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obs-d3d11: include float.h for FLT_MAX

gcc expects this header to be included
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  1. 1 0
      libobs-d3d11/d3d11-samplerstate.cpp

+ 1 - 0
libobs-d3d11/d3d11-samplerstate.cpp

@@ -16,6 +16,7 @@
 ******************************************************************************/
 
 #include <graphics/vec4.h>
+#include <float.h>
 
 #include "d3d11-subsystem.hpp"