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Remove copyright headers.

Some of our files had them, some didn't. They serve no purpose legally so best to remove the ceremony.
Steven Kirk 5 anos atrás
pai
commit
4d01dacd77
100 arquivos alterados com 27 adições e 327 exclusões
  1. 0 3
      native/Avalonia.Native/inc/avalonia-native-guids.h
  2. 0 3
      native/Avalonia.Native/inc/avalonia-native.h
  3. 0 3
      native/Avalonia.Native/inc/com.h
  4. 0 3
      native/Avalonia.Native/inc/key.h
  5. 0 3
      native/Avalonia.Native/src/OSX/KeyTransform.h
  6. 0 3
      native/Avalonia.Native/src/OSX/KeyTransform.mm
  7. 0 3
      native/Avalonia.Native/src/OSX/Screens.mm
  8. 0 3
      native/Avalonia.Native/src/OSX/SystemDialogs.mm
  9. 0 3
      native/Avalonia.Native/src/OSX/clipboard.mm
  10. 0 3
      native/Avalonia.Native/src/OSX/common.h
  11. 0 3
      native/Avalonia.Native/src/OSX/cursor.h
  12. 0 3
      native/Avalonia.Native/src/OSX/cursor.mm
  13. 0 3
      native/Avalonia.Native/src/OSX/main.mm
  14. 0 3
      native/Avalonia.Native/src/OSX/platformthreading.mm
  15. 0 3
      native/Avalonia.Native/src/OSX/window.h
  16. 0 3
      native/Avalonia.Native/src/OSX/window.mm
  17. 1 4
      samples/BindingDemo/ViewModels/DataAnnotationsErrorViewModel.cs
  18. 1 4
      samples/BindingDemo/ViewModels/ExceptionErrorViewModel.cs
  19. 1 4
      samples/BindingDemo/ViewModels/IndeiErrorViewModel.cs
  20. 0 3
      samples/RenderDemo/App.xaml.cs
  21. 0 3
      samples/RenderDemo/MainWindow.xaml.cs
  22. 0 3
      samples/VirtualizationDemo/App.xaml.cs
  23. 0 3
      samples/VirtualizationDemo/MainWindow.xaml.cs
  24. 1 4
      samples/VirtualizationDemo/Program.cs
  25. 1 4
      samples/VirtualizationDemo/ViewModels/ItemViewModel.cs
  26. 1 4
      samples/VirtualizationDemo/ViewModels/MainWindowViewModel.cs
  27. 1 4
      samples/interop/Direct3DInteropSample/MainWindow.cs
  28. 0 3
      src/Avalonia.Animation/Animatable.cs
  29. 0 3
      src/Avalonia.Animation/Animation.cs
  30. 1 4
      src/Avalonia.Animation/Animators/Animator`1.cs
  31. 1 4
      src/Avalonia.Animation/Animators/BoolAnimator.cs
  32. 1 4
      src/Avalonia.Animation/Animators/ByteAnimator.cs
  33. 1 4
      src/Avalonia.Animation/Animators/DecimalAnimator.cs
  34. 1 4
      src/Avalonia.Animation/Animators/DoubleAnimator.cs
  35. 1 4
      src/Avalonia.Animation/Animators/FloatAnimator.cs
  36. 1 4
      src/Avalonia.Animation/Animators/Int16Animator.cs
  37. 1 4
      src/Avalonia.Animation/Animators/Int32Animator.cs
  38. 1 4
      src/Avalonia.Animation/Animators/Int64Animator.cs
  39. 1 4
      src/Avalonia.Animation/Animators/UInt16Animator.cs
  40. 1 4
      src/Avalonia.Animation/Animators/UInt32Animator.cs
  41. 1 4
      src/Avalonia.Animation/Animators/UInt64Animator.cs
  42. 0 3
      src/Avalonia.Animation/DisposeAnimationInstanceSubject.cs
  43. 0 3
      src/Avalonia.Animation/Easing/BackEaseIn.cs
  44. 0 3
      src/Avalonia.Animation/Easing/BackEaseInOut.cs
  45. 0 3
      src/Avalonia.Animation/Easing/BackEaseOut.cs
  46. 0 3
      src/Avalonia.Animation/Easing/BounceEaseIn.cs
  47. 0 3
      src/Avalonia.Animation/Easing/BounceEaseInOut.cs
  48. 0 3
      src/Avalonia.Animation/Easing/CircularEaseIn.cs
  49. 0 3
      src/Avalonia.Animation/Easing/CircularEaseInOut.cs
  50. 0 3
      src/Avalonia.Animation/Easing/CircularEaseOut.cs
  51. 0 3
      src/Avalonia.Animation/Easing/CubicEaseIn.cs
  52. 0 3
      src/Avalonia.Animation/Easing/CubicEaseInOut.cs
  53. 0 3
      src/Avalonia.Animation/Easing/CubicEaseOut.cs
  54. 0 3
      src/Avalonia.Animation/Easing/EasingTypeConverter.cs
  55. 0 3
      src/Avalonia.Animation/Easing/ElasticEaseIn.cs
  56. 0 3
      src/Avalonia.Animation/Easing/ElasticEaseInOut.cs
  57. 0 3
      src/Avalonia.Animation/Easing/ElasticEaseOut.cs
  58. 0 3
      src/Avalonia.Animation/Easing/ExponentialEaseIn.cs
  59. 0 3
      src/Avalonia.Animation/Easing/ExponentialEaseInOut.cs
  60. 0 3
      src/Avalonia.Animation/Easing/ExponentialEaseOut.cs
  61. 0 3
      src/Avalonia.Animation/Easing/IEasing.cs
  62. 0 3
      src/Avalonia.Animation/Easing/LinearEasing.cs
  63. 0 3
      src/Avalonia.Animation/Easing/QuadraticEaseIn.cs
  64. 0 3
      src/Avalonia.Animation/Easing/QuadraticEaseInOut.cs
  65. 0 3
      src/Avalonia.Animation/Easing/QuadraticEaseOut.cs
  66. 0 3
      src/Avalonia.Animation/Easing/QuarticEaseIn.cs
  67. 0 3
      src/Avalonia.Animation/Easing/QuarticEaseInOut.cs
  68. 0 3
      src/Avalonia.Animation/Easing/QuarticEaseOut.cs
  69. 0 3
      src/Avalonia.Animation/Easing/QuinticEaseIn.cs
  70. 0 3
      src/Avalonia.Animation/Easing/QuinticEaseInOut.cs
  71. 0 3
      src/Avalonia.Animation/Easing/QuinticEaseOut.cs
  72. 0 3
      src/Avalonia.Animation/Easing/SineEaseIn.cs
  73. 0 3
      src/Avalonia.Animation/Easing/SineEaseInOut.cs
  74. 0 3
      src/Avalonia.Animation/Easing/SineEaseOut.cs
  75. 1 4
      src/Avalonia.Animation/FillMode.cs
  76. 0 3
      src/Avalonia.Animation/IAnimation.cs
  77. 0 3
      src/Avalonia.Animation/IAnimationSetter.cs
  78. 1 4
      src/Avalonia.Animation/IAnimator.cs
  79. 1 4
      src/Avalonia.Animation/ITransition.cs
  80. 0 3
      src/Avalonia.Animation/IterationCount.cs
  81. 0 3
      src/Avalonia.Animation/IterationCountTypeConverter.cs
  82. 1 4
      src/Avalonia.Animation/KeyFrame.cs
  83. 1 4
      src/Avalonia.Animation/KeyFrames.cs
  84. 1 4
      src/Avalonia.Animation/PlayState.cs
  85. 1 4
      src/Avalonia.Animation/PlaybackDirection.cs
  86. 0 3
      src/Avalonia.Animation/Properties/AssemblyInfo.cs
  87. 0 3
      src/Avalonia.Animation/TransitionInstance.cs
  88. 0 3
      src/Avalonia.Animation/Transition`1.cs
  89. 0 3
      src/Avalonia.Animation/Transitions.cs
  90. 0 3
      src/Avalonia.Animation/Transitions/DoubleTransition.cs
  91. 0 3
      src/Avalonia.Animation/Transitions/FloatTransition.cs
  92. 0 3
      src/Avalonia.Animation/Transitions/IntegerTransition.cs
  93. 0 3
      src/Avalonia.Animation/Utils/BounceEaseUtils.cs
  94. 1 4
      src/Avalonia.Animation/Utils/EasingUtils.cs
  95. 0 3
      src/Avalonia.Base/AttachedProperty.cs
  96. 0 3
      src/Avalonia.Base/AvaloniaInternalException.cs
  97. 0 3
      src/Avalonia.Base/AvaloniaObject.cs
  98. 0 3
      src/Avalonia.Base/AvaloniaObjectExtensions.cs
  99. 0 3
      src/Avalonia.Base/AvaloniaProperty.cs
  100. 0 3
      src/Avalonia.Base/AvaloniaPropertyChangedEventArgs.cs

+ 0 - 3
native/Avalonia.Native/inc/avalonia-native-guids.h

@@ -1,5 +1,2 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #define COM_GUIDS_MATERIALIZE
 #include "avalonia-native.h"

+ 0 - 3
native/Avalonia.Native/inc/avalonia-native.h

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #include "com.h"
 #include "key.h"
 

+ 0 - 3
native/Avalonia.Native/inc/com.h

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #pragma clang diagnostic push
 #pragma ide diagnostic ignored "OCUnusedGlobalDeclarationInspection"
 #ifndef COM_H_INCLUDED

+ 0 - 3
native/Avalonia.Native/inc/key.h

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #ifndef _KEY_H_
 #define _KEY_H_
 

+ 0 - 3
native/Avalonia.Native/src/OSX/KeyTransform.h

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #ifndef keytransform_h
 #define keytransform_h
 #include "common.h"

+ 0 - 3
native/Avalonia.Native/src/OSX/KeyTransform.mm

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #include "KeyTransform.h"
 
 const int kVK_ANSI_A = 0x00;

+ 0 - 3
native/Avalonia.Native/src/OSX/Screens.mm

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #include "common.h"
 
 class Screens : public ComSingleObject<IAvnScreens, &IID_IAvnScreens>

+ 0 - 3
native/Avalonia.Native/src/OSX/SystemDialogs.mm

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #include "common.h"
 #include "window.h"
 

+ 0 - 3
native/Avalonia.Native/src/OSX/clipboard.mm

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #include "common.h"
 #include "AvnString.h"
 

+ 0 - 3
native/Avalonia.Native/src/OSX/common.h

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #ifndef common_h
 #define common_h
 #include "comimpl.h"

+ 0 - 3
native/Avalonia.Native/src/OSX/cursor.h

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #ifndef cursor_h
 #define cursor_h
 

+ 0 - 3
native/Avalonia.Native/src/OSX/cursor.mm

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #include "common.h"
 #include "cursor.h"
 #include <map>

+ 0 - 3
native/Avalonia.Native/src/OSX/main.mm

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 //This file will contain actual IID structures
 #define COM_GUIDS_MATERIALIZE
 #include "common.h"

+ 0 - 3
native/Avalonia.Native/src/OSX/platformthreading.mm

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #include "common.h"
 
 class PlatformThreadingInterface;

+ 0 - 3
native/Avalonia.Native/src/OSX/window.h

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #ifndef window_h
 #define window_h
 

+ 0 - 3
native/Avalonia.Native/src/OSX/window.mm

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 #include "common.h"
 #include "window.h"
 #include "KeyTransform.h"

+ 1 - 4
samples/BindingDemo/ViewModels/DataAnnotationsErrorViewModel.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System.ComponentModel.DataAnnotations;
+using System.ComponentModel.DataAnnotations;
 
 namespace BindingDemo.ViewModels
 {

+ 1 - 4
samples/BindingDemo/ViewModels/ExceptionErrorViewModel.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using ReactiveUI;
+using ReactiveUI;
 using System;
 
 namespace BindingDemo.ViewModels

+ 1 - 4
samples/BindingDemo/ViewModels/IndeiErrorViewModel.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using ReactiveUI;
+using ReactiveUI;
 using System;
 using System.ComponentModel;
 using System.Collections;

+ 0 - 3
samples/RenderDemo/App.xaml.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using Avalonia;
 using Avalonia.Logging.Serilog;
 using Avalonia.Markup.Xaml;

+ 0 - 3
samples/RenderDemo/MainWindow.xaml.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using Avalonia;
 using Avalonia.Controls;

+ 0 - 3
samples/VirtualizationDemo/App.xaml.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using Avalonia;
 using Avalonia.Markup.Xaml;
 

+ 0 - 3
samples/VirtualizationDemo/MainWindow.xaml.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using Avalonia;
 using Avalonia.Controls;
 using Avalonia.Markup.Xaml;

+ 1 - 4
samples/VirtualizationDemo/Program.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 using Avalonia;
 using Avalonia.Controls;
 using Avalonia.Logging.Serilog;

+ 1 - 4
samples/VirtualizationDemo/ViewModels/ItemViewModel.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 using ReactiveUI;
 
 namespace VirtualizationDemo.ViewModels

+ 1 - 4
samples/VirtualizationDemo/ViewModels/MainWindowViewModel.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Reactive;

+ 1 - 4
samples/interop/Direct3DInteropSample/MainWindow.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 using Avalonia;
 using Avalonia.Controls;

+ 0 - 3
src/Avalonia.Animation/Animatable.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Collections.Generic;
 using System.Linq;

+ 0 - 3
src/Avalonia.Animation/Animation.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Collections.Generic;
 using System.Linq;

+ 1 - 4
src/Avalonia.Animation/Animators/Animator`1.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Reactive.Linq;

+ 1 - 4
src/Avalonia.Animation/Animators/BoolAnimator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-namespace Avalonia.Animation.Animators
+namespace Avalonia.Animation.Animators
 {
     /// <summary>
     /// Animator that handles <see cref="bool"/> properties.

+ 1 - 4
src/Avalonia.Animation/Animators/ByteAnimator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 namespace Avalonia.Animation.Animators
 {

+ 1 - 4
src/Avalonia.Animation/Animators/DecimalAnimator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-namespace Avalonia.Animation.Animators
+namespace Avalonia.Animation.Animators
 {
     /// <summary>
     /// Animator that handles <see cref="decimal"/> properties.

+ 1 - 4
src/Avalonia.Animation/Animators/DoubleAnimator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-namespace Avalonia.Animation.Animators
+namespace Avalonia.Animation.Animators
 {
     /// <summary>
     /// Animator that handles <see cref="double"/> properties.

+ 1 - 4
src/Avalonia.Animation/Animators/FloatAnimator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-namespace Avalonia.Animation.Animators
+namespace Avalonia.Animation.Animators
 {
     /// <summary>
     /// Animator that handles <see cref="float"/> properties.

+ 1 - 4
src/Avalonia.Animation/Animators/Int16Animator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 namespace Avalonia.Animation.Animators
 {

+ 1 - 4
src/Avalonia.Animation/Animators/Int32Animator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 namespace Avalonia.Animation.Animators
 {

+ 1 - 4
src/Avalonia.Animation/Animators/Int64Animator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 namespace Avalonia.Animation.Animators
 {

+ 1 - 4
src/Avalonia.Animation/Animators/UInt16Animator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 namespace Avalonia.Animation.Animators
 {

+ 1 - 4
src/Avalonia.Animation/Animators/UInt32Animator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 namespace Avalonia.Animation.Animators
 {

+ 1 - 4
src/Avalonia.Animation/Animators/UInt64Animator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 namespace Avalonia.Animation.Animators
 {

+ 0 - 3
src/Avalonia.Animation/DisposeAnimationInstanceSubject.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using Avalonia.Animation.Animators;
 

+ 0 - 3
src/Avalonia.Animation/Easing/BackEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/BackEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/BackEaseOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/BounceEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using Avalonia.Animation.Utils;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/BounceEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using Avalonia.Animation.Utils;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/CircularEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/CircularEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/CircularEaseOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/CubicEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/CubicEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/CubicEaseOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/EasingTypeConverter.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.ComponentModel;
 using System.Globalization;

+ 0 - 3
src/Avalonia.Animation/Easing/ElasticEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using Avalonia.Animation.Utils;
 

+ 0 - 3
src/Avalonia.Animation/Easing/ElasticEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using Avalonia.Animation.Utils;
 

+ 0 - 3
src/Avalonia.Animation/Easing/ElasticEaseOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using Avalonia.Animation.Utils;
 

+ 0 - 3
src/Avalonia.Animation/Easing/ExponentialEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/ExponentialEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/ExponentialEaseOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/IEasing.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/LinearEasing.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/QuadraticEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/QuadraticEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/QuadraticEaseOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/QuarticEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/QuarticEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/QuarticEaseOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/QuinticEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/QuinticEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/QuinticEaseOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Easings
 {
     /// <summary>

+ 0 - 3
src/Avalonia.Animation/Easing/SineEaseIn.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using Avalonia.Animation.Utils;
 

+ 0 - 3
src/Avalonia.Animation/Easing/SineEaseInOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia.Animation.Easings

+ 0 - 3
src/Avalonia.Animation/Easing/SineEaseOut.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using Avalonia.Animation.Utils;
 

+ 1 - 4
src/Avalonia.Animation/FillMode.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-namespace Avalonia.Animation
+namespace Avalonia.Animation
 {
     public enum FillMode
     {

+ 0 - 3
src/Avalonia.Animation/IAnimation.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Threading.Tasks;
 

+ 0 - 3
src/Avalonia.Animation/IAnimationSetter.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation
 {
     public interface IAnimationSetter

+ 1 - 4
src/Avalonia.Animation/IAnimator.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 using System.Collections.Generic;
 
 namespace Avalonia.Animation

+ 1 - 4
src/Avalonia.Animation/ITransition.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 namespace Avalonia.Animation
 {

+ 0 - 3
src/Avalonia.Animation/IterationCount.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.ComponentModel;
 using System.Globalization;

+ 0 - 3
src/Avalonia.Animation/IterationCountTypeConverter.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.ComponentModel;
 using System.Globalization;

+ 1 - 4
src/Avalonia.Animation/KeyFrame.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 using System.Collections.Generic;
 using Avalonia.Collections;
 using Avalonia.Metadata;

+ 1 - 4
src/Avalonia.Animation/KeyFrames.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 using System.Collections.Generic;
 using Avalonia.Collections;
 

+ 1 - 4
src/Avalonia.Animation/PlayState.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-namespace Avalonia.Animation
+namespace Avalonia.Animation
 {
     /// <summary>
     /// Determines the playback state of an animation.

+ 1 - 4
src/Avalonia.Animation/PlaybackDirection.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-namespace Avalonia.Animation
+namespace Avalonia.Animation
 {
     /// <summary>
     /// Determines the playback direction of an animation.

+ 0 - 3
src/Avalonia.Animation/Properties/AssemblyInfo.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using Avalonia.Metadata;
 using System.Reflection;
 using System.Runtime.CompilerServices;

+ 0 - 3
src/Avalonia.Animation/TransitionInstance.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using Avalonia.Metadata;
 using System;
 using System.Reactive.Linq;

+ 0 - 3
src/Avalonia.Animation/Transition`1.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Reactive.Linq;
 using Avalonia.Animation.Easings;

+ 0 - 3
src/Avalonia.Animation/Transitions.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using Avalonia.Collections;
 
 namespace Avalonia.Animation

+ 0 - 3
src/Avalonia.Animation/Transitions/DoubleTransition.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Reactive.Linq;
 

+ 0 - 3
src/Avalonia.Animation/Transitions/FloatTransition.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Reactive.Linq;
 

+ 0 - 3
src/Avalonia.Animation/Transitions/IntegerTransition.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Reactive.Linq;
 

+ 0 - 3
src/Avalonia.Animation/Utils/BounceEaseUtils.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 namespace Avalonia.Animation.Utils
 {
     /// <summary>

+ 1 - 4
src/Avalonia.Animation/Utils/EasingUtils.cs

@@ -1,7 +1,4 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
-using System;
+using System;
 
 namespace Avalonia.Animation.Utils
 {

+ 0 - 3
src/Avalonia.Base/AttachedProperty.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia

+ 0 - 3
src/Avalonia.Base/AvaloniaInternalException.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 
 namespace Avalonia

+ 0 - 3
src/Avalonia.Base/AvaloniaObject.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Collections.Generic;
 using System.ComponentModel;

+ 0 - 3
src/Avalonia.Base/AvaloniaObjectExtensions.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Reactive;
 using System.Reactive.Disposables;

+ 0 - 3
src/Avalonia.Base/AvaloniaProperty.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using System.Collections.Generic;
 using System.Reactive.Subjects;

+ 0 - 3
src/Avalonia.Base/AvaloniaPropertyChangedEventArgs.cs

@@ -1,6 +1,3 @@
-// Copyright (c) The Avalonia Project. All rights reserved.
-// Licensed under the MIT license. See licence.md file in the project root for full license information.
-
 using System;
 using Avalonia.Data;
 

Alguns arquivos não foram mostrados porque muitos arquivos mudaram nesse diff