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@@ -314,7 +314,7 @@ EXPORT void gs_shader_get_param_info(const gs_sparam_t *param,
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EXPORT void gs_shader_set_bool(gs_sparam_t *param, bool val);
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EXPORT void gs_shader_set_bool(gs_sparam_t *param, bool val);
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EXPORT void gs_shader_set_float(gs_sparam_t *param, float val);
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EXPORT void gs_shader_set_float(gs_sparam_t *param, float val);
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EXPORT void gs_shader_set_int(gs_sparam_t *param, int val);
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EXPORT void gs_shader_set_int(gs_sparam_t *param, int val);
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-EXPORT void gs_shader_setmatrix3(gs_sparam_t *param, const struct matrix3 *val);
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+EXPORT void gs_shader_set_matrix3(gs_sparam_t *param, const struct matrix3 *val);
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EXPORT void gs_shader_set_matrix4(gs_sparam_t *param, const struct matrix4 *val);
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EXPORT void gs_shader_set_matrix4(gs_sparam_t *param, const struct matrix4 *val);
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EXPORT void gs_shader_set_vec2(gs_sparam_t *param, const struct vec2 *val);
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EXPORT void gs_shader_set_vec2(gs_sparam_t *param, const struct vec2 *val);
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EXPORT void gs_shader_set_vec3(gs_sparam_t *param, const struct vec3 *val);
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EXPORT void gs_shader_set_vec3(gs_sparam_t *param, const struct vec3 *val);
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@@ -685,7 +685,7 @@ EXPORT enum gs_color_format gs_cubetexture_get_color_format(
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EXPORT void gs_voltexture_destroy(gs_texture_t *voltex);
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EXPORT void gs_voltexture_destroy(gs_texture_t *voltex);
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EXPORT uint32_t gs_voltexture_get_width(const gs_texture_t *voltex);
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EXPORT uint32_t gs_voltexture_get_width(const gs_texture_t *voltex);
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EXPORT uint32_t gs_voltexture_get_height(const gs_texture_t *voltex);
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EXPORT uint32_t gs_voltexture_get_height(const gs_texture_t *voltex);
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-EXPORT uint32_t gs_voltexture_getdepth(const gs_texture_t *voltex);
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+EXPORT uint32_t gs_voltexture_get_depth(const gs_texture_t *voltex);
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EXPORT enum gs_color_format gs_voltexture_get_color_format(
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EXPORT enum gs_color_format gs_voltexture_get_color_format(
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const gs_texture_t *voltex);
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const gs_texture_t *voltex);
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