Commit History

Author SHA1 Message Date
  confusionattack 4652daf748 win-capture: Avoid NULL deref when capture not initialized 1 year ago
  Charlese2 0b87f533b2 graphics-hook: Fix null pointer dereference 1 year ago
  Ryan Foster a1fbf1015f clang-format: Increase column limit from 80 to 120 1 year ago
  jpark37 ea9df85512 graphics-hook: Fix DXGI ref leak for D3D12 capture 1 year ago
  jpark37 afeb78e022 graphics-hook: Print DXGI swap chain desc 3 years ago
  jpark37 4c7c1854bd graphics-hook: Track DXGI status with counter 3 years ago
  kokole dd6dd4e104 win-capture: Fix D3D12 third party overlay capture 4 years ago
  jpark37 0f2c1447ab graphics-hook: Fix D3D11On12 usages 4 years ago
  jpark37 924d9a7d9c win-capture: Remove D3D12 fix toggle 4 years ago
  jpark37 c6cee82c92 graphics-hook: Try multiple D3D12 queues 4 years ago
  jpark37 5290326b77 graphics-hook: Do not persist device unnecessarily 4 years ago
  jpark37 7439e1c4b8 graphics-hook: More logging to help debugging 4 years ago
  jpark37 2e7b0e3340 graphics-hook: Use Detours for D3D12 hook 4 years ago
  jpark37 23e9d4153e win-capture: D3D12 swap chain queue usage 4 years ago
  jpark37 535f6b0adc win-capture: Typeless game capture textures 4 years ago
  jpark37 6393399758 win-capture: Remove game capture scaling 5 years ago
  jpark37 ef39715c31 win-capture: Remove unused variable from D3D12 capture 6 years ago
  jp9000 f53df7da64 clang-format: Apply formatting 6 years ago
  Richard Stanway 9e95b2eb6f Various: Don't use boolean bitfields 8 years ago
  jp9000 21be33805d win-capture: Release backbuffers immediately upon init 8 years ago
  jp9000 74a5bdf993 win-capture: If backbuffer count is 1, disable dxgi 1.4 use 8 years ago
  jp9000 414ff5ba14 win-capture: Refactor DX12 backbuffer code 8 years ago
  jp9000 a4143be052 win-capture: Fix possible access of array beyond size 8 years ago
  jp9000 3b5a30ce97 win-capture: Capture all D3D12 backbuffers 8 years ago
  jp9000 ca607f8b35 cmake: Add _CRT_SECURE_NO_WARNINGS to all projects 9 years ago
  jp9000 0b27b51294 win-capture: Add D3D12 capture support 9 years ago