Benedikt Schroeder
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de93e8e969
Full Unicode support for TextBlock
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vor 5 Jahren |
Benedikt Schroeder
|
ab5e062deb
Add GlyphRun support
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vor 6 Jahren |
Benedikt Schroeder
|
1b0221e224
Reworked the font manager to better manage resoures and also work properly with the application lifetime
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vor 6 Jahren |
Benedikt Schroeder
|
9d105c7dbb
Introduce a static FontManager that uses a platform implementation under the hood.
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vor 6 Jahren |
Benedikt Schroeder
|
83bfb8ec70
Initial implementation of a font manager
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vor 6 Jahren |
Dariusz Komosinski
|
1b869ff27b
Get rid of not needed interfaces.
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vor 6 Jahren |
Dariusz Komosiński
|
8534769435
Platform geometry implementations for D2D and Skia.
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vor 6 Jahren |
Jeffrey Ye
|
2ed745d493
#2222 Get all fonts in the system
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vor 6 Jahren |
Steven Kirk
|
a0e8dca6e9
Use PixelSize for device-dependent sizes.
|
vor 7 Jahren |
ahopper
|
e967a8eb72
rename WritableBitmap
|
vor 7 Jahren |
Steven Kirk
|
1b9d61416f
Ported ImmediateRenderer from scenegraph branch.
|
vor 8 Jahren |
Steven Kirk
|
e6cb529878
Ported immutable media impls from scenegraph.
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vor 8 Jahren |
Nikita Tsukanov
|
90a4915549
Implemented WritableBitmap
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vor 8 Jahren |
Nikita Tsukanov
|
7013033a1b
Added `Bitmap(PixelFormat format, IntPtr data, int width, int height, int stride)` constructor
|
vor 8 Jahren |
Steven Kirk
|
8f3e56963a
Picked some style nits.
|
vor 8 Jahren |
Nikita Tsukanov
|
55eb55dc88
Removed INativeWindowPlatformSurface and added some docs
|
vor 8 Jahren |
Nikita Tsukanov
|
374d600275
Added support for multiple drawing methods for window implementations. Added framebuffer support
|
vor 8 Jahren |
Steven Kirk
|
59c49d259d
Renamed assembly SceneGraph -> Visuals.
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vor 9 Jahren |