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libobs: Remove relative positioning functions

Revert "docs: Add new relative positioning scene functions"

This partially reverts commit 366cfdb963cf76b954b0558b8391e8dd523b1860.

The addition of obs_sceneitem_(get/set)_info2 was not removed as that is
still valid.
derrod 10 tháng trước cách đây
mục cha
commit
10dc43b3cd
3 tập tin đã thay đổi với 0 bổ sung130 xóa
  1. 0 32
      docs/sphinx/reference-scenes.rst
  2. 0 92
      libobs/obs-scene.c
  3. 0 6
      libobs/obs.h

+ 0 - 32
docs/sphinx/reference-scenes.rst

@@ -365,18 +365,6 @@ Scene Item Functions
 
 ---------------------
 
-.. function:: void obs_sceneitem_set_relative_pos(obs_sceneitem_t *item, const struct vec2 *pos)
-              void obs_sceneitem_get_relative_pos(const obs_sceneitem_t *item, struct vec2 *pos)
-
-   Sets/gets the position of a scene item in relative coordinates.
-   In this system `(0.0, 0.0)` is the center of the screen, `(0, -1.0)` the bottom and `(0, 1.0)` the top.
-   The visible range of the horizontal axis depends on aspect ratio, for example, with 16:9 (1.7777...) this is `[-1.777.., -1.777..]`.
-   Positions are rounded to the nearest half-pixel when converting from relative to absolute pixel values to maintain backwards compaibility.
-
-   .. versionadded:: 31.0
-
----------------------
-
 .. function:: void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot_deg)
               float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
 
@@ -469,16 +457,6 @@ Scene Item Functions
 
 ---------------------
 
-.. function:: void obs_sceneitem_set_relative_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
-              void obs_sceneitem_get_relative_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
-
-   Sets/gets the bounding box width/height of the scene item in relative sizes.
-   See :c:func:`obs_sceneitem_get_relative_pos()`/:c:func:`obs_sceneitem_set_relative_pos()` for details on the relative coordinate system.
-   
-   .. versionadded:: 31.0
-
----------------------
-
 .. function:: void obs_sceneitem_set_info(obs_sceneitem_t *item, const struct obs_transform_info *info)
               void obs_sceneitem_get_info(const obs_sceneitem_t *item, struct obs_transform_info *info)
 
@@ -496,16 +474,6 @@ Scene Item Functions
 
 ---------------------
 
-.. function:: void obs_sceneitem_set_info3(obs_sceneitem_t *item, const struct obs_transform_info *info)
-              void obs_sceneitem_get_info3(const obs_sceneitem_t *item, struct obs_transform_info *info)
-
-   Sets/gets the transform information of the scene item.
-   This version uses relative coordinates, see :c:func:`obs_sceneitem_get_relative_pos()`/:c:func:`obs_sceneitem_set_relative_pos()` for details.
-
-   .. versionadded:: 31.0
-
----------------------
-
 .. function:: void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
 
    Gets the transform matrix of the scene item used for drawing the

+ 0 - 92
libobs/obs-scene.c

@@ -2740,18 +2740,6 @@ void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
 	}
 }
 
-void obs_sceneitem_set_relative_pos(obs_sceneitem_t *item, const struct vec2 *pos)
-{
-	if (item) {
-		if (!item->absolute_coordinates)
-			vec2_copy(&item->pos, pos);
-		else
-			pos_to_absolute(&item->pos, pos, item);
-
-		do_update_transform(item);
-	}
-}
-
 void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot)
 {
 	if (item) {
@@ -2937,18 +2925,6 @@ void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
 	}
 }
 
-void obs_sceneitem_set_relative_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
-{
-	if (item) {
-		if (!item->absolute_coordinates)
-			vec2_copy(&item->bounds, bounds);
-		else
-			size_to_absolute(&item->bounds, bounds, item);
-
-		do_update_transform(item);
-	}
-}
-
 void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
 {
 	if (!item)
@@ -2960,17 +2936,6 @@ void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
 		vec2_copy(pos, &item->pos);
 }
 
-void obs_sceneitem_get_relative_pos(const obs_sceneitem_t *item, struct vec2 *pos)
-{
-	if (!item)
-		return;
-
-	if (!item->absolute_coordinates)
-		vec2_copy(pos, &item->pos);
-	else
-		pos_from_absolute(pos, &item->pos, item);
-}
-
 float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
 {
 	return item ? item->rot : 0.0f;
@@ -3018,17 +2983,6 @@ void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
 		vec2_copy(bounds, &item->bounds);
 }
 
-void obs_sceneitem_get_relative_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
-{
-	if (!item)
-		return;
-
-	if (!item->absolute_coordinates)
-		vec2_copy(bounds, &item->bounds);
-	else
-		size_from_absolute(bounds, &item->bounds, item);
-}
-
 static inline void scene_item_get_info_internal(const obs_sceneitem_t *item, struct obs_transform_info *info)
 {
 	if (!item->absolute_coordinates) {
@@ -3061,26 +3015,6 @@ void obs_sceneitem_get_info2(const obs_sceneitem_t *item, struct obs_transform_i
 	}
 }
 
-void obs_sceneitem_get_info3(const obs_sceneitem_t *item, struct obs_transform_info *info)
-{
-	if (item && info) {
-		if (!item->absolute_coordinates) {
-			info->pos = item->pos;
-			item_canvas_scale(&info->scale, item);
-			info->bounds = item->bounds;
-		} else {
-			pos_from_absolute(&info->pos, &item->pos, item);
-			item_relative_scale(&info->scale, &item->scale, item);
-			size_from_absolute(&info->bounds, &item->bounds, item);
-		}
-		info->rot = item->rot;
-		info->alignment = item->align;
-		info->bounds_type = item->bounds_type;
-		info->bounds_alignment = item->bounds_align;
-		info->crop_to_bounds = item->crop_to_bounds;
-	}
-}
-
 static inline void scene_item_set_info_internal(obs_sceneitem_t *item, const struct obs_transform_info *info)
 {
 	if (!item->absolute_coordinates) {
@@ -3120,32 +3054,6 @@ void obs_sceneitem_set_info2(obs_sceneitem_t *item, const struct obs_transform_i
 	}
 }
 
-void obs_sceneitem_set_info3(obs_sceneitem_t *item, const struct obs_transform_info *info)
-{
-	if (item && info) {
-		if (!item->absolute_coordinates) {
-			item->pos = info->pos;
-			item->bounds = info->bounds;
-			if (isfinite(info->scale.x) && isfinite(info->scale.y)) {
-				item_relative_scale(&item->scale, &info->scale, item);
-			}
-		} else {
-			pos_to_absolute(&item->pos, &info->pos, item);
-			size_to_absolute(&item->bounds, &info->bounds, item);
-			if (isfinite(info->scale.x) && isfinite(info->scale.y)) {
-				item_canvas_scale(&item->scale, item);
-			}
-		}
-
-		item->rot = info->rot;
-		item->align = info->alignment;
-		item->bounds_type = info->bounds_type;
-		item->bounds_align = info->bounds_alignment;
-		item->crop_to_bounds = info->crop_to_bounds;
-		do_update_transform(item);
-	}
-}
-
 void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item, struct matrix4 *transform)
 {
 	if (item)

+ 0 - 6
libobs/obs.h

@@ -1672,7 +1672,6 @@ EXPORT bool obs_sceneitem_set_locked(obs_sceneitem_t *item, bool lock);
 
 /* Functions for getting/setting specific orientation of a scene item */
 EXPORT void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos);
-EXPORT void obs_sceneitem_set_relative_pos(obs_sceneitem_t *item, const struct vec2 *pos);
 EXPORT void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot_deg);
 EXPORT void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale);
 EXPORT void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment);
@@ -1682,12 +1681,10 @@ EXPORT void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item, enum obs_bounds
 EXPORT void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item, uint32_t alignment);
 EXPORT void obs_sceneitem_set_bounds_crop(obs_sceneitem_t *item, bool crop);
 EXPORT void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds);
-EXPORT void obs_sceneitem_set_relative_bounds(obs_sceneitem_t *item, const struct vec2 *bounds);
 
 EXPORT int64_t obs_sceneitem_get_id(const obs_sceneitem_t *item);
 
 EXPORT void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos);
-EXPORT void obs_sceneitem_get_relative_pos(const obs_sceneitem_t *item, struct vec2 *pos);
 EXPORT float obs_sceneitem_get_rot(const obs_sceneitem_t *item);
 EXPORT void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale);
 EXPORT uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item);
@@ -1696,14 +1693,11 @@ EXPORT enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t
 EXPORT uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item);
 EXPORT bool obs_sceneitem_get_bounds_crop(const obs_sceneitem_t *item);
 EXPORT void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds);
-EXPORT void obs_sceneitem_get_relative_bounds(const obs_sceneitem_t *item, struct vec2 *bounds);
 
 OBS_DEPRECATED EXPORT void obs_sceneitem_get_info(const obs_sceneitem_t *item, struct obs_transform_info *info);
 OBS_DEPRECATED EXPORT void obs_sceneitem_set_info(obs_sceneitem_t *item, const struct obs_transform_info *info);
 EXPORT void obs_sceneitem_get_info2(const obs_sceneitem_t *item, struct obs_transform_info *info);
 EXPORT void obs_sceneitem_set_info2(obs_sceneitem_t *item, const struct obs_transform_info *info);
-EXPORT void obs_sceneitem_get_info3(const obs_sceneitem_t *item, struct obs_transform_info *info);
-EXPORT void obs_sceneitem_set_info3(obs_sceneitem_t *item, const struct obs_transform_info *info);
 
 EXPORT void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item, struct matrix4 *transform);
 EXPORT void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item, struct matrix4 *transform);