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- //
- // Thread.h
- //
- // $Id: //poco/Main/Foundation/include/Poco/Thread.h#3 $
- //
- // Library: Foundation
- // Package: Threading
- // Module: Thread
- //
- // Definition of the Thread class.
- //
- // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
- // and Contributors.
- //
- // Permission is hereby granted, free of charge, to any person or organization
- // obtaining a copy of the software and accompanying documentation covered by
- // this license (the "Software") to use, reproduce, display, distribute,
- // execute, and transmit the Software, and to prepare derivative works of the
- // Software, and to permit third-parties to whom the Software is furnished to
- // do so, all subject to the following:
- //
- // The copyright notices in the Software and this entire statement, including
- // the above license grant, this restriction and the following disclaimer,
- // must be included in all copies of the Software, in whole or in part, and
- // all derivative works of the Software, unless such copies or derivative
- // works are solely in the form of machine-executable object code generated by
- // a source language processor.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
- // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
- // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
- // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- // DEALINGS IN THE SOFTWARE.
- //
- #ifndef Foundation_Thread_INCLUDED
- #define Foundation_Thread_INCLUDED
- #include "Poco/Foundation.h"
- #if defined(POCO_OS_FAMILY_WINDOWS)
- #include "Poco/Thread_WIN32.h"
- #else
- #include "Poco/Thread_POSIX.h"
- #endif
- namespace Poco {
- class Runnable;
- class ThreadLocalStorage;
- class Foundation_API Thread: private ThreadImpl
- /// This class implements a platform-independent
- /// wrapper to an operating system thread.
- ///
- /// Every Thread object gets a unique (within
- /// its process) numeric thread ID.
- /// Furthermore, a thread can be assigned a name.
- {
- public:
- enum Priority
- /// Thread priorities.
- {
- PRIO_LOWEST = PRIO_LOWEST_IMPL, /// The lowest thread priority.
- PRIO_LOW = PRIO_LOW_IMPL, /// A lower than normal thread priority.
- PRIO_NORMAL = PRIO_NORMAL_IMPL, /// The normal thread priority.
- PRIO_HIGH = PRIO_HIGH_IMPL, /// A higher than normal thread priority.
- PRIO_HIGHEST = PRIO_HIGHEST_IMPL /// The highest thread priority.
- };
- Thread();
- /// Creates a thread. Call start() to start it.
-
- Thread(const std::string& name);
- /// Creates a named thread. Call start() to start it.
-
- ~Thread();
- /// Destroys the thread.
- int id() const;
- /// Returns the unique thread ID of the thread.
- const std::string& name() const;
- /// Returns the name of the thread.
- void setPriority(Priority prio);
- /// Sets the thread's priority.
- ///
- /// Some platform only allow changing a thread's priority
- /// if the process has certain privileges.
- Priority getPriority() const;
- /// Returns the thread's priority.
- void start(Runnable& target);
- /// Starts the thread with the given target.
- void join();
- /// Waits until the thread completes execution.
- /// If multiple threads try to join the same
- /// thread, the result is undefined.
-
- void join(long milliseconds);
- /// Waits for at most the given interval for the thread
- /// to complete. Throws a TimeoutException if the thread
- /// does not complete within the specified time interval.
-
- bool tryJoin(long milliseconds);
- /// Waits for at most the given interval for the thread
- /// to complete. Returns true if the thread has finished,
- /// false otherwise.
- bool isRunning() const;
- /// Returns true if the thread is running.
- static void sleep(long milliseconds);
- /// Suspends the current thread for the specified
- /// amount of time.
- static void yield();
- /// Yields cpu to other threads.
- static Thread* current();
- /// Returns the Thread object for the currently active thread.
- /// If the current thread is the main thread, 0 is returned.
- protected:
- ThreadLocalStorage& tls();
- /// Returns a reference to the thread's local storage.
- void clearTLS();
- /// Clears the thread's local storage.
- std::string makeName();
- /// Creates a unique name for a thread.
-
- static int uniqueId();
- /// Creates and returns a unique id for a thread.
-
- void setName(const std::string& name);
- /// Sets the name of the thread.
- private:
- Thread(const Thread&);
- Thread& operator = (const Thread&);
- int _id;
- std::string _name;
- ThreadLocalStorage* _pTLS;
- friend class ThreadLocalStorage;
- friend class PooledThread;
- };
- //
- // inlines
- //
- inline int Thread::id() const
- {
- return _id;
- }
- inline const std::string& Thread::name() const
- {
- return _name;
- }
- inline bool Thread::isRunning() const
- {
- return isRunningImpl();
- }
- inline void Thread::sleep(long milliseconds)
- {
- sleepImpl(milliseconds);
- }
- inline void Thread::yield()
- {
- yieldImpl();
- }
- inline Thread* Thread::current()
- {
- return static_cast<Thread*>(currentImpl());
- }
- } // namespace Poco
- #endif // Foundation_Thread_INCLUDED
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