jp9000
|
5780f3f177
(API Change) Improve graphics API consistency
|
11 yıl önce |
jp9000
|
efaafd7cb4
OpenGL: Fix erroneous handling of BGRX
|
11 yıl önce |
jp9000
|
d9d0d87431
libobs-opengl: Fix some code formatting issues
|
11 yıl önce |
BtbN
|
e50201cad1
Move from glLoadGen to GLAD
|
11 yıl önce |
jp9000
|
bc33b09ba9
Revert OpenGL swizzle change
|
11 yıl önce |
BtbN
|
0f9c6e5503
Create sub window for rendering, to avoid visual mismatch issues
|
11 yıl önce |
jp9000
|
362e008b87
OpenGL: Use texture swizzle for BGRA/BGR/A8
|
11 yıl önce |
jp9000
|
0a86e8fb3f
Add dummy GL texture flag & direct object access
|
11 yıl önce |
jp9000
|
2b4e381c3b
Change a reference variable to be volatile long
|
11 yıl önce |
jp9000
|
154e0c59e1
Use atomic functions where appropriate
|
11 yıl önce |
jp9000
|
30af7dc211
Optimize GL staging surface and fix mac issue
|
11 yıl önce |
jp9000
|
966b943d5b
Remove majority of warnings
|
11 yıl önce |
jp9000
|
6ffcd5e74e
Implement FBO blit texture copy
|
11 yıl önce |
Zachary Lund
|
74ab96a3ad
I removed GLEW, added glLoadGen (renamed to GL here), and added implementations for all platforms. Hopefully this goes better than GLAD did.
|
11 yıl önce |
jp9000
|
156009cc0c
Fixed debug GL functions on windows (amend)
|
12 yıl önce |
Zachary Lund
|
8073b0ecd4
Fixed APIENTRY quirk with GLEW
|
12 yıl önce |
jp9000
|
969a71d716
call NSOpenGLContext 'update' on opengl context on macos when resizing
|
12 yıl önce |
jp9000
|
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
|
12 yıl önce |
jp9000
|
e5c99175c5
fixed some build issues on non-windows systems
|
12 yıl önce |
jp9000
|
72a64b3d41
added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes)
|
12 yıl önce |
Palana
|
26397c7782
allow non-static glew include path
|
12 yıl önce |
jp9000
|
bb329b9278
avoid using 'default' for enum switches
|
12 yıl önce |
jp9000
|
18834c6a45
some static analysis cleanup
|
12 yıl önce |
jp9000
|
dfa2dc6eab
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
|
12 yıl önce |
Peter SZTANOJEV
|
0301b24ace
modernize header guards to #pragma once
|
12 yıl önce |
jp9000
|
9577ddcf9b
fill in the rest of the GL functions. finally
|
12 yıl önce |
jp9000
|
e591256922
add FBOs and render target loading
|
12 yıl önce |
jp9000
|
83ddb920a1
finish up shader/sampler/texture/buffer loading/unloading/association
|
12 yıl önce |
jp9000
|
aeea0eadc9
added shader attributes and added vertex buffer loading
|
12 yıl önce |
jp9000
|
3951babc93
add GL index buffers and a few tweaks to the helper functions
|
12 yıl önce |