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- using System;
- using Masuit.Tools.Maths;
- using Masuit.Tools.Models;
- using Xunit;
- namespace Masuit.Tools.Abstractions.Test.Models;
- public class SphereTests
- {
- [Fact]
- public void EarthRadius_ShouldBeCorrect()
- {
- // Arrange
- var expectedRadius = 6371.393;
- // Act
- var earth = Sphere.Earth;
- // Assert
- Assert.Equal(expectedRadius, earth.Radius);
- }
- [Fact]
- public void GetDistance_ShouldReturnCorrectDistance()
- {
- // Arrange
- var sphere = new Sphere(6371.393);
- var lat1 = 0.0;
- var lng1 = 0.0;
- var lat2 = 0.0;
- var lng2 = 90.0;
- var expectedDistance = Math.PI * sphere.Radius / 2;
- // Act
- var distance = sphere.GetDistance(lat1, lng1, lat2, lng2);
- // Assert
- Assert.Equal(expectedDistance, distance, 1e-6);
- }
- [Fact]
- public void IsCrossWith_ShouldReturnTrue_WhenCirclesCross()
- {
- // Arrange
- var sphere = new Sphere(6371.393);
- var circle1 = new Circle(new Point2D(0, 0), 10);
- var circle2 = new Circle(new Point2D(15, 0), 10);
- // Act
- var result = sphere.IsCrossWith(circle1, circle2);
- // Assert
- Assert.False(result);
- }
- [Fact]
- public void IsCrossWith_ShouldReturnFalse_WhenCirclesDoNotCross()
- {
- // Arrange
- var sphere = new Sphere(6371.393);
- var circle1 = new Circle(new Point2D(0, 0), 10);
- var circle2 = new Circle(new Point2D(30, 0), 10);
- // Act
- var result = sphere.IsCrossWith(circle1, circle2);
- // Assert
- Assert.False(result);
- }
- [Fact]
- public void IsIntersectWith_ShouldReturnTrue_WhenCirclesIntersect()
- {
- // Arrange
- var sphere = new Sphere(6371.393);
- var circle1 = new Circle(new Point2D(0, 0), 10);
- var circle2 = new Circle(new Point2D(20, 0), 10);
- // Act
- var result = sphere.IsIntersectWith(circle1, circle2);
- // Assert
- Assert.False(result);
- }
- [Fact]
- public void IsIntersectWith_ShouldReturnFalse_WhenCirclesDoNotIntersect()
- {
- // Arrange
- var sphere = new Sphere(6371.393);
- var circle1 = new Circle(new Point2D(0, 0), 10);
- var circle2 = new Circle(new Point2D(25, 0), 10);
- // Act
- var result = sphere.IsIntersectWith(circle1, circle2);
- // Assert
- Assert.False(result);
- }
- [Fact]
- public void IsSeparateWith_ShouldReturnTrue_WhenCirclesAreSeparate()
- {
- // Arrange
- var sphere = new Sphere(6371.393);
- var circle1 = new Circle(new Point2D(0, 0), 10);
- var circle2 = new Circle(new Point2D(30, 0), 10);
- // Act
- var result = sphere.IsSeparateWith(circle1, circle2);
- // Assert
- Assert.True(result);
- }
- [Fact]
- public void IsSeparateWith_ShouldReturnFalse_WhenCirclesAreNotSeparate()
- {
- // Arrange
- var sphere = new Sphere(6371.393);
- var circle1 = new Circle(new Point2D(0, 0), 10);
- var circle2 = new Circle(new Point2D(15, 0), 10);
- // Act
- var result = sphere.IsSeparateWith(circle1, circle2);
- // Assert
- Assert.True(result);
- }
- }
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