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- //go:build windows
- // +build windows
- package platform
- import "path/filepath"
- func ExpandEnv(s string) string {
- // TODO
- return s
- }
- func LineSeparator() string {
- return "\r\n"
- }
- func GetToolLocation(file string) string {
- const name = "xray.location.tool"
- toolPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(getExecutableDir)
- return filepath.Join(toolPath, file+".exe")
- }
- // GetAssetLocation searches for `file` in the excutable dir
- func GetAssetLocation(file string) string {
- const name = "xray.location.asset"
- assetPath := NewEnvFlag(name).GetValue(getExecutableDir)
- return filepath.Join(assetPath, file)
- }
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