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- //
- // RandomStream.h
- //
- // $Id: //poco/svn/Foundation/include/Poco/RandomStream.h#2 $
- //
- // Library: Foundation
- // Package: Crypt
- // Module: RandomStream
- //
- // Definition of class RandomInputStream.
- //
- // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
- // and Contributors.
- //
- // Permission is hereby granted, free of charge, to any person or organization
- // obtaining a copy of the software and accompanying documentation covered by
- // this license (the "Software") to use, reproduce, display, distribute,
- // execute, and transmit the Software, and to prepare derivative works of the
- // Software, and to permit third-parties to whom the Software is furnished to
- // do so, all subject to the following:
- //
- // The copyright notices in the Software and this entire statement, including
- // the above license grant, this restriction and the following disclaimer,
- // must be included in all copies of the Software, in whole or in part, and
- // all derivative works of the Software, unless such copies or derivative
- // works are solely in the form of machine-executable object code generated by
- // a source language processor.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
- // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
- // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
- // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- // DEALINGS IN THE SOFTWARE.
- //
- #ifndef Foundation_RandomStream_INCLUDED
- #define Foundation_RandomStream_INCLUDED
- #include "Poco/Foundation.h"
- #include "Poco/BufferedStreamBuf.h"
- #include <istream>
- namespace Poco {
- class Foundation_API RandomBuf: public BufferedStreamBuf
- /// This streambuf generates random data.
- /// On Windows NT, the cryptographic API is used.
- /// On Unix, /dev/random is used, if available.
- /// Otherwise, a random number generator, some
- /// more-or-less random data and a SHA-1 digest
- /// is used to generate random data.
- {
- public:
- RandomBuf();
- ~RandomBuf();
- int readFromDevice(char* buffer, std::streamsize length);
- };
- class Foundation_API RandomIOS: public virtual std::ios
- /// The base class for RandomInputStream.
- ///
- /// This class is needed to ensure the correct initialization
- /// order of the stream buffer and base classes.
- {
- public:
- RandomIOS();
- ~RandomIOS();
- RandomBuf* rdbuf();
- protected:
- RandomBuf _buf;
- };
- class Foundation_API RandomInputStream: public RandomIOS, public std::istream
- /// This istream generates random data
- /// using the RandomBuf.
- {
- public:
- RandomInputStream();
- ~RandomInputStream();
- };
- } // namespace Poco
- #endif // Foundation_RandomStream_INCLUDED
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