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@@ -412,14 +412,14 @@ static void nvvfx_filter_reset(void *data, calldata_t *calldata)
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/* 3. load FX */
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if (filter->filter_id != S_FX_BLUR) {
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vfxErr = NvVFX_SetU32(filter->handle, NVVFX_MODE, filter->mode);
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- if (NVCV_SUCCESS != vfxErr)
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- error("Error loading NVIDIA Video FX %i", vfxErr);
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- vfxErr = NvVFX_Load(filter->handle);
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if (NVCV_SUCCESS != vfxErr)
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error("Error loading NVIDIA Video FX %i", vfxErr);
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// reallocate state object
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vfxErr = NvVFX_AllocateState(filter->handle, &filter->stateObjectHandle);
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vfxErr = NvVFX_SetStateObjectHandleArray(filter->handle, NVVFX_STATE, &filter->stateObjectHandle);
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+ vfxErr = NvVFX_Load(filter->handle);
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+ if (NVCV_SUCCESS != vfxErr)
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+ error("Error loading NVIDIA Video FX %i", vfxErr);
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}
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if (filter->filter_id != S_FX_AIGS) {
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vfxErr = NvVFX_SetF32(filter->handle_blur, NVVFX_STRENGTH, filter->strength);
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