跨平台的 .NET UI框架

Steven Kirk 934e18c8ba Initial impl of incremental update to SceneGraph. 9 年 前
docs 59c49d259d Renamed assembly SceneGraph -> Visuals. 9 年 前
samples 86216d9420 Use scene geometry for hit-testing. 9 年 前
scripts 0f05a255f6 Fix rename script. 9 年 前
src 934e18c8ba Initial impl of incremental update to SceneGraph. 9 年 前
tests 934e18c8ba Initial impl of incremental update to SceneGraph. 9 年 前
.editorconfig 0835ae6dda Added editorconfig 10 年 前
.gitattributes cd2b7530f5 Initial commit 12 年 前
.gitignore f4475012a5 Updated gitignore 9 年 前
.gitmodules 7e03217a15 Updated submodule URLs. 9 年 前
.travis.yml 1d2be074d6 Added cake build scripts 9 年 前
Avalonia.sln 59c49d259d Renamed assembly SceneGraph -> Visuals. 9 年 前
Avalonia.sln.DotSettings 5be41985c3 Renamed Perspex -> Avalonia 9 年 前
Avalonia.v2.ncrunchsolution 5be41985c3 Renamed Perspex -> Avalonia 9 年 前
NuGet.Config 1d2be074d6 Added cake build scripts 9 年 前
Settings.StyleCop a833a5e883 Stylecop fixes. 11 年 前
appveyor.yml 5edb20fdfe Added CodeCov uploading. 9 年 前
build.cake 58f0022720 Merge branch 'master' into scenegraph-rename 9 年 前
build.ps1 07a8e2f987 Allow to skip unit tests from cake build 9 年 前
build.sh 9d40d5dc69 Update build.sh 9 年 前
licence.md 6993973731 Added licence.md 11 年 前
readme.md 3bbd2285e4 Update readme.md 9 年 前

readme.md

Avalonia

Gitter

Build status

Build Status

A multi-platform .NET UI framework. It can run on Windows, Linux, Mac OS X, iOS and Android.

Desktop platforms:

Mobile platforms:

NuGet

Avalonia is delivered as a NuGet package. You can find the packages here: (stable(ish), nightly)

You can install the package like this: Install-Package Avalonia -Pre

Bleeding Edge Builds

Try out the latest build of Avalonia available for download here: https://ci.appveyor.com/project/AvaloniaUI/Avalonia/branch/master/artifacts

Try out the ControlCatalog to give it a quick demo.

Background

Avalonia is a multi-platform windowing toolkit - somewhat like WPF - that is intended to be multi- platform. It supports XAML, lookless controls and a flexible styling system, and runs on Windows using Direct2D and other operating systems using Gtk & Cairo.

Current Status

Avalonia is now in alpha. What does "alpha" mean? Well, it means that it's now at a stage where you can have a play and hopefully create simple applications. There's now a Visual Studio Extension containing project and item templates that will help you get started, and there's an initial complement of controls. There's still a lot missing, and you will find bugs, and the API will change, but this represents the first time where we've made it somewhat easy to have a play and experiment with the framework.

Documentation

As mentioned above, Avalonia is still in alpha and as such there's not much documentation yet. You can take a look at the getting started page for an overview of how to get started but probably the best thing to do for now is to already know a little bit about WPF/Silverlight/UWP/XAML and ask questions in our Gitter room.

There's also a high-level architecture document that is currently a little bit out of date, and I've also started writing blog posts on Avalonia at http://grokys.github.io/.

Contributions are always welcome!

Building and Using

See the build instructions here

Contributing

Please read the contribution guidelines before submitting a pull request.