| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552 | /*============================================================================  CMake - Cross Platform Makefile Generator  Copyright 2000-2009 Kitware, Inc., Insight Software Consortium  Distributed under the OSI-approved BSD License (the "License");  see accompanying file Copyright.txt for details.  This software is distributed WITHOUT ANY WARRANTY; without even the  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the License for more information.============================================================================*/#ifndef cmake_h#define cmake_h#include "cmListFileCache.h"#include "cmSystemTools.h"#include "cmPropertyDefinitionMap.h"#include "cmPropertyMap.h"#include "cmInstalledFile.h"#include "cmCacheManager.h"class cmGlobalGeneratorFactory;class cmGlobalGenerator;class cmLocalGenerator;class cmMakefile;class cmCommand;class cmVariableWatch;class cmFileTimeComparison;class cmExternalMakefileProjectGenerator;class cmDocumentationSection;class cmPolicies;class cmTarget;class cmGeneratedFileStream;/** \brief Represents a cmake invocation. * * This class represents a cmake invocation. It is the top level class when * running cmake. Most cmake based GUIs should primarily create an instance * of this class and communicate with it. * * The basic process for a GUI is as follows: * * -# Create a cmake instance * -# Set the Home & Start directories, generator, and cmake command. this *    can be done using the Set methods or by using SetArgs and passing in *    command line arguments. * -# Load the cache by calling LoadCache (duh) * -# if you are using command line arguments with -D or -C flags then *    call SetCacheArgs (or if for some other reason you want to modify the *    cache), do it now. * -# Finally call Configure * -# Let the user change values and go back to step 5 * -# call Generate * If your GUI allows the user to change the start & home directories then * you must at a minimum redo steps 2 through 7. */class cmake{ public:  enum MessageType  { AUTHOR_WARNING,    FATAL_ERROR,    INTERNAL_ERROR,    MESSAGE,    WARNING,    LOG,    DEPRECATION_ERROR,    DEPRECATION_WARNING  };  /** \brief Describes the working modes of cmake */  enum WorkingMode  {    NORMAL_MODE, ///< Cmake runs to create project files    /** \brief Script mode (started by using -P).     *     * In script mode there is no generator and no cache. Also,     * languages are not enabled, so add_executable and things do     * nothing.     */    SCRIPT_MODE,    /** \brief A pkg-config like mode     *     * In this mode cmake just searches for a package and prints the results to     * stdout. This is similar to SCRIPT_MODE, but commands like add_library()     * work too, since they may be used e.g. in exported target files. Started     * via --find-package.     */    FIND_PACKAGE_MODE  };  typedef std::map<std::string, cmCommand*> RegisteredCommandsMap;  typedef std::map<std::string, cmInstalledFile> InstalledFilesMap;  /// Default constructor  cmake();  /// Destructor  ~cmake();  static const char *GetCMakeFilesDirectory() {return "/CMakeFiles";}  static const char *GetCMakeFilesDirectoryPostSlash() {    return "CMakeFiles/";}  //@{  /**   * Set/Get the home directory (or output directory) in the project. The   * home directory is the top directory of the project. It is the   * path-to-source cmake was run with. Remember that CMake processes   * CMakeLists files by recursing up the tree starting at the StartDirectory   * and going up until it reaches the HomeDirectory.   */  void SetHomeDirectory(const std::string& dir);  const char* GetHomeDirectory() const    {    return this->cmHomeDirectory.c_str();    }  void SetHomeOutputDirectory(const std::string& lib);  const char* GetHomeOutputDirectory() const    {    return this->HomeOutputDirectory.c_str();    }  //@}  //@{  /**   * Set/Get the start directory (or output directory). The start directory   * is the directory of the CMakeLists.txt file that started the current   * round of processing. Remember that CMake processes CMakeLists files by   * recursing up the tree starting at the StartDirectory and going up until   * it reaches the HomeDirectory.   */  void SetStartDirectory(const std::string& dir)    {      this->cmStartDirectory = dir;      cmSystemTools::ConvertToUnixSlashes(this->cmStartDirectory);    }  const char* GetStartDirectory() const    {      return this->cmStartDirectory.c_str();    }  void SetStartOutputDirectory(const std::string& lib)    {      this->StartOutputDirectory = lib;      cmSystemTools::ConvertToUnixSlashes(this->StartOutputDirectory);    }  const char* GetStartOutputDirectory() const    {      return this->StartOutputDirectory.c_str();    }  //@}  /**   * Handle a command line invocation of cmake.   */  int Run(const std::vector<std::string>&args)    { return this->Run(args, false); }  int Run(const std::vector<std::string>&args, bool noconfigure);  /**   * Run the global generator Generate step.   */  int Generate();  /**   * Configure the cmMakefiles. This routine will create a GlobalGenerator if   * one has not already been set. It will then Call Configure on the   * GlobalGenerator. This in turn will read in an process all the CMakeList   * files for the tree. It will not produce any actual Makefiles, or   * workspaces. Generate does that.  */  int Configure();  int ActualConfigure();  ///! Break up a line like VAR:type="value" into var, type and value  static bool ParseCacheEntry(const std::string& entry,                         std::string& var,                         std::string& value,                         cmCacheManager::CacheEntryType& type);  int LoadCache();  bool LoadCache(const std::string& path);  bool LoadCache(const std::string& path, bool internal,                 std::set<std::string>& excludes,                 std::set<std::string>& includes);  bool SaveCache(const std::string& path);  bool DeleteCache(const std::string& path);  void PreLoadCMakeFiles();  ///! Create a GlobalGenerator  cmGlobalGenerator* CreateGlobalGenerator(const std::string& name);  ///! Return the global generator assigned to this instance of cmake  cmGlobalGenerator* GetGlobalGenerator()     { return this->GlobalGenerator; }  ///! Return the global generator assigned to this instance of cmake, const  const cmGlobalGenerator* GetGlobalGenerator() const                                              { return this->GlobalGenerator; }  ///! Return the global generator assigned to this instance of cmake  void SetGlobalGenerator(cmGlobalGenerator *);  ///! Get the names of the current registered generators  void GetRegisteredGenerators(std::vector<std::string>& names);  ///! Set the name of the selected generator-specific platform.  void SetGeneratorPlatform(std::string const& ts)    { this->GeneratorPlatform = ts; }  ///! Get the name of the selected generator-specific platform.  std::string const& GetGeneratorPlatform() const    { return this->GeneratorPlatform; }  ///! Set the name of the selected generator-specific toolset.  void SetGeneratorToolset(std::string const& ts)    { this->GeneratorToolset = ts; }  ///! Get the name of the selected generator-specific toolset.  std::string const& GetGeneratorToolset() const    { return this->GeneratorToolset; }  ///! get the cmCachemManager used by this invocation of cmake  cmCacheManager *GetCacheManager() { return this->CacheManager; }  /**   * Given a variable name, return its value (as a string).   */  const char* GetCacheDefinition(const std::string&) const;  ///! Add an entry into the cache  void AddCacheEntry(const std::string& key, const char* value,                     const char* helpString,                     int type);  /**   * Get the system information and write it to the file specified   */  int GetSystemInformation(std::vector<std::string>&);  /**   * Add a command to this cmake instance   */  void AddCommand(cmCommand* );  void RenameCommand(const std::string& oldName, const std::string& newName);  void RemoveCommand(const std::string& name);  void RemoveUnscriptableCommands();  /**   * Get a command by its name   */  cmCommand *GetCommand(const std::string& name);  /** Check if a command exists. */  bool CommandExists(const std::string& name) const;  ///! Parse command line arguments  void SetArgs(const std::vector<std::string>&,               bool directoriesSetBefore = false);  ///! Is this cmake running as a result of a TRY_COMPILE command  bool GetIsInTryCompile() { return this->InTryCompile; }  ///! Is this cmake running as a result of a TRY_COMPILE command  void SetIsInTryCompile(bool i) { this->InTryCompile = i; }  ///! Parse command line arguments that might set cache values  bool SetCacheArgs(const std::vector<std::string>&);  typedef  void (*ProgressCallbackType)    (const char*msg, float progress, void *);  /**   *  Set the function used by GUIs to receive progress updates   *  Function gets passed: message as a const char*, a progress   *  amount ranging from 0 to 1.0 and client data. The progress   *  number provided may be negative in cases where a message is   *  to be displayed without any progress percentage.   */  void SetProgressCallback(ProgressCallbackType f, void* clientData=0);  ///! this is called by generators to update the progress  void UpdateProgress(const char *msg, float prog);  ///!  get the cmake policies instance  cmPolicies *GetPolicies() {return this->Policies;}  ///! Get the variable watch object  cmVariableWatch* GetVariableWatch() { return this->VariableWatch; }  void GetGeneratorDocumentation(std::vector<cmDocumentationEntry>&);  ///! Set/Get a property of this target file  void SetProperty(const std::string& prop, const char *value);  void AppendProperty(const std::string& prop,                      const char *value,bool asString=false);  const char *GetProperty(const std::string& prop);  const char *GetProperty(const std::string& prop,                          cmProperty::ScopeType scope);  bool GetPropertyAsBool(const std::string& prop);  ///! Get or create an cmInstalledFile instance and return a pointer to it  cmInstalledFile *GetOrCreateInstalledFile(    cmMakefile* mf, const std::string& name);  cmInstalledFile const* GetInstalledFile(const std::string& name) const;  InstalledFilesMap const& GetInstalledFiles() const    { return this->InstalledFiles; }  ///! Do all the checks before running configure  int DoPreConfigureChecks();  void SetWorkingMode(WorkingMode mode) { this->CurrentWorkingMode = mode; }  WorkingMode GetWorkingMode() { return this->CurrentWorkingMode; }  ///! Debug the try compile stuff by not deleting the files  bool GetDebugTryCompile(){return this->DebugTryCompile;}  void DebugTryCompileOn(){this->DebugTryCompile = true;}  /**   * Generate CMAKE_ROOT and CMAKE_COMMAND cache entries   */  int AddCMakePaths();  /**   * Get the file comparison class   */  cmFileTimeComparison* GetFileComparison() { return this->FileComparison; }  // Do we want debug output during the cmake run.  bool GetDebugOutput() { return this->DebugOutput; }  void SetDebugOutputOn(bool b) { this->DebugOutput = b;}  // Do we want trace output during the cmake run.  bool GetTrace() { return this->Trace;}  void SetTrace(bool b) {  this->Trace = b;}  bool GetWarnUninitialized() { return this->WarnUninitialized;}  void SetWarnUninitialized(bool b) {  this->WarnUninitialized = b;}  bool GetWarnUnused() { return this->WarnUnused;}  void SetWarnUnused(bool b) {  this->WarnUnused = b;}  bool GetWarnUnusedCli() { return this->WarnUnusedCli;}  void SetWarnUnusedCli(bool b) {  this->WarnUnusedCli = b;}  bool GetCheckSystemVars() { return this->CheckSystemVars;}  void SetCheckSystemVars(bool b) {  this->CheckSystemVars = b;}  void MarkCliAsUsed(const std::string& variable);  // Define a property  void DefineProperty(const std::string& name, cmProperty::ScopeType scope,                      const char *ShortDescription,                      const char *FullDescription,                      bool chain = false);  // get property definition  cmPropertyDefinition *GetPropertyDefinition  (const std::string& name, cmProperty::ScopeType scope);  // Is a property defined?  bool IsPropertyDefined(const std::string& name, cmProperty::ScopeType scope);  bool IsPropertyChained(const std::string& name, cmProperty::ScopeType scope);  /** Get the list of configurations (in upper case) considered to be      debugging configurations.*/  std::vector<std::string> GetDebugConfigs();  void SetCMakeEditCommand(std::string const& s)    { this->CMakeEditCommand = s; }  std::string const& GetCMakeEditCommand() const    { return this->CMakeEditCommand; }  void SetSuppressDevWarnings(bool v)    {      this->SuppressDevWarnings = v;      this->DoSuppressDevWarnings = true;    }  /** Display a message to the user.  */  void IssueMessage(cmake::MessageType t, std::string const& text,        cmListFileBacktrace const& backtrace = cmListFileBacktrace(NULL));  ///! run the --build option  int Build(const std::string& dir,            const std::string& target,            const std::string& config,            const std::vector<std::string>& nativeOptions,            bool clean);  void UnwatchUnusedCli(const std::string& var);  void WatchUnusedCli(const std::string& var);protected:  void RunCheckForUnusedVariables();  void InitializeProperties();  int HandleDeleteCacheVariables(const std::string& var);  cmPropertyMap Properties;  std::map<cmProperty::ScopeType, cmPropertyDefinitionMap>  PropertyDefinitions;  typedef     cmExternalMakefileProjectGenerator* (*CreateExtraGeneratorFunctionType)();  typedef std::map<std::string,                CreateExtraGeneratorFunctionType> RegisteredExtraGeneratorsMap;  typedef std::vector<cmGlobalGeneratorFactory*> RegisteredGeneratorsVector;  RegisteredCommandsMap Commands;  RegisteredGeneratorsVector Generators;  RegisteredExtraGeneratorsMap ExtraGenerators;  void AddDefaultCommands();  void AddDefaultGenerators();  void AddDefaultExtraGenerators();  void AddExtraGenerator(const std::string& name,                         CreateExtraGeneratorFunctionType newFunction);  cmPolicies *Policies;  cmGlobalGenerator *GlobalGenerator;  cmCacheManager *CacheManager;  std::string cmHomeDirectory;  std::string HomeOutputDirectory;  std::string cmStartDirectory;  std::string StartOutputDirectory;  bool SuppressDevWarnings;  bool DoSuppressDevWarnings;  std::string GeneratorPlatform;  std::string GeneratorToolset;  ///! read in a cmake list file to initialize the cache  void ReadListFile(const std::vector<std::string>& args, const char *path);  bool FindPackage(const std::vector<std::string>& args);  ///! Check if CMAKE_CACHEFILE_DIR is set. If it is not, delete the log file.  ///  If it is set, truncate it to 50kb  void TruncateOutputLog(const char* fname);  /**   * Method called to check build system integrity at build time.   * Returns 1 if CMake should rerun and 0 otherwise.   */  int CheckBuildSystem();  void SetDirectoriesFromFile(const char* arg);  //! Make sure all commands are what they say they are and there is no  /// macros.  void CleanupCommandsAndMacros();  void GenerateGraphViz(const char* fileName) const;  cmVariableWatch* VariableWatch;private:  cmake(const cmake&);  // Not implemented.  void operator=(const cmake&);  // Not implemented.  ProgressCallbackType ProgressCallback;  void* ProgressCallbackClientData;  bool Verbose;  bool InTryCompile;  WorkingMode CurrentWorkingMode;  bool DebugOutput;  bool Trace;  bool WarnUninitialized;  bool WarnUnused;  bool WarnUnusedCli;  bool CheckSystemVars;  std::map<std::string, bool> UsedCliVariables;  std::string CMakeEditCommand;  std::string CXXEnvironment;  std::string CCEnvironment;  std::string CheckBuildSystemArgument;  std::string CheckStampFile;  std::string CheckStampList;  std::string VSSolutionFile;  bool ClearBuildSystem;  bool DebugTryCompile;  cmFileTimeComparison* FileComparison;  std::string GraphVizFile;  InstalledFilesMap InstalledFiles;  void UpdateConversionPathTable();};#define CMAKE_STANDARD_OPTIONS_TABLE \  {"-C <initial-cache>", "Pre-load a script to populate the cache."}, \  {"-D <var>:<type>=<value>", "Create a cmake cache entry."}, \  {"-U <globbing_expr>", "Remove matching entries from CMake cache."}, \  {"-G <generator-name>", "Specify a build system generator."},\  {"-T <toolset-name>", "Specify toolset name if supported by generator."}, \  {"-A <platform-name>", "Specify platform name if supported by generator."}, \  {"-Wno-dev", "Suppress developer warnings."},\  {"-Wdev", "Enable developer warnings."}#define FOR_EACH_C_FEATURE(F) \  F(c_function_prototypes) \  F(c_restrict) \  F(c_static_assert) \  F(c_variadic_macros)#define FOR_EACH_CXX_FEATURE(F) \  F(cxx_aggregate_default_initializers) \  F(cxx_alias_templates) \  F(cxx_alignas) \  F(cxx_alignof) \  F(cxx_attributes) \  F(cxx_attribute_deprecated) \  F(cxx_auto_type) \  F(cxx_binary_literals) \  F(cxx_constexpr) \  F(cxx_contextual_conversions) \  F(cxx_decltype) \  F(cxx_decltype_auto) \  F(cxx_decltype_incomplete_return_types) \  F(cxx_default_function_template_args) \  F(cxx_defaulted_functions) \  F(cxx_defaulted_move_initializers) \  F(cxx_delegating_constructors) \  F(cxx_deleted_functions) \  F(cxx_digit_separators) \  F(cxx_enum_forward_declarations) \  F(cxx_explicit_conversions) \  F(cxx_extended_friend_declarations) \  F(cxx_extern_templates) \  F(cxx_final) \  F(cxx_func_identifier) \  F(cxx_generalized_initializers) \  F(cxx_generic_lambdas) \  F(cxx_inheriting_constructors) \  F(cxx_inline_namespaces) \  F(cxx_lambdas) \  F(cxx_lambda_init_captures) \  F(cxx_local_type_template_args) \  F(cxx_long_long_type) \  F(cxx_noexcept) \  F(cxx_nonstatic_member_init) \  F(cxx_nullptr) \  F(cxx_override) \  F(cxx_range_for) \  F(cxx_raw_string_literals) \  F(cxx_reference_qualified_functions) \  F(cxx_relaxed_constexpr) \  F(cxx_return_type_deduction) \  F(cxx_right_angle_brackets) \  F(cxx_rvalue_references) \  F(cxx_sizeof_member) \  F(cxx_static_assert) \  F(cxx_strong_enums) \  F(cxx_template_template_parameters) \  F(cxx_thread_local) \  F(cxx_trailing_return_types) \  F(cxx_unicode_literals) \  F(cxx_uniform_initialization) \  F(cxx_unrestricted_unions) \  F(cxx_user_literals) \  F(cxx_variable_templates) \  F(cxx_variadic_macros) \  F(cxx_variadic_templates)#endif
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