Commit History

Autor SHA1 Mensaxe Data
  Palana 8880a9e811 check for link status instead of validate status %!s(int64=12) %!d(string=hai) anos
  jp9000 bb329b9278 avoid using 'default' for enum switches %!s(int64=12) %!d(string=hai) anos
  jp9000 18834c6a45 some static analysis cleanup %!s(int64=12) %!d(string=hai) anos
  jp9000 dfa2dc6eab fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory %!s(int64=12) %!d(string=hai) anos
  jp9000 9570f0b8d7 change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information %!s(int64=12) %!d(string=hai) anos
  jp9000 9577ddcf9b fill in the rest of the GL functions. finally %!s(int64=12) %!d(string=hai) anos
  jp9000 83ddb920a1 finish up shader/sampler/texture/buffer loading/unloading/association %!s(int64=12) %!d(string=hai) anos
  jp9000 aeea0eadc9 added shader attributes and added vertex buffer loading %!s(int64=12) %!d(string=hai) anos
  jp9000 1b3b177583 add initial GL vertex buffer code %!s(int64=12) %!d(string=hai) anos
  jp9000 c1939de49b added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro %!s(int64=12) %!d(string=hai) anos
  jp9000 806bf557e5 removed a fairly pointless constant for the time being %!s(int64=12) %!d(string=hai) anos
  jp9000 e159fc4f06 fill in shader parameter functions %!s(int64=12) %!d(string=hai) anos
  jp9000 fda2ee1147 added initial GL shader code %!s(int64=12) %!d(string=hai) anos