jp9000
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bf41fd5a6b
libobs: Add graphics API to get graphics object pointer
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6 年之前 |
jp9000
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f53df7da64
clang-format: Apply formatting
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6 年之前 |
James Park
|
5fe128a047
libobs-opengl: Fix bad log string
|
6 年之前 |
Ryan Foster
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be98cee2a0
Fix various typos across multiple modules
|
8 年之前 |
jp9000
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e5e168e930
libobs-opengl: Use windowless context (windows)
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10 年之前 |
jp9000
|
5dfecab15c
Fix windows printf format warnings (from mingw)
|
10 年之前 |
jp9000
|
caa32cb6d1
Add support for shared textures to graphics API
|
11 年之前 |
jp9000
|
41fad2d1a4
(API Change) Use const params where applicable
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11 年之前 |
jp9000
|
c9df41c1e2
(API Change) Remove pointers from all typedefs
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11 年之前 |
jp9000
|
5780f3f177
(API Change) Improve graphics API consistency
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11 年之前 |
jp9000
|
a27f2fbb3a
Fix potentially uninitialized variable warnings
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11 年之前 |
jp9000
|
f675c8029f
Fix 'unused parameter' warnings on windows
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11 年之前 |
Lioncash
|
96031f2392
Fix a possible null pointer dereference
|
11 年之前 |
BtbN
|
e50201cad1
Move from glLoadGen to GLAD
|
11 年之前 |
BtbN
|
0f9c6e5503
Create sub window for rendering, to avoid visual mismatch issues
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11 年之前 |
jp9000
|
4f7ab552df
Reimplement monitor capture
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11 年之前 |
jp9000
|
b067440f73
Use bzalloc instead of bmalloc then memset
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11 年之前 |
Zachary Lund
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cc44c93fbf
Fixed missed boolean check
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11 年之前 |
Zachary Lund
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74ab96a3ad
I removed GLEW, added glLoadGen (renamed to GL here), and added implementations for all platforms. Hopefully this goes better than GLAD did.
|
11 年之前 |
Zachary Lund
|
d3dab077cb
Another attempt to fix ARB_debug_output, hopefully the last one.
|
11 年之前 |
jp9000
|
bf371437b3
Fixed debug extension check
|
11 年之前 |
Zachary Lund
|
840c1cfd65
I removed GL-specific extension checking to a platform independent file.
|
11 年之前 |
jp9000
|
969a71d716
call NSOpenGLContext 'update' on opengl context on macos when resizing
|
11 年之前 |
jp9000
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8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
12 年之前 |
jp9000
|
e5c99175c5
fixed some build issues on non-windows systems
|
12 年之前 |
jp9000
|
409b011a8e
cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
|
12 年之前 |
jp9000
|
bb329b9278
avoid using 'default' for enum switches
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12 年之前 |
jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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12 年之前 |
jp9000
|
9570f0b8d7
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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12 年之前 |
jp9000
|
9577ddcf9b
fill in the rest of the GL functions. finally
|
12 年之前 |