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win-capture: Remove support for feature level 9.3

Be consistent with libobs-d3d11, which now uses 10_0 as the baseline.
jpark37 6 年之前
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共有 2 个文件被更改,包括 0 次插入2 次删除
  1. 0 1
      plugins/win-capture/graphics-hook/d3d9-capture.cpp
  2. 0 1
      plugins/win-capture/graphics-hook/gl-capture.c

+ 0 - 1
plugins/win-capture/graphics-hook/d3d9-capture.cpp

@@ -113,7 +113,6 @@ const static D3D_FEATURE_LEVEL feature_levels[] = {
 	D3D_FEATURE_LEVEL_11_0,
 	D3D_FEATURE_LEVEL_11_0,
 	D3D_FEATURE_LEVEL_10_1,
 	D3D_FEATURE_LEVEL_10_1,
 	D3D_FEATURE_LEVEL_10_0,
 	D3D_FEATURE_LEVEL_10_0,
-	D3D_FEATURE_LEVEL_9_3,
 };
 };
 
 
 static inline bool shex_init_d3d11()
 static inline bool shex_init_d3d11()

+ 0 - 1
plugins/win-capture/graphics-hook/gl-capture.c

@@ -262,7 +262,6 @@ static const D3D_FEATURE_LEVEL feature_levels[] = {
 	D3D_FEATURE_LEVEL_11_0,
 	D3D_FEATURE_LEVEL_11_0,
 	D3D_FEATURE_LEVEL_10_1,
 	D3D_FEATURE_LEVEL_10_1,
 	D3D_FEATURE_LEVEL_10_0,
 	D3D_FEATURE_LEVEL_10_0,
-	D3D_FEATURE_LEVEL_9_3,
 };
 };
 
 
 static inline bool gl_shtex_init_d3d11(void)
 static inline bool gl_shtex_init_d3d11(void)