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Xcode: Generate 'folder' source type for directories (#14498)

Teach the Xcode generator to set 'lastKnownFileType' to be 'folder' for
file references that are directories.  If you set 'explicitFileType' to
'sourcecode', then Xcode cannot browse the directory.
Michael Priestman 12 년 전
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e5ec8ad47d
1개의 변경된 파일16개의 추가작업 그리고 5개의 파일을 삭제
  1. 16 5
      Source/cmGlobalXCodeGenerator.cxx

+ 16 - 5
Source/cmGlobalXCodeGenerator.cxx

@@ -876,10 +876,20 @@ cmGlobalXCodeGenerator::CreateXCodeFileReferenceFromPath(
     ext = realExt.substr(1);
     }
 
-  std::string sourcecode = GetSourcecodeValueFromFileExtension(ext, lang);
-
-  fileRef->AddAttribute("explicitFileType",
-                        this->CreateString(sourcecode.c_str()));
+  // If fullpath references a directory, then we need to specify
+  // lastKnownFileType as folder in order for Xcode to be able to open the
+  // contents of the folder (Xcode 4.6 does not like explicitFileType=folder).
+  if(cmSystemTools::FileIsDirectory(fullpath.c_str()))
+    {
+    fileRef->AddAttribute("lastKnownFileType",
+                          this->CreateString("folder"));
+    }
+  else
+    {
+    std::string sourcecode = GetSourcecodeValueFromFileExtension(ext, lang);
+    fileRef->AddAttribute("explicitFileType",
+                          this->CreateString(sourcecode.c_str()));
+    }
 
   // Store the file path relative to the top of the source tree.
   std::string path = this->RelativeToSource(fullpath.c_str());
@@ -1009,7 +1019,8 @@ cmGlobalXCodeGenerator::CreateXCodeTargets(cmLocalGenerator* gen,
       cmTarget::SourceFileFlags tsFlags =
         cmtarget.GetTargetSourceFileFlags(*i);
 
-      if(strcmp(filetype->GetString(), "compiled.mach-o.objfile") == 0)
+      if(filetype &&
+         strcmp(filetype->GetString(), "compiled.mach-o.objfile") == 0)
         {
         externalObjFiles.push_back(xsf);
         }