Jumar Macato
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edf982b820
Implemented FillMode; This PR is now almost feature complete (that nasty Control.Class selector bug).
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7 anos atrás |
Jumar Macato
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beee57d146
Commented out System.Numerics.Vectors and the corresponding Vector4 to Color conversion code.
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7 anos atrás |
Jumar Macato
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1acfc74fb1
Make KeyFrameStateMachine an IObservable.
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7 anos atrás |
Jumar Macato
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0ed34541a2
Initial Implementation of KeyFrame state machines for handling different stages of an animation.
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7 anos atrás |
Jumar Macato
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df602f8480
Implement IterationTokens for Repeat behaviors
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7 anos atrás |
Jumar Macato
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99e9f9eed5
Delegated the animation clock to the Animatable objects so that we can control their Play State individually.
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7 anos atrás |
Jumar Macato
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5d1b33f41a
Remove the 2nd Observable.Tick and merge the transitions and animations timer.
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7 anos atrás |
Jumar Macato
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1116e92999
Added RepeatBehavior, Direction and PlayState
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7 anos atrás |
Jumar Macato
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456c7c10c2
- Initial implementation of ColorTransition.cs
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7 anos atrás |
Jumar Macato
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4f929ac0a1
Fix transitions
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7 anos atrás |
Jumar Macato
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8dd3315c9a
Split the global timer for Transitions and Animations.
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7 anos atrás |
Jumar Macato
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fdeb946af6
Pass target control to the keyframes and other animation classes.
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7 anos atrás |
Jumar Macato
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7693836c43
Minor Fixes pt. 2
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7 anos atrás |
Jumar Macato
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6acc8f0551
* Transfer some keyframe handling responsibilites to the base class for maximum reusability on later custom derived classes.
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7 anos atrás |
Jumar Macato
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dd657e203d
*Implement Basic Keyframe Animations support.
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7 anos atrás |