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- //
- // MemoryPool.h
- //
- // $Id: //poco/svn/Foundation/include/Poco/MemoryPool.h#2 $
- //
- // Library: Foundation
- // Package: Core
- // Module: MemoryPool
- //
- // Definition of the MemoryPool class.
- //
- // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
- // and Contributors.
- //
- // Permission is hereby granted, free of charge, to any person or organization
- // obtaining a copy of the software and accompanying documentation covered by
- // this license (the "Software") to use, reproduce, display, distribute,
- // execute, and transmit the Software, and to prepare derivative works of the
- // Software, and to permit third-parties to whom the Software is furnished to
- // do so, all subject to the following:
- //
- // The copyright notices in the Software and this entire statement, including
- // the above license grant, this restriction and the following disclaimer,
- // must be included in all copies of the Software, in whole or in part, and
- // all derivative works of the Software, unless such copies or derivative
- // works are solely in the form of machine-executable object code generated by
- // a source language processor.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
- // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
- // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
- // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- // DEALINGS IN THE SOFTWARE.
- //
- #ifndef Foundation_MemoryPool_INCLUDED
- #define Foundation_MemoryPool_INCLUDED
- #include "Poco/Foundation.h"
- #include "Poco/Mutex.h"
- #include <vector>
- #include <cstddef>
- namespace Poco {
- class Foundation_API MemoryPool
- /// A simple pool for fixed-size memory blocks.
- ///
- /// The main purpose of this class is to speed-up
- /// memory allocations, as well as to reduce memory
- /// fragmentation in situations where the same blocks
- /// are allocated all over again, such as in server
- /// applications.
- ///
- /// All allocated blocks are retained for future use.
- /// A limit on the number of blocks can be specified.
- /// Blocks can be preallocated.
- {
- public:
- MemoryPool(std::size_t blockSize, int preAlloc = 0, int maxAlloc = 0);
- /// Creates a MemoryPool for blocks with the given blockSize.
- /// The number of blocks given in preAlloc are preallocated.
-
- ~MemoryPool();
- void* get();
- /// Returns a memory block. If there are no more blocks
- /// in the pool, a new block will be allocated.
- ///
- /// If maxAlloc blocks are already allocated, an
- /// OutOfMemoryException is thrown.
-
- void release(void* ptr);
- /// Releases a memory block and returns it to the pool.
-
- std::size_t blockSize() const;
- /// Returns the block size.
-
- int allocated() const;
- /// Returns the number of allocated blocks.
-
- int available() const;
- /// Returns the number of available blocks in the pool.
- private:
- MemoryPool();
- MemoryPool(const MemoryPool&);
- MemoryPool& operator = (const MemoryPool&);
-
- enum
- {
- BLOCK_RESERVE = 128
- };
-
- typedef std::vector<char*> BlockVec;
-
- std::size_t _blockSize;
- int _maxAlloc;
- int _allocated;
- BlockVec _blocks;
- FastMutex _mutex;
- };
- //
- // inlines
- //
- inline std::size_t MemoryPool::blockSize() const
- {
- return _blockSize;
- }
- inline int MemoryPool::allocated() const
- {
- return _allocated;
- }
- inline int MemoryPool::available() const
- {
- return (int) _blocks.size();
- }
- } // namespace Poco
- #endif // Foundation_MemoryPool_INCLUDED
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