RecursiveDirectoryIteratorImpl.h 3.3 KB

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  1. //
  2. // RecursiveDirectoryIteratorImpl.h
  3. //
  4. // $Id$
  5. //
  6. // Library: Foundation
  7. // Package: Filesystem
  8. // Module: RecursiveDirectoryIterator
  9. //
  10. // Definition of the RecursiveDirectoryIteratorImpl class.
  11. //
  12. // Copyright (c) 2012, Applied Informatics Software Engineering GmbH.
  13. // and Contributors.
  14. //
  15. // Permission is hereby granted, free of charge, to any person or organization
  16. // obtaining a copy of the software and accompanying documentation covered by
  17. // this license (the "Software") to use, reproduce, display, distribute,
  18. // execute, and transmit the Software, and to prepare derivative works of the
  19. // Software, and to permit third-parties to whom the Software is furnished to
  20. // do so, all subject to the following:
  21. //
  22. // The copyright notices in the Software and this entire statement, including
  23. // the above license grant, this restriction and the following disclaimer,
  24. // must be included in all copies of the Software, in whole or in part, and
  25. // all derivative works of the Software, unless such copies or derivative
  26. // works are solely in the form of machine-executable object code generated by
  27. // a source language processor.
  28. //
  29. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  30. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  31. // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  32. // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  33. // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  34. // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  35. // DEALINGS IN THE SOFTWARE.
  36. //
  37. #ifndef Foundation_RecursiveDirectoryIteratorImpl_INCLUDE
  38. #define Foundation_RecursiveDirectoryIteratorImpl_INCLUDE
  39. #include "Poco/Foundation.h"
  40. #include "Poco/DirectoryIteratorStrategy.h"
  41. #include <stack>
  42. #include <functional>
  43. namespace Poco {
  44. class ChildrenFirstTraverse;
  45. class SiblingsFirstTraverse;
  46. template<class TTraverseStrategy = ChildrenFirstTraverse>
  47. class RecursiveDirectoryIteratorImpl
  48. {
  49. public:
  50. enum
  51. {
  52. D_INFINITE = 0
  53. };
  54. /// Constant for infinite traverse depth.
  55. RecursiveDirectoryIteratorImpl(const std::string& path, UInt16 maxDepth = D_INFINITE)
  56. : _maxDepth(maxDepth), _traverseStrategy(std::ptr_fun(depthFun), _maxDepth), _isFinished(false), _rc(1)
  57. {
  58. _itStack.push(DirectoryIterator(path));
  59. _current = _itStack.top()->path();
  60. }
  61. ~RecursiveDirectoryIteratorImpl()
  62. {
  63. }
  64. inline void duplicate()
  65. {
  66. ++_rc;
  67. }
  68. inline void release()
  69. {
  70. if (--_rc == 0)
  71. delete this;
  72. }
  73. inline UInt16 depth() const
  74. {
  75. return depthFun(_itStack);
  76. }
  77. inline UInt16 maxDepth() const
  78. {
  79. return _maxDepth;
  80. }
  81. inline const std::string& get() const
  82. {
  83. return _current;
  84. }
  85. const std::string& next()
  86. {
  87. if (_isFinished)
  88. return _current;
  89. _current = _traverseStrategy.next(&_itStack, &_isFinished);
  90. return _current;
  91. }
  92. private:
  93. typedef std::stack<DirectoryIterator> Stack;
  94. static UInt16 depthFun(const Stack& stack)
  95. /// Function which implements the logic of determining
  96. /// recursion depth.
  97. {
  98. return static_cast<Poco::UInt16>(stack.size());
  99. }
  100. UInt16 _maxDepth;
  101. TTraverseStrategy _traverseStrategy;
  102. bool _isFinished;
  103. Stack _itStack;
  104. std::string _current;
  105. int _rc;
  106. };
  107. } // namespace Poco
  108. #endif // Foundation_RecursiveDirectoryIteratorImpl_INCLUDE