Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 месяцев назад
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CIntObject.cpp cacceda950 Renamed CGuiHandler to GameEngine 11 месяцев назад
CIntObject.h cacceda950 Renamed CGuiHandler to GameEngine 11 месяцев назад
CursorHandler.cpp 156de5b17e Added GameInstance class 11 месяцев назад
CursorHandler.h 156de5b17e Added GameInstance class 11 месяцев назад
EventDispatcher.cpp cacceda950 Renamed CGuiHandler to GameEngine 11 месяцев назад
EventDispatcher.h be7d27234f map drag with right mouse 1 год назад
EventsReceiver.cpp cacceda950 Renamed CGuiHandler to GameEngine 11 месяцев назад
EventsReceiver.h 2ebf1daf0d add smooth drag for RMB & fix drag for new windows 1 год назад
FramerateManager.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 год назад
FramerateManager.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 год назад
InterfaceObjectConfigurable.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 11 месяцев назад
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 год назад
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 лет назад
Shortcut.h 58042c5cd6 Remove default focus from spellbook search, allow toggling focus via shortcut 11 месяцев назад
ShortcutHandler.cpp 58042c5cd6 Remove default focus from spellbook search, allow toggling focus via shortcut 11 месяцев назад
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse 1 год назад
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 год назад
WindowHandler.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 11 месяцев назад
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 лет назад