ASCIIEncoding.cpp 4.2 KB

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  1. //
  2. // ASCIIEncoding.cpp
  3. //
  4. // $Id: //poco/Main/Foundation/src/ASCIIEncoding.cpp#12 $
  5. //
  6. // Library: Foundation
  7. // Package: Text
  8. // Module: ASCIIEncoding
  9. //
  10. // Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH.
  11. // and Contributors.
  12. //
  13. // Permission is hereby granted, free of charge, to any person or organization
  14. // obtaining a copy of the software and accompanying documentation covered by
  15. // this license (the "Software") to use, reproduce, display, distribute,
  16. // execute, and transmit the Software, and to prepare derivative works of the
  17. // Software, and to permit third-parties to whom the Software is furnished to
  18. // do so, all subject to the following:
  19. //
  20. // The copyright notices in the Software and this entire statement, including
  21. // the above license grant, this restriction and the following disclaimer,
  22. // must be included in all copies of the Software, in whole or in part, and
  23. // all derivative works of the Software, unless such copies or derivative
  24. // works are solely in the form of machine-executable object code generated by
  25. // a source language processor.
  26. //
  27. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  28. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  29. // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  30. // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  31. // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  32. // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  33. // DEALINGS IN THE SOFTWARE.
  34. //
  35. #include "Poco/ASCIIEncoding.h"
  36. #include "Poco/String.h"
  37. namespace Poco {
  38. const char* ASCIIEncoding::_names[] =
  39. {
  40. "ASCII",
  41. NULL
  42. };
  43. const TextEncoding::CharacterMap ASCIIEncoding::_charMap =
  44. {
  45. /* 00 */ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
  46. /* 10 */ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
  47. /* 20 */ 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f,
  48. /* 30 */ 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f,
  49. /* 40 */ 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f,
  50. /* 50 */ 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f,
  51. /* 60 */ 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f,
  52. /* 70 */ 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f,
  53. /* 80 */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  54. /* 90 */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  55. /* a0 */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  56. /* b0 */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  57. /* c0 */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  58. /* d0 */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  59. /* e0 */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  60. /* f0 */ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  61. };
  62. ASCIIEncoding::ASCIIEncoding()
  63. {
  64. }
  65. ASCIIEncoding::~ASCIIEncoding()
  66. {
  67. }
  68. const char* ASCIIEncoding::canonicalName() const
  69. {
  70. return _names[0];
  71. }
  72. bool ASCIIEncoding::isA(const std::string& encodingName) const
  73. {
  74. for (const char** name = _names; *name; ++name)
  75. {
  76. if (Poco::icompare(encodingName, *name) == 0)
  77. return true;
  78. }
  79. return false;
  80. }
  81. const TextEncoding::CharacterMap& ASCIIEncoding::characterMap() const
  82. {
  83. return _charMap;
  84. }
  85. int ASCIIEncoding::convert(const unsigned char* bytes) const
  86. {
  87. return *bytes;
  88. }
  89. int ASCIIEncoding::convert(int ch, unsigned char* bytes, int length) const
  90. {
  91. if (ch >= 0 && ch <= 127)
  92. {
  93. if (bytes && length >= 1)
  94. *bytes = (unsigned char) ch;
  95. return 1;
  96. }
  97. else return 0;
  98. }
  99. } // namespace Poco