RecursiveDirectoryIteratorStrategies.h 3.2 KB

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  1. //
  2. // RecursiveDirectoryIteratorStategies.h
  3. //
  4. // $Id$
  5. //
  6. // Library: Foundation
  7. // Package: Filesystem
  8. // Module: RecursiveDirectoryIterator
  9. //
  10. // Definitions of the RecursiveDirectoryIterator stategy classes.
  11. //
  12. // Copyright (c) 2012, Applied Informatics Software Engineering GmbH.
  13. // and Contributors.
  14. //
  15. // Permission is hereby granted, free of charge, to any person or organization
  16. // obtaining a copy of the software and accompanying documentation covered by
  17. // this license (the "Software") to use, reproduce, display, distribute,
  18. // execute, and transmit the Software, and to prepare derivative works of the
  19. // Software, and to permit third-parties to whom the Software is furnished to
  20. // do so, all subject to the following:
  21. //
  22. // The copyright notices in the Software and this entire statement, including
  23. // the above license grant, this restriction and the following disclaimer,
  24. // must be included in all copies of the Software, in whole or in part, and
  25. // all derivative works of the Software, unless such copies or derivative
  26. // works are solely in the form of machine-executable object code generated by
  27. // a source language processor.
  28. //
  29. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  30. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  31. // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  32. // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  33. // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  34. // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  35. // DEALINGS IN THE SOFTWARE.
  36. //
  37. #ifndef Foundation_RecursiveDirectoryIteratorStategies_INCLUDE
  38. #define Foundation_RecursiveDirectoryIteratorStategies_INCLUDE
  39. #include "Poco/Foundation.h"
  40. #include "Poco/DirectoryIterator.h"
  41. #include <stack>
  42. #include <queue>
  43. #include <functional>
  44. namespace Poco
  45. {
  46. class TraverseBase
  47. {
  48. public:
  49. typedef std::stack<DirectoryIterator> Stack;
  50. typedef std::pointer_to_unary_function<const Stack&, UInt16> DepthFunPtr;
  51. enum
  52. {
  53. D_INFINITE = 0
  54. };
  55. /// Constant for infinite traverse depth.
  56. TraverseBase(DepthFunPtr depthDeterminer, UInt16 maxDepth = D_INFINITE);
  57. protected:
  58. bool isFiniteDepth();
  59. DepthFunPtr _depthDeterminer;
  60. UInt16 _maxDepth;
  61. DirectoryIterator _itEnd;
  62. private:
  63. TraverseBase();
  64. TraverseBase(const TraverseBase&);
  65. TraverseBase& operator=(const TraverseBase&);
  66. };
  67. class ChildrenFirstTraverse: public TraverseBase
  68. {
  69. public:
  70. ChildrenFirstTraverse(DepthFunPtr depthDeterminer, UInt16 maxDepth = D_INFINITE);
  71. const std::string next(Stack* itStack, bool* isFinished);
  72. private:
  73. ChildrenFirstTraverse();
  74. ChildrenFirstTraverse(const ChildrenFirstTraverse&);
  75. ChildrenFirstTraverse& operator=(const ChildrenFirstTraverse&);
  76. };
  77. class SiblingsFirstTraverse: public TraverseBase
  78. {
  79. public:
  80. SiblingsFirstTraverse(DepthFunPtr depthDeterminer, UInt16 maxDepth = D_INFINITE);
  81. const std::string next(Stack* itStack, bool* isFinished);
  82. private:
  83. SiblingsFirstTraverse();
  84. SiblingsFirstTraverse(const SiblingsFirstTraverse&);
  85. SiblingsFirstTraverse& operator=(const SiblingsFirstTraverse&);
  86. std::stack<std::queue<std::string> > _dirsStack;
  87. };
  88. } // namespace Poco
  89. #endif // Foundation_RecursiveDirectoryIteratorStategies_INCLUDE