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Merge pull request #2066 from jpark37/feature-level-baseline

Use D3D_FEATURE_LEVEL_10_0 as baseline
Jim 6 éve
szülő
commit
6b08c064f6

+ 0 - 1
libobs-d3d11/d3d11-rebuild.cpp

@@ -273,7 +273,6 @@ const static D3D_FEATURE_LEVEL featureLevels[] = {
 	D3D_FEATURE_LEVEL_11_0,
 	D3D_FEATURE_LEVEL_10_1,
 	D3D_FEATURE_LEVEL_10_0,
-	D3D_FEATURE_LEVEL_9_3,
 };
 
 void gs_device::RebuildDevice()

+ 1 - 2
libobs-d3d11/d3d11-subsystem.cpp

@@ -259,7 +259,6 @@ const static D3D_FEATURE_LEVEL featureLevels[] = {
 	D3D_FEATURE_LEVEL_11_0,
 	D3D_FEATURE_LEVEL_10_1,
 	D3D_FEATURE_LEVEL_10_0,
-	D3D_FEATURE_LEVEL_9_3,
 };
 
 /* ------------------------------------------------------------------------- */
@@ -442,7 +441,7 @@ void gs_device::InitDevice(uint32_t adapterIdx)
 {
 	wstring adapterName;
 	DXGI_ADAPTER_DESC desc;
-	D3D_FEATURE_LEVEL levelUsed = D3D_FEATURE_LEVEL_9_3;
+	D3D_FEATURE_LEVEL levelUsed = D3D_FEATURE_LEVEL_10_0;
 	HRESULT hr = 0;
 
 	adpIdx = adapterIdx;

+ 0 - 7
plugins/win-capture/graphics-hook/d3d12-capture.cpp

@@ -137,13 +137,6 @@ static bool create_d3d12_tex(bb_info &bb)
 
 typedef PFN_D3D11ON12_CREATE_DEVICE create_11_on_12_t;
 
-const static D3D_FEATURE_LEVEL feature_levels[] = {
-	D3D_FEATURE_LEVEL_11_0,
-	D3D_FEATURE_LEVEL_10_1,
-	D3D_FEATURE_LEVEL_10_0,
-	D3D_FEATURE_LEVEL_9_3,
-};
-
 static bool d3d12_init_11on12(void)
 {
 	static HMODULE d3d11 = nullptr;

+ 0 - 1
plugins/win-capture/graphics-hook/d3d9-capture.cpp

@@ -113,7 +113,6 @@ const static D3D_FEATURE_LEVEL feature_levels[] = {
 	D3D_FEATURE_LEVEL_11_0,
 	D3D_FEATURE_LEVEL_10_1,
 	D3D_FEATURE_LEVEL_10_0,
-	D3D_FEATURE_LEVEL_9_3,
 };
 
 static inline bool shex_init_d3d11()

+ 0 - 1
plugins/win-capture/graphics-hook/gl-capture.c

@@ -262,7 +262,6 @@ static const D3D_FEATURE_LEVEL feature_levels[] = {
 	D3D_FEATURE_LEVEL_11_0,
 	D3D_FEATURE_LEVEL_10_1,
 	D3D_FEATURE_LEVEL_10_0,
-	D3D_FEATURE_LEVEL_9_3,
 };
 
 static inline bool gl_shtex_init_d3d11(void)