />
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <AdditionalOptions>/MP4 %(AdditionalOptions) /bigobj
- /Zm150</AdditionalOptions>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>D:\VCMI\include\boost;D:\VCMI\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <MinimalRebuild>false</MinimalRebuild>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
- <WarningLevel>Level3</WarningLevel>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- <DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <ExpandAttributedSource>false</ExpandAttributedSource>
- <AssemblerOutput>NoListing</AssemblerOutput>
- <PreprocessToFile>false</PreprocessToFile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
- <PrecompiledHeaderOutputFile>$(IntDir)$(TargetName).pch</PrecompiledHeaderOutputFile>
- <PreprocessorDefinitions>VCMI_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <WholeProgramOptimization>false</WholeProgramOptimization>
- </ClCompile>
- <Link>
- <AdditionalDependencies>minizip.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>..\..\libs</AdditionalLibraryDirectories>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <ClCompile>
- <AdditionalOptions>/MP4 %(AdditionalOptions) /bigobj
- /Zm150</AdditionalOptions>
- <DisableSpecificWarnings>4251;%(DisableSpecificWarnings)</DisableSpecificWarnings>
- <ExpandAttributedSource>false</ExpandAttributedSource>
- <AssemblerOutput>NoListing</AssemblerOutput>
- <PreprocessToFile>false</PreprocessToFile>
- <PreprocessorDefinitions>VCMI_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- </ClCompile>
- <Link>
- <AdditionalDependencies>minizip.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
- <ClCompile>
- <AdditionalOptions>/Oy- /bigobj /Zm150 </AdditionalOptions>
- <PreprocessorDefinitions>VCMI_DLL;VCMI_NO_EXTRA_VERSION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
- <PrecompiledHeader>Use</PrecompiledHeader>
- </ClCompile>
- <Link>
- <AdditionalDependencies>minizip.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <Version>
- </Version>
- <LinkTimeCodeGeneration>
- </LinkTimeCodeGeneration>
- <AdditionalLibraryDirectories>..\..\libs</AdditionalLibraryDirectories>
- <AdditionalOptions>/LTCG %(AdditionalOptions)</AdditionalOptions>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
- <ClCompile>
- <AdditionalOptions>/Oy- %(AdditionalOptions) /bigobj
- /Zm150</AdditionalOptions>
- <PreprocessorDefinitions>VCMI_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <PrecompiledHeader>Use</PrecompiledHeader>
- <PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
- </ClCompile>
- <Link>
- <AdditionalDependencies>minizip.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <Version>
- </Version>
- <LinkTimeCodeGeneration>
- </LinkTimeCodeGeneration>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="BattleAction.cpp" />
- <ClCompile Include="BattleHex.cpp" />
- <ClCompile Include="BattleState.cpp" />
- <ClCompile Include="CArtHandler.cpp" />
- <ClCompile Include="CBonusTypeHandler.cpp" />
- <ClCompile Include="CBuildingHandler.cpp" />
- <ClCompile Include="CConfigHandler.cpp" />
- <ClCompile Include="CConsoleHandler.cpp" />
- <ClCompile Include="CCreatureHandler.cpp" />
- <ClCompile Include="CCreatureSet.cpp" />
- <ClCompile Include="CGameInterface.cpp" />
- <ClCompile Include="CGameState.cpp" />
- <ClCompile Include="CGeneralTextHandler.cpp" />
- <ClCompile Include="CHeroHandler.cpp" />
- <ClCompile Include="CModHandler.cpp" />
- <ClCompile Include="CObstacleInstance.cpp" />
- <ClCompile Include="CPathfinder.cpp" />
- <ClCompile Include="CThreadHelper.cpp" />
- <ClCompile Include="CTownHandler.cpp" />
- <ClCompile Include="CRandomGenerator.cpp" />
- <ClCompile Include="filesystem\CMemoryBuffer.cpp" />
- <ClCompile Include="filesystem\CZipSaver.cpp" />
- <ClCompile Include="filesystem\FileInfo.cpp" />
- <ClCompile Include="filesystem\FileStream.cpp" />
- <ClCompile Include="filesystem\MinizipExtensions.cpp" />
- <ClCompile Include="serializer\BinaryDeserializer.cpp" />
- <ClCompile Include="serializer\BinarySerializer.cpp" />
- <ClCompile Include="serializer\CLoadIntegrityValidator.cpp" />
- <ClCompile Include="serializer\CMemorySerializer.cpp" />
- <ClCompile Include="serializer\CSerializer.cpp" />
- <ClCompile Include="serializer\CTypeList.cpp" />
- <ClCompile Include="serializer\Connection.cpp" />
- <ClCompile Include="serializer\JsonDeserializer.cpp" />
- <ClCompile Include="serializer\JsonSerializeFormat.cpp" />
- <ClCompile Include="serializer\JsonSerializer.cpp" />
- <ClCompile Include="spells\CSpellHandler.cpp" />
- <ClCompile Include="spells\ISpellMechanics.cpp" />
- <ClCompile Include="spells\AdventureSpellMechanics.cpp" />
- <ClCompile Include="spells\BattleSpellMechanics.cpp" />
- <ClCompile Include="spells\CreatureSpellMechanics.cpp" />
- <ClCompile Include="spells\CDefaultSpellMechanics.cpp" />
- <ClCompile Include="spells\ViewSpellInt.cpp" />
- <ClCompile Include="filesystem\AdapterLoaders.cpp" />
- <ClCompile Include="filesystem\CArchiveLoader.cpp" />
- <ClCompile Include="filesystem\CBinaryReader.cpp" />
- <ClCompile Include="filesystem\CCompressedStream.cpp" />
- <ClCompile Include="filesystem\CFileInputStream.cpp" />
- <ClCompile Include="filesystem\CFilesystemLoader.cpp" />
- <ClCompile Include="filesystem\CMemoryStream.cpp" />
- <ClCompile Include="filesystem\CZipLoader.cpp" />
- <ClCompile Include="filesystem\Filesystem.cpp" />
- <ClCompile Include="filesystem\ResourceID.cpp" />
- <ClCompile Include="GameConstants.cpp" />
- <ClCompile Include="IHandlerBase.cpp" />
- <ClCompile Include="JsonDetail.cpp" />
- <ClCompile Include="LogicalExpression.cpp" />
- <ClCompile Include="mapObjects\CArmedInstance.cpp" />
- <ClCompile Include="mapObjects\CBank.cpp" />
- <ClCompile Include="mapObjects\CGHeroInstance.cpp" />
- <ClCompile Include="mapObjects\CGMarket.cpp" />
- <ClCompile Include="mapObjects\CGPandoraBox.cpp" />
- <ClCompile Include="mapObjects\CGTownInstance.cpp" />
- <ClCompile Include="mapObjects\CObjectClassesHandler.cpp" />
- <ClCompile Include="mapObjects\CObjectHandler.cpp" />
- <ClCompile Include="mapObjects\CommonConstructors.cpp" />
- <ClCompile Include="mapObjects\CQuest.cpp" />
- <ClCompile Include="mapObjects\CRewardableConstructor.cpp" />
- <ClCompile Include="mapObjects\CRewardableObject.cpp" />
- <ClCompile Include="mapObjects\JsonRandom.cpp" />
- <ClCompile Include="mapObjects\MiscObjects.cpp" />
- <ClCompile Include="mapObjects\ObjectTemplate.cpp" />
- <ClCompile Include="mapping\CCampaignHandler.cpp" />
- <ClCompile Include="mapping\CMap.cpp" />
- <ClCompile Include="mapping\CMapInfo.cpp" />
- <ClCompile Include="mapping\CMapService.cpp" />
- <ClCompile Include="mapping\CMapEditManager.cpp" />
- <ClCompile Include="mapping\MapFormatH3M.cpp" />
- <ClCompile Include="mapping\MapFormatJson.cpp" />
- <ClCompile Include="mapping\CDrawRoadsOperation.cpp" />
- <ClCompile Include="registerTypes\RegisterTypes.cpp" />
- <ClCompile Include="registerTypes\TypesClientPacks1.cpp" />
- <ClCompile Include="registerTypes\TypesClientPacks2.cpp" />
- <ClCompile Include="registerTypes\TypesMapObjects1.cpp" />
- <ClCompile Include="registerTypes\TypesMapObjects2.cpp" />
- <ClCompile Include="registerTypes\TypesMapObjects3.cpp" />
- <ClCompile Include="registerTypes\TypesPregamePacks.cpp" />
- <ClCompile Include="registerTypes\TypesServerPacks.cpp" />
- <ClCompile Include="rmg\CMapGenerator.cpp" />
- <ClCompile Include="logging\CLogger.cpp" />
- <ClCompile Include="logging\CBasicLogConfigurator.cpp" />
- <ClCompile Include="HeroBonus.cpp" />
- <ClCompile Include="CBattleCallback.cpp" />
- <ClCompile Include="IGameCallback.cpp" />
- <ClCompile Include="CGameInfoCallback.cpp" />
- <ClCompile Include="JsonNode.cpp" />
- <ClCompile Include="NetPacksLib.cpp" />
- <ClCompile Include="ResourceSet.cpp" />
- <ClCompile Include="rmg\CMapGenOptions.cpp" />
- <ClCompile Include="rmg\CRmgTemplate.cpp" />
- <ClCompile Include="rmg\CRmgTemplateStorage.cpp" />
- <ClCompile Include="rmg\CRmgTemplateZone.cpp" />
- <ClCompile Include="rmg\CZoneGraphGenerator.cpp" />
- <ClCompile Include="rmg\CZonePlacer.cpp" />
- <ClCompile Include="StdInc.cpp">
- <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">VCMI_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdInc.h</PrecompiledHeaderFile>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
- <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
- <PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">StdInc.h</PrecompiledHeaderFile>
- </ClCompile>
- <ClCompile Include="VCMIDirs.cpp" />
- <ClCompile Include="VCMI_Lib.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\Global.h" />
- <ClInclude Include="..\Version.h" />
- <ClInclude Include="AI_Base.h" />
- <ClInclude Include="BattleAction.h" />
- <ClInclude Include="BattleHex.h" />
- <ClInclude Include="BattleState.h" />
- <ClInclude Include="CArtHandler.h" />
- <ClInclude Include="CBonusTypeHandler.h" />
- <ClInclude Include="CBuildingHandler.h" />
- <ClInclude Include="CConfigHandler.h" />
- <ClInclude Include="CConsoleHandler.h" />
- <ClInclude Include="CCreatureHandler.h" />
- <ClInclude Include="CCreatureSet.h" />
- <ClInclude Include="CGameInterface.h" />
- <ClInclude Include="CGameState.h" />
- <ClInclude Include="CGameStateFwd.h" />
- <ClInclude Include="CGeneralTextHandler.h" />
- <ClInclude Include="CHeroHandler.h" />
- <ClInclude Include="CModHandler.h" />
- <ClInclude Include="CObstacleInstance.h" />
- <ClInclude Include="CondSh.h" />
- <ClInclude Include="ConstTransitivePtr.h" />
- <ClInclude Include="CPathfinder.h" />
- <ClInclude Include="CPlayerState.h" />
- <ClInclude Include="CRandomGenerator.h" />
- <ClInclude Include="CScriptingModule.h" />
- <ClInclude Include="CSoundBase.h" />
- <ClInclude Include="CStopWatch.h" />
- <ClInclude Include="CThreadHelper.h" />
- <ClInclude Include="CTownHandler.h" />
- <ClInclude Include="filesystem\AdapterLoaders.h" />
- <ClInclude Include="filesystem\CArchiveLoader.h" />
- <ClInclude Include="filesystem\CBinaryReader.h" />
- <ClInclude Include="filesystem\CCompressedStream.h" />
- <ClInclude Include="filesystem\CFileInfo.h" />
- <ClInclude Include="filesystem\CFileInputStream.h" />
- <ClInclude Include="filesystem\CFilesystemLoader.h" />
- <ClInclude Include="filesystem\CInputOutputStream.h" />
- <ClInclude Include="filesystem\CInputStream.h" />
- <ClInclude Include="filesystem\CMemoryBuffer.h" />
- <ClInclude Include="filesystem\CMemoryStream.h" />
- <ClInclude Include="filesystem\COutputStream.h" />
- <ClInclude Include="filesystem\CStream.h" />
- <ClInclude Include="filesystem\CZipLoader.h" />
- <ClInclude Include="filesystem\CZipSaver.h" />
- <ClInclude Include="filesystem\FileInfo.h" />
- <ClInclude Include="filesystem\FileStream.h" />
- <ClInclude Include="filesystem\Filesystem.h" />
- <ClInclude Include="filesystem\ISimpleResourceLoader.h" />
- <ClInclude Include="filesystem\MinizipExtensions.h" />
- <ClInclude Include="filesystem\ResourceID.h" />
- <ClInclude Include="FunctionList.h" />
- <ClInclude Include="IBonusTypeHandler.h" />
- <ClInclude Include="IHandlerBase.h" />
- <ClInclude Include="JsonDetail.h" />
- <ClInclude Include="LogicalExpression.h" />
- <ClInclude Include="mapObjects\CArmedInstance.h" />
- <ClInclude Include="mapObjects\CBank.h" />
- <ClInclude Include="mapObjects\CGHeroInstance.h" />
- <ClInclude Include="mapObjects\CGMarket.h" />
- <ClInclude Include="mapObjects\CGPandoraBox.h" />
- <ClInclude Include="mapObjects\CGTownInstance.h" />
- <ClInclude Include="mapObjects\CObjectClassesHandler.h" />
- <ClInclude Include="mapObjects\CObjectHandler.h" />
- <ClInclude Include="mapObjects\CommonConstructors.h" />
- <ClInclude Include="mapObjects\CQuest.h" />
- <ClInclude Include="mapObjects\CRewardableConstructor.h" />
- <ClInclude Include="mapObjects\CRewardableObject.h" />
- <ClInclude Include="mapObjects\JsonRandom.h" />
- <ClInclude Include="mapObjects\MapObjects.h" />
- <ClInclude Include="mapObjects\MiscObjects.h" />
- <ClInclude Include="mapObjects\ObjectTemplate.h" />
- <ClInclude Include="mapping\CCampaignHandler.h" />
- <ClInclude Include="mapping\CDrawRoadsOperation.h" />
- <ClInclude Include="mapping\CMap.h" />
- <ClInclude Include="mapping\CMapDefines.h" />
- <ClInclude Include="mapping\CMapInfo.h" />
- <ClInclude Include="mapping\CMapService.h" />
- <ClInclude Include="mapping\CMapEditManager.h" />
- <ClInclude Include="mapping\MapFormatH3M.h" />
- <ClInclude Include="mapping\MapFormatJson.h" />
- <ClInclude Include="NetPacksBase.h" />
- <ClInclude Include="registerTypes\RegisterTypes.h" />
- <ClInclude Include="rmg\CMapGenerator.h" />
- <ClInclude Include="logging\CLogger.h" />
- <ClInclude Include="logging\CBasicLogConfigurator.h" />
- <ClInclude Include="GameConstants.h" />
- <ClInclude Include="HeroBonus.h" />
- <ClInclude Include="CBattleCallback.h" />
- <ClInclude Include="IGameCallback.h" />
- <ClInclude Include="CGameInfoCallback.h" />
- <ClInclude Include="IGameEventsReceiver.h" />
- <ClInclude Include="int3.h" />
- <ClInclude Include="Interprocess.h" />
- <ClInclude Include="JsonNode.h" />
- <ClInclude Include="NetPacks.h" />
- <ClInclude Include="ResourceSet.h" />
- <ClInclude Include="rmg\CMapGenOptions.h" />
- <ClInclude Include="rmg\CRmgTemplate.h" />
- <ClInclude Include="rmg\CRmgTemplateStorage.h" />
- <ClInclude Include="rmg\CRmgTemplateZone.h" />
- <ClInclude Include="rmg\CZoneGraphGenerator.h" />
- <ClInclude Include="rmg\CZonePlacer.h" />
- <ClInclude Include="rmg\float3.h" />
- <ClInclude Include="ScopeGuard.h" />
- <ClInclude Include="serializer\BinaryDeserializer.h" />
- <ClInclude Include="serializer\BinarySerializer.h" />
- <ClInclude Include="serializer\CLoadIntegrityValidator.h" />
- <ClInclude Include="serializer\CMemorySerializer.h" />
- <ClInclude Include="serializer\CSerializer.h" />
- <ClInclude Include="serializer\CTypeList.h" />
- <ClInclude Include="serializer\Connection.h" />
- <ClInclude Include="serializer\JsonDeserializer.h" />
- <ClInclude Include="serializer\JsonSerializeFormat.h" />
- <ClInclude Include="serializer\JsonSerializer.h" />
- <ClInclude Include="spells\AdventureSpellMechanics.h" />
- <ClInclude Include="spells\BattleSpellMechanics.h" />
- <ClInclude Include="spells\CDefaultSpellMechanics.h" />
- <ClInclude Include="spells\CreatureSpellMechanics.h" />
- <ClInclude Include="spells\CSpellHandler.h" />
- <ClInclude Include="spells\ISpellMechanics.h" />
- <ClInclude Include="spells\Magic.h" />
- <ClInclude Include="spells\SpellMechanics.h" />
- <ClInclude Include="spells\ViewSpellInt.h" />
- <ClInclude Include="StartInfo.h" />
- <ClInclude Include="StdInc.h" />
- <ClInclude Include="StringConstants.h" />
- <ClInclude Include="UnlockGuard.h" />
- <ClInclude Include="vcmi_endian.h" />
- <ClInclude Include="VCMI_Lib.h" />
- <ClInclude Include="VCMIDirs.h" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
- </Project>
|