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- {
- // Several unused in H3 creatures
- // TODO: better way to disable them
- "unused122" :
- {
- "faction": "neutral",
- "disabled" : true,
- "index" : 122
- },
- "unused124" :
- {
- "faction": "neutral",
- "disabled" : true,
- "index" : 124
- },
- "unused126" :
- {
- "faction": "neutral",
- "disabled" : true,
- "index" : 126
- },
- "unused128" :
- {
- "faction": "neutral",
- "disabled" : true,
- "index" : 128
- },
- "catapult" :
- {
- "special" : true,
- "index": 145,
- "level": 0,
- "faction": "neutral",
- "doubleWide" : true,
- "shots" : 24,
- "abilities" :
- {
- "siegeWeapon" :
- {
- "type" : "SIEGE_WEAPON"
- },
- "shooter" :
- {
- "type" : "SHOOTER"
- },
- "noDistancePenalty" :
- {
- "type" : "NO_DISTANCE_PENALTY" // hide shooting range visualization
- },
- "siegeMachine" :
- {
- "type" : "CATAPULT",
- "subtype" : "spell.catapultShot"
- }
- },
- "graphics" :
- {
- "animation": "SMCATA.DEF",
- "missile" :
- {
- "projectile": "SMCATX.DEF"
- }
- },
- "sound" :
- {
- "killed": "CATAKILL.wav",
- "shoot": "CATASHOT.wav",
- "wince": "CATAWNCE.wav"
- }
- },
- "ballista" :
- {
- "special" : true,
- "index": 146,
- "level": 5,
- "faction": "neutral",
- "doubleWide" : true,
- "shots" : 24,
- "abilities" :
- {
- "siegeWeapon" :
- {
- "type" : "SIEGE_WEAPON"
- },
- "shooter" :
- {
- "type" : "SHOOTER"
- }
- },
- "graphics" :
- {
- "animation": "SMBAL.DEF",
- "missile" :
- {
- "projectile": "SMBALX.DEF"
- }
- },
- "sound" :
- {
- "killed": "BALLKILL.wav",
- "shoot": "BALLSHOT.wav",
- "wince": "BALLWNCE.wav"
- }
- },
- "firstAidTent" :
- {
- "special" : true,
- "index": 147,
- "level": 0,
- "faction": "neutral",
- "doubleWide" : true,
- "abilities":
- {
- "siegeWeapon" :
- {
- "type" : "SIEGE_WEAPON"
- },
- "heals" :
- {
- "type" : "HEALER" ,
- "subtype" : "spell.firstAid"
- }
- },
- "graphics" :
- {
- "animation": "SMTENT.DEF"
- },
- "sound" :
- {
- "killed": "FAIDKILL.wav",
- "wince": "FAIDWNCE.wav"
- }
- },
- "ammoCart" :
- {
- "special" : true,
- "index": 148,
- "level": 0,
- "faction": "neutral",
- "abilities":
- {
- "siegeWeapon" :
- {
- "type" : "SIEGE_WEAPON"
- },
- "inactive" :
- {
- "type" : "NOT_ACTIVE"
- }
- },
- "graphics" :
- {
- "animation": "SMCART.DEF"
- },
- "sound" :
- {
- "killed": "CARTKILL.wav",
- "wince": "CARTWNCE.wav"
- }
- },
- "arrowTower" :
- {
- "special" : true,
- "index": 149,
- "level": 0,
- "faction": "neutral",
- "shots" : 99,
- "abilities":
- {
- "siegeWeapon" : { "type" : "SIEGE_WEAPON" },
- "shooter" : { "type" : "SHOOTER" },
- "ignoreDefence" : { "type" : "ENEMY_DEFENCE_REDUCTION", "val" : 100 },
- "noWallPenalty" : { "type" : "NO_WALL_PENALTY" },
- "noDistancePenalty" : { "type" : "NO_DISTANCE_PENALTY" },
- "noRetalitation" : { "type" : "BLOCKS_RANGED_RETALIATION" },
- "noLuck" : { "type" : "NO_LUCK" },
- "attackAlwaysZero" : { "type" : "PRIMARY_SKILL", "subtype" : "attack", "val" : 0, "valueType" : "INDEPENDENT_MIN" }
- },
- "graphics" :
- {
- "animation": "CLCBOW.DEF" // needed to pass validation, never used
- },
- "sound": {}
- }
- }
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