Laserlicht ff2946c22c code review 2 недель назад
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AIMemory.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 10 месяцев назад
AIMemory.h eeea01d778 NKAI: namespace 3 лет назад
DeepDecomposer.cpp 1a79478196 added one comment regarding the spawning issue, good for remembering later on 7 месяцев назад
DeepDecomposer.h ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 год назад
FuzzyEngines.cpp c02a8a84fd Stacks of armed instance are now unique_ptr 10 месяцев назад
FuzzyEngines.h f3277b7953 Define each identifier in a dedicated statement 2 лет назад
FuzzyHelper.cpp 417ea6451a Remove ConstTransitivePtr from hero and town instances 10 месяцев назад
FuzzyHelper.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 год назад
Nullkiller.cpp 1900e03b47 nullkiller2: Replace `hasBuiltSomeTradeBuilding()` with `hasBuiltResourceMarketplace()` 3 месяцев назад
Nullkiller.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 1 год назад
PriorityEvaluator.cpp ff2946c22c code review 2 недель назад
PriorityEvaluator.h ce4016706e make the code easier to understand and debug 7 месяцев назад
Settings.cpp 2b286378e8 Remove logic for banks in 1.5 format 11 месяцев назад
Settings.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 1 год назад